Jump to content

  •  

  • iBotModz CBox


    Photo

    The cameras on the Pit


    • Please log in to reply
    8 replies to this topic

    #1 LXV Grizzly

    LXV Grizzly

      Sergeant Grade 2

    • Members+

    • 422 posts
    • Joined: 30-May 08
    • Location:In a house

    Posted 24 July 2008 - 07:16 AM

    Hey would it be possible to make several cameras on the pit and have them show up on differant tvs, that way you could look at differant things on differant tvs at the same time? If not would making a teleporter on differant channels make any differance, for instance two teles on channel 1, two on channel 2. The teleporters on the same channel would be the tv screens and cameras that would correspond to each other. Thanks

    #2 ZZmoddudeZZ

    ZZmoddudeZZ

      Corporal Grade 1

    • Members+

    • 180 posts
    • Joined: 23-June 08
    • Location:United States

    Posted 24 July 2008 - 09:01 AM

    Hey would it be possible to make several cameras on the pit and have them show up on differant tvs, that way you could look at differant things on differant tvs at the same time? If not would making a teleporter on differant channels make any differance, for instance two teles on channel 1, two on channel 2. The teleporters on the same channel would be the tv screens and cameras that would correspond to each other. Thanks



    unfortunately that's not possible you can only have one working camera (the first camera you place) but you cand have unlimited tv screens showing the view of that camera so no it's not possible to have more than one working camera sorry but i though of that when i got my first camera map now i have 5 camera maps

    #3 Glitch100

    Glitch100

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 04-July 08

    Posted 24 July 2008 - 10:22 AM

    AND MY MAP RULES SUPREME?! MUwhhaha :p

    Yea... Unfortunately it is a deeper modding requirement to link cameras and monitors together...

    I tried various ideas, and test to get it to work, all resulting in a corrupt file.

    #4 LXV Grizzly

    LXV Grizzly

      Sergeant Grade 2

    • Members+

    • 422 posts
    • Joined: 30-May 08
    • Location:In a house

    Posted 24 July 2008 - 10:27 AM

    AND MY MAP RULES SUPREME?! MUwhhaha :p

    Yea... Unfortunately it is a deeper modding requirement to link cameras and monitors together...

    I tried various ideas, and test to get it to work, all resulting in a corrupt file.


    But i can still place the camera that I want the tv to run off of anywhere right?

    #5 trevx64

    trevx64

      Corporal Grade 2

    • Members+

    • 211 posts
    • Joined: 27-May 08
    • Gender:Male
    • Location:Boston MA

    Posted 24 July 2008 - 10:42 AM

    what if you some how made a hallway made of the cameras :huh:
    :rolleyes:

    #6 SpaZZ

    SpaZZ

      Private

    • Members+

    • 40 posts
    • Joined: 05-June 08

    Posted 24 July 2008 - 06:33 PM

    what if you some how made a hallway made of the cameras :huh:
    :rolleyes:

    Nope

    You said the first one you placed. What if you had multiple people in the game and you all placed them at once =D. I know that wouldn't work but it's an idea.

    #7 Glitch100

    Glitch100

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 04-July 08

    Posted 25 July 2008 - 02:59 AM

    I assure you its impossible. Its just a simple tag we are dealing with here. It thinks its all the same. Though .map modding would allow us to have a world full of cameras and monitors :p

    #8 memario

    memario

      Apprentice Grade 1

    • Members+

    • 5 posts
    • Joined: 25-July 08

    Posted 25 July 2008 - 03:08 PM

    I assure you its impossible. Its just a simple tag we are dealing with here. It thinks its all the same. Though .map modding would allow us to have a world full of cameras and monitors :p



    Im new guys! So, if you delete all of them, and restart fresh, you can link only one set...but wherever you want?

    #9 Glitch100

    Glitch100

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 04-July 08

    Posted 26 July 2008 - 03:58 AM

    Correct