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    (SP Save Editor) Possible Project, any Help?


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    17 replies to this topic

    #1 xX Epsilon Xx

    xX Epsilon Xx

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    Posted 14 December 2008 - 03:28 AM

    Well, this really isn't an app because it doesn't have any functions but here you go, I know most of this is impossible without a dev kit, but maybe you could mod the map on your PC without resigning, and extract a checkpoint, nah. But just tel me what you think of for looks at least.

    UI
    Posted Image

    Example 1
    Posted Image

    Example 2
    Posted Image

    Forerunner Example
    Posted Image

    Edited by Melee, 14 December 2008 - 03:29 AM.


    #2 sillybob123

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    Posted 14 December 2008 - 05:43 AM

    So its just a GUI? and btw i dont get what help you would like you already no as as the current time no average modders and do campaign.

    #3 Korupt Data

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    Posted 14 December 2008 - 09:56 AM

    Your image is dead... btw i guess it looks alright even know the Really hardcore modders could make something like this with ease.

    #4 xX Epsilon Xx

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    Posted 14 December 2008 - 12:35 PM

    It's sort of like a GUI for modding campaign saves, as anth0ny does for people who buy modded saves from him. It's C# and I have no knowledge in C# yet, but I started to learn, I poseted this because, My first app should be way more simple, like a tag viewer. If anyone would like to actually try and make this functionable, I would send you source code. This is ONLY a GUI no button or functions work. Cannont Open Files, cannot mod, cannot save. This is just a GUI, with no code.

    #5 Mcmodder♥

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    Posted 15 December 2008 - 08:05 AM

    please can you reupload th picture then i will coment on it :)

    #6 xX Epsilon Xx

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    Posted 15 December 2008 - 04:11 PM

    please can you reupload th picture then i will coment on it :)


    WTF... to me I can see pictures but If you cant go here, photobucket
    ONLY Comment on the program pics, not any other

    My Photbucket Account

    #7 SotG Caboose

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    Posted 15 December 2008 - 05:07 PM

    im pretty sure you have to mod a campaign .map to where your a diffrent bipd and then save your progress. then you put the personal file from the dev kit on a retail xbox and you can play as a diffrent bipd. so this is pointless.

    Edited by SotG Caboose♥, 15 December 2008 - 05:08 PM.


    #8 Mcmodder♥

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    Posted 16 December 2008 - 11:17 AM

    doooood i use that back ground. btw have u guys noticed the extra general rank me and silly thinks it is a bungie general rank thing lol i dont know :)

    #9 V3NOM

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    Posted 16 December 2008 - 04:42 PM

    no
    how they mod campaign is...
    first they make a campaign mod
    second they sign on to your account and play the mod until there is a checkpoint
    then they stop and save the checkpoint
    next you recover your account and that save will be modded
    people are working on how to make the save playable on someone elses account

    #10 xX Epsilon Xx

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    Posted 16 December 2008 - 04:58 PM

    Oh well this would be a .map modding tool, and you extract the save from it. But i realize this is impossible, because you can be doing various things that affect a checkpoint such as, position, vehicle, and EXACTLY what you are doing when it says checkpoint. Only thing I could thing is extracting an Mission Star, Alpha or Bravo checkpoint

    #11 gruntmods

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    Posted 17 December 2008 - 10:11 AM

    no
    how they mod campaign is...
    first they make a campaign mod
    second they sign on to your account and play the mod until there is a checkpoint
    then they stop and save the checkpoint
    next you recover your account and that save will be modded
    people are working on how to make the save playable on someone elses account

    no, dev kits use parternet, not live.

    #12 V3NOM

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    Posted 17 December 2008 - 03:35 PM

    no, dev kits use parternet, not live.

    i know
    im not a retard
    all i was saying that they sign on to your account

    #13 xX Epsilon Xx

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    Posted 17 December 2008 - 03:49 PM

    gruntmods just said they connect to partner net, therefore they can't recover your account, they don't even connect to where your account is stored (Xbox Live servers), the only way they can connect is if you send your profile from xplorer360

    But that is not how to make a campaign mod.
    ________________________________________________________________________________
    _____________________
    For example play as a hunter on the ark, with hunter's cannon.

    1. Open up "The Ark" and change master chief's identifier to a hunter's
    2. Change one of chief's weapons, curently being held (i.e. sniper rifle at mission start)
    3. Save changes.
    4. Load up, The Ark, test to see if it worked
    5. If successsful, simply kill and walk to an area where you get a checkpoint, an well... GET A CHECKPOINT!
    6. Take the save from xplorer, or just file explorer (from dev to PC)
    7. Send it to buyer, of modded save
    8. Buyer will rehash, and resign, put on HDD via Xplorer360
    9. Load up BAM!
    10. Have fun!

    I beleive this is how you would successfully build a campaign mod for retails.

    #14 V3NOM

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    Posted 17 December 2008 - 04:40 PM

    NO!!!
    it wasnt
    i watched anth0ny do it myself!!!!

    #15 Korupt Data

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    Posted 17 December 2008 - 05:20 PM

    NO!!!
    it wasnt
    i watched anth0ny do it myself!!!!

    i believe you ^___^ but explain a little more please.

    #16 gruntmods

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    Posted 18 December 2008 - 10:12 AM

    gruntmods just said they connect to partner net, therefore they can't recover your account, they don't even connect to where your account is stored (Xbox Live servers), the only way they can connect is if you send your profile from xplorer360

    But that is not how to make a campaign mod.
    ________________________________________________________________________________
    _____________________
    For example play as a hunter on the ark, with hunter's cannon.

    1. Open up "The Ark" and change master chief's identifier to a hunter's
    2. Change one of chief's weapons, curently being held (i.e. sniper rifle at mission start)
    3. Save changes.
    4. Load up, The Ark, test to see if it worked
    5. If successsful, simply kill and walk to an area where you get a checkpoint, an well... GET A CHECKPOINT!
    6. Take the save from xplorer, or just file explorer (from dev to PC)
    7. Send it to buyer, of modded save
    8. Buyer will rehash, and resign, put on HDD via Xplorer360
    9. Load up BAM!
    10. Have fun!

    I beleive this is how you would successfully build a campaign mod for retails.

    close, but i think you have to do some complex thing with a save film to get it to work on a retail 360, im not sure. i just know it takes skill to convert.

    #17 Mrcarrotman

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    Posted 22 December 2008 - 11:34 AM

    this looks amazing how long have u been working on this

    #18 Korupt Data

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    Posted 22 December 2008 - 12:00 PM

    this looks amazing how long have u been working on this

    You do know its just a GUI right? lol, it does look good although. To bad we cant use it.