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    File

    Member Since 31 Aug 2007
    Offline Last Active Sep 04 2010 03:20 PM
    *****

    #98508 Medusa

    Posted by File on 09 July 2009 - 07:30 PM

    Title: Medusa
    Author: File/Jeff
    Date: July 9th 2009
    Stock/Render Designed by *whispersss@DeviantArt

    Posted Image


    #98477 Biline.com - Xbox 360 Flashing How-To

    Posted by File on 09 July 2009 - 03:18 PM

    Nice tut, but I wouldn't dare do anything like this to my 360.


    It all depends on how well you work with computers and shit. When I bought my first xbox I was more interested in the inside instead of playing. I've went through 8 xboxs in a year.

    Try working with a shitty computer or some shitty system. That's how I've gotten most of my experience.

    Wow thats old

    Better tutorial http://www.ibotmodz....hing-megaguide/


    Mind not linking to other threads? Doesn't matter if it's old.
    Ty.

    Yeah yungs tut is about the best ive seen.


    I know, I was surprised with his tutorial compared to every one else's. This tops some of the past good tutorials I've looked at.


    #98439 Biline.com - Xbox 360 Flashing How-To

    Posted by File on 09 July 2009 - 09:53 AM

    I was looking for an easy tutorial to follow since I'm bad with computers and everything. I found this website that has everything you need to know. The tutorials are so easy to follow!

    Direct Link: http://www.biline.ca/360_mod.htm


    #95704 Bux.to Money Making Bot!

    Posted by File on 21 June 2009 - 01:13 AM

    Hello,
    At Bux.to you can earn $0.01 for each Ad clicked. But if you're familiar with the Ad surveys it's boring as hell!

    Well with the AutoClicker, a macro, which controls your Ad clicking for you with out controlling your mouse :o

    Download Link:
    http://www.autoclickers.org/?dl_id=11

    Bux.to--I linked it to my referal
    http://bux.to/?r=Je3ff

    Tutorial-
    http://www.youtube.com/watch?v=LbF3_QyPFWc


    #95560 Dune Playground

    Posted by File on 19 June 2009 - 09:36 PM

    Map: Dune/Relic
    Name: Playground
    Creator: File@iBotModz.net
    Type: Fun
    Version: 1.0p
    Download1: http://www.megaupload.com/?d=GC0FBS82
    Download2: http://www.speedysha.../363255609.html

    411-
    You spawn in the air onto of a pod. Where you can either continue jumping following the play ground or jump down and play with some mods. Finishing the play ground you can obtain a Plasma Rifle which is a jet pack and allows a person to float into the air.

    INFO---
    SKIN- Some editing here was sorta excited to get this done.
    WEAPONS- All projectiles are changed except Human Sniper and Beam Rifle.
    Player- Can double(2x) run faster and jump higher(Spartan or Elite)
    DeathZone- The death zone was removed to play around outside the map.


    http://www.youtube.com/watch?v=d5zMpADUGdI
    http://www.youtube.com/watch?v=PWXj8-P2xyg

    Few Errors-
    The turret, spawned by plasma pistol, won't fly. --Someone may help me fix it or I can try and include it the next version.
    Sentinel Beem shoots plasma grenades really close to the player.

    This mod was created for the iBotModz community only.
    In order to post this on another site get consent from me before.
    Thank you, File@iBotModz.net




    #95073 [Sav3r] Create custom games with Sav3r!

    Posted by File on 16 June 2009 - 01:04 PM

    Tutorial was made by me(File@ibotmodz.net).
    This tutorial was made only for iBotModz members eyes only.
    I don't want the tutorial shared on any other site with out my permission.
    Thank you...

    Programs & Stuff Needed
    UMP v5 --Link
    Xplorer(Not XPort 360, the folders wont show up) --Link<-- v0.9
    Pre-Made save(Made on Halo 2, I've chose a Slayer game type)

    Step 1:
    --Exporting the Save
    Open Xplorer 360.
    Load your HDD.
    Drop down Partition 3.
    Drop down Compatibility.
    Drop down Xbox 1.
    Drop down UDATA.
    Drop down the folder that begins with "4d" and ends with "64."
    Search the folders for a file named "slayer." ----Remember the name of the folder.
    Right click on the "slayer" and click "Extract..."
    Extract the file anywhere you'll remember.
    Posted Image

    Step 2:
    --Editing the Save
    Open Sav3r.
    Load the save.
    Input the info needed.
    Save the save.
    Posted Image

    Step 3:
    --Importing the save into your Xbox HDD
    Open Xplorer 360.
    Load your HDD.
    Drop down Partition 3.
    Drop down Compatibility.
    Drop down Xbox 1.
    Drop down UDATA.
    Drop down the folder that begins with "4d" and ends with "64."
    Open the folder your found your save in.
    Right click on the save and click "Delete."
    Right click and click "Insert File..."
    Find and select the save that you modified in Sav3r and Inject it.
    Posted Image


    #94881 [WEAPONS] Realistic Jet Pack

    Posted by File on 15 June 2009 - 03:41 PM

    ^.^ Thanks for the awesome comments guys!

    I'll keep the tutorials a-comin!


    #94699 [WEAPONS] Realistic Jet Pack

    Posted by File on 14 June 2009 - 04:11 PM

    Tutorial was made by me(File@ibotmodz.net).
    This tutorial was made only for iBotModz members eyes only.
    I don't want the tutorial shared on any other site with out my permission.
    Thank you...

    Things needed:
    UMP v5 --Link
    A Map, I'll be using Dune

    Step 1:
    --JPT Setup
    Open DotHalo
    Drop down the "JPT!" tag.
    Click "sentinel_beam_firing" tag.
    Change the Force Tag to 1
    Posted Image

    Step 2:
    --Weapon Editing
    Open DotHalo
    Drop down the "weap" tag.
    Click "sentinel_aggressor_beam" tag.
    Change the Heat per round Tag to 0.
    Change the Age per round Tag to 0.
    Posted Image


    #94496 [MAPPING] Add&Spawn Items to Map

    Posted by File on 13 June 2009 - 03:40 PM

    Tutorial was made by me(File@ibotmodz.net).
    This tutorial was made only for iBotModz members eyes only.
    I don't want the tutorial shared on any other site with out my permission.
    Thank you...

    Programs & Stuff Needed
    UMP v5 --Link
    A Map, I'll be using Dune.

    Step 1:
    --Creating the TAG
    Open Entity UE 1.6(Any will work, I'm just familiar with 1.6)
    Drop down the "ITMC" tag.
    Right click and duplicate any spawn/tag shown. (I chose one I already duplicated from the Battle Rifle, just renamed it to spawn.)
    Posted Image

    Step 2:
    --Change the dependencies
    Open DotHalo
    Drop down the "ITMC" tag.
    Click the spawn/tag you've just duplicated in Entity.
    Click the "Dependencies" tab.
    Select the only spawn tab, change the tag class to "MACH" and the dependency/loneID to dune_gate.
    Then click save changes.
    Posted Image

    Step 3:
    --Spawning the Item
    Open ITMC Adder.
    Set 1 to the Reflexive To Copy.
    Set 1 to Amount To Add.
    In ITMC to Use set it to the item you duplicated.
    Leave the positions alone, you can select the item by spawn, and move it around in Entity.
    Then click "Add Chunk(s)" to add it to the map.
    Then click "Save Current."
    Posted Image