Jump to content

  •  

  • iBotModz CBox


    USSR

    Member Since 13 Dec 2008
    Offline Last Active Sep 05 2010 07:56 PM
    -----

    Posts I've Made

    In Topic: Most Powerful Desktop

    06 August 2010 - 05:00 PM

    lol @ apple

    In Topic: How to Mod The Halo Reach Beta

    05 August 2010 - 04:51 AM

    Try re flashing your nand image.
    Also ill update the first post with the updated file. (Or ones that I just pulled from a working install)


    Sorry for the double post.
    Updated files are in place. Look at top of first post.

    In Topic: How to Mod The Halo Reach Beta

    05 August 2010 - 04:42 AM

    i get e71 when i load this can some1 help me plz?


    Try re flashing your nand image.
    Also ill update the first post with the updated file. (Or ones that I just pulled from a working install)

    In Topic: Halo 3 Modded AIMBOT XEX

    31 July 2010 - 10:50 PM

    There's already an xex patching engine out there... use that or write an app to do it real quick.

    Although, you seem stupid when you say that online features are removed, yet it will still give you a 50...


    When I changed it to %d the modded maps wouldn't load.
    So I left it to where it was.

    In Topic: Halo 3 Modded AIMBOT XEX

    27 July 2010 - 06:33 AM

    Just wondering how you modded the default.xex? As in, what method. Did you just look at it in a hex editor or do you have knowledge of PPC?

    Now we just need the RTH XeX with LIVE removed released. If / when that gets released, I will be very happy.


    De compiled in IDA found the appropriate strings then used them as reference to mod them in a hex editor.