By: drxthirst
Mod Information:
- Mod Name: Deserted Metropolis
- Original Map: Containment
- Creator: drxthirst
- [ Yes] Gametypes Fixed
- [ Yes] Team Spawns Fixed
- [ Yes] BSP Conversion
- [ Yes] Weapons Balanced
- [ Yes] Machines Added
- [ Yes] Scenery Added
- [ Yes] Weapon Edits
- [ Yes] System Linkable
Mod Features:
- Gametypes fixed
- Weapon spawns strategically placed
- Vehicle Spawns (Set as primary and secondary vehicles ... on by default)
- Turret Spawn (Set as primary turret ... on by default)
- H3 Style Needler - Faster RoF, Better homing, More damage (God Weapon?)
- H3 Style Plasma Rifles - Faster RoF, More Damage, Better Accuracy
- Strategically placed player spawns and team spawns
- Added obstacles and pathways
- Invisible walls set (But of course there are ways to get around them as in a Bungie map)
- OS and AC on spawns (On by default)
- Two exits out of each base
- Strategic flag spawns
Pictures:
Overview of map :
Red Base:
Added blocs and added brute plasma rifle
Added Soda Machine
Added Obstacle
Another Added Obstacle
Pathway to Sword
Pathway / 2nd exit out of Blue Base / Blue Sniper Spawn
New Turret
Neutral Flag Spawn
Red Flag Spawn
Territories
KotH
Oddball
Assault
Credits:
TBZ: Doing BSP Conversion
Detox: Being Alive (Really for all the help he gives me)
Zone: For everything he helps me with and for being a great friend.
UpsetSpy: Fixing my territories ... sort of.
FoxFanatic2317: Converting my mainmenu image
DarkxShadow: Beta testing and weapon placement suggestion
Download:
http://www.mediafire...polis_Final.rar
Edited by iBotPeaches, 07 February 2009 - 08:02 AM.
Fixed as per request.