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    Carousel 2


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    #1 StevenSVE♥

    StevenSVE♥

      Creator and Director of SVE

    • Retired Staff

    • 466 posts
    • Joined: 18-August 07

    Posted 30 July 2008 - 05:04 PM

    Carousel 2
    By CaptainPoopface

    Three sets of three fans spin in outer space. The center three fans are positioned a little higher than the outer fans, although it's hard to tell from the images. In my first Carousel mod, it was very difficult to stay alive. In Carousel 2, the fans are much closer together, and jump height and acceleration have been increased.

    KOTH has been fixed. It's what this map was made for. 8)

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    The weapons:

    The 3volved Flamethrower, slightly modified. I love this thing.
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    The jackal shield.
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    The magnum and brute plasma rifle, unmodded.
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    I've chosen these weapons because they present a good tactical balance. The flamethrower kills quickly, but the flames cannot penetrate the shield. The brute plasma rifle destroys the shield after several shots. Magnum + shield beats flamethrower easily. Flamethrower beats magnum and/or plasma rifle up close, but magnum + plasma rifle beats flamethrower from farther away. Etc. There are weapon and grenade spawns on the map, so feel free to try other weapon combinations:
    Sword + shotgun
    Rockets + brute shot + Damage Resistance
    Magnum + shotgun
    ...

    SLC is fixed but untested.

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    Download

    Credits:
    Entity
    Yelo

    Thanks:
    Team Acemods for 3volved Flamethrower



    #2 LXV Grizzly

    LXV Grizzly

      Sergeant Grade 2

    • Members+

    • 422 posts
    • Joined: 30-May 08

    Posted 02 August 2008 - 09:43 AM

    This is probably the least favorite of the mods you have made. I dont know why but I dont think this one is as great. Keep up the good work though, I still think its decent, just not at the level that your other ones are at.