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    unsigned code


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    #1 RtG_Swimmer_FS

    RtG_Swimmer_FS

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    Posted 23 June 2008 - 03:10 PM

    I am here to clear rumors about unsigned code.

    Dev-kits, they are xboxs with a specific modified NAND that allows them to run modified xex signed by a different key.

    The only way known to the public to run unsigned code is to downgrade to kernel 4532 which has an exploit called the shader exploit that allows the modder to run Linux on an xbox 360 and run unsigned code. This involves the infectus 2 chip and disabling the R6T3 resistor, you must also flash your DVD drive and obtain the original king kong game that was a origional release with the xbox 360. Upload the image to a computer and use a program that pathes the game to XeLL. Then run the game and press start. It will auto eject the game, you insert a disk with linux on it, then you have linux on you can run unsigned code.

    This is public knowledge so I will not hurt myself by saying this.

    No unmodded xbox can run unsigned code. I am unaware if you need dash 4532 as well.

    #2 LXV Grizzly

    LXV Grizzly

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    Posted 23 June 2008 - 04:21 PM

    Thanks for clearing that up, you hear so many differant things, sometimes im not sure what to beleive

    #3 TheEazyB

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    Posted 24 June 2008 - 05:43 AM

    mostly correct, but:
    1. a 'modified' xex is no longer modded if it is signed, is it?
    2. while running linux you cant run unsigned code. the linux itself is unsigned code.
    3. dev-kits do not have a 'modified' NAND per se, they just have a larger one.

    I am here to clear rumors about unsigned code.

    Dev-kits, they are xboxs with a specific modified NAND that allows them to run modified xex signed by a different key.

    The only way known to the public to run unsigned code is to downgrade to kernel 4532 which has an exploit called the shader exploit that allows the modder to run Linux on an xbox 360 and run unsigned code. This involves the infectus 2 chip and disabling the R6T3 resistor, you must also flash your DVD drive and obtain the original king kong game that was a origional release with the xbox 360. Upload the image to a computer and use a program that pathes the game to XeLL. Then run the game and press start. It will auto eject the game, you insert a disk with linux on it, then you have linux on you can run unsigned code.

    This is public knowledge so I will not hurt myself by saying this.

    No unmodded xbox can run unsigned code. I am unaware if you need dash 4532 as well.



    #4 RtG_Swimmer_FS

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    Posted 24 June 2008 - 06:11 AM

    by modified NAND I meant different. as for the modded xex that is signed that would be like saying modded maps arent modded once theyre signed.

    #5 TheEazyB

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    Posted 24 June 2008 - 06:15 AM

    technically, they arent :p when you sign it with the dev key, its no longer considered modded because it becomes its own signed entity :p

    #6 mangriff32

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    Posted 24 June 2008 - 07:34 AM

    Where can i find the 4532 dash?

    #7 T3A guy

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    Posted 24 June 2008 - 09:26 AM

    Where can i find the 4532 dash?

    here
    http://www.freepler.de/userdaten/389289 ... 4532.0.rar

    #8 T3A guy

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    Posted 24 June 2008 - 09:39 AM

    technically, they arent :p when you sign it with the dev key, its no longer considered modded because it becomes its own signed entity :p

    u modified the xex it doesnt matter if u sign it, it still was and is modded but watev stupid debate.

    #9 RtG_Swimmer_FS

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    Posted 24 June 2008 - 10:37 AM

    ya dont think it really matters