iBotModz CBox
unsigned code
#1
Posted 23 June 2008 - 03:10 PM
Dev-kits, they are xboxs with a specific modified NAND that allows them to run modified xex signed by a different key.
The only way known to the public to run unsigned code is to downgrade to kernel 4532 which has an exploit called the shader exploit that allows the modder to run Linux on an xbox 360 and run unsigned code. This involves the infectus 2 chip and disabling the R6T3 resistor, you must also flash your DVD drive and obtain the original king kong game that was a origional release with the xbox 360. Upload the image to a computer and use a program that pathes the game to XeLL. Then run the game and press start. It will auto eject the game, you insert a disk with linux on it, then you have linux on you can run unsigned code.
This is public knowledge so I will not hurt myself by saying this.
No unmodded xbox can run unsigned code. I am unaware if you need dash 4532 as well.
#2
Posted 23 June 2008 - 04:21 PM
#3
Posted 24 June 2008 - 05:43 AM
1. a 'modified' xex is no longer modded if it is signed, is it?
2. while running linux you cant run unsigned code. the linux itself is unsigned code.
3. dev-kits do not have a 'modified' NAND per se, they just have a larger one.
I am here to clear rumors about unsigned code.
Dev-kits, they are xboxs with a specific modified NAND that allows them to run modified xex signed by a different key.
The only way known to the public to run unsigned code is to downgrade to kernel 4532 which has an exploit called the shader exploit that allows the modder to run Linux on an xbox 360 and run unsigned code. This involves the infectus 2 chip and disabling the R6T3 resistor, you must also flash your DVD drive and obtain the original king kong game that was a origional release with the xbox 360. Upload the image to a computer and use a program that pathes the game to XeLL. Then run the game and press start. It will auto eject the game, you insert a disk with linux on it, then you have linux on you can run unsigned code.
This is public knowledge so I will not hurt myself by saying this.
No unmodded xbox can run unsigned code. I am unaware if you need dash 4532 as well.
#4
Posted 24 June 2008 - 06:11 AM
#5
Posted 24 June 2008 - 06:15 AM
#6
Posted 24 June 2008 - 07:34 AM
#7
Posted 24 June 2008 - 09:26 AM
#8
Posted 24 June 2008 - 09:39 AM
u modified the xex it doesnt matter if u sign it, it still was and is modded but watev stupid debate.technically, they arent when you sign it with the dev key, its no longer considered modded because it becomes its own signed entity
#9
Posted 24 June 2008 - 10:37 AM