Carousel 2
By CaptainPoopface
Three sets of three fans spin in outer space. The center three fans are positioned a little higher than the outer fans, although it's hard to tell from the images. In my first Carousel mod, it was very difficult to stay alive. In Carousel 2, the fans are much closer together, and jump height and acceleration have been increased.
KOTH has been fixed. It's what this map was made for.
The weapons:
The 3volved Flamethrower, slightly modified. I love this thing.
The jackal shield.
The magnum and brute plasma rifle, unmodded.
I've chosen these weapons because they present a good tactical balance. The flamethrower kills quickly, but the flames cannot penetrate the shield. The brute plasma rifle destroys the shield after several shots. Magnum + shield beats flamethrower easily. Flamethrower beats magnum and/or plasma rifle up close, but magnum + plasma rifle beats flamethrower from farther away. Etc. There are weapon and grenade spawns on the map, so feel free to try other weapon combinations:
Sword + shotgun
Rockets + brute shot + Damage Resistance
Magnum + shotgun
...
SLC is fixed but untested.
Download
Credits:
Entity
Yelo
Thanks:
Team Acemods for 3volved Flamethrower
iBotModz CBox
Carousel 2
Started by StevenSVE♥, Jul 30 2008 05:04 PM
1 reply to this topic
#1
Posted 30 July 2008 - 05:04 PM
#2
Posted 02 August 2008 - 09:43 AM
This is probably the least favorite of the mods you have made. I dont know why but I dont think this one is as great. Keep up the good work though, I still think its decent, just not at the level that your other ones are at.