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    how to make a death ray


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    #1 fattwam

    fattwam

      General Grade 2

    • Sub-Admins

    • 3,979 posts
    • Joined: 18-August 07

    Posted 31 August 2007 - 08:05 PM

    You need H2X and DotHalo

    Step 1 open H2X and open ur map and go to the weap you want to make a death

    ray for this tut i will be using a plasma rifle
    now salect the plamsa rifle click meta editor click the fireing type tab and

    make sure thay are set as follows

    0 ID
    0 Trigger ID
    -1 Secondary Fire (Y/N)
    0 SF Value
    0 SF Value
    0 SF ID

    then click the projectile tab then under minimum and maximum ROF (RATE OF

    FIRE) type 0 thin in the trigger delay
    box type 0 this in the muzzle climb box but 0 and then if the weap you are

    workin on is a plamsa weap (mine is)
    you go down two Age Per Round and type 0 and go to Heat Per Round and type 0

    (this well make the plasma weap never
    overheat and then hit the blue save changes button and then the white and

    close H2X

    NOTE: if your weapon you want want to make a death ray out of is a human type

    when you get into dot halo go to the
    weapon tags and go to the weap you want and open it up click on the clip box

    thin hit 0 in the drop down box then
    edit the ammo and make all the ammo values 10000 this well make no reload and

    alot of ammo holding the trigger down
    it take around four mins to empty a human fully auto weap with that much ammo

    so you should be fine


    Step 2 open Dothalo open ur map (the one you just edited in H2X) go to the

    weap tag the go to (the weap you were
    working on in H2X) in the tag editor scrowl down to projectile then hit 0 in

    the drop down box (this is where it
    starts becomming the death ray) type 10 or 15 in the bullets per shot box not

    anymore then 15 cuz it makes
    the G4m3 lag when you shoot it cuz of the ROF ok after that go to the Minimum

    and Maximum spreads if you want the
    ray to be skinny really dence type in the sniper rifle spreads if you want it

    to be in the middle kinda type the
    human turret spread values if you want it to be large then type the ones from

    the shot gun thay are as follows

    The Sniper Rifle Values

    Minimum Spread: 0.008726646

    Maximum Spread: 0.008726646


    The Human turret Values

    Minimum Spread: 0.008726646

    Maximum Spread: 0.01745329


    The shot gun Values

    Minimum Spread: 0.1396263

    Minimum Spread: 0.1745329



    Ok after you have changed the spread values to the new ones of your choice

    hit save changes then go to the projectile
    tags and edit the plasma rifle bolt or what every your weap / death ray

    shoots im using the plasma rifle bolts open up
    the plasma rifle bolt tag and scrowl down and Change the initial speeds and

    finel speeds to how ever fast you want the
    ray to go i find that 1500 is fast enuf it doesnt really need to be anyfaster

    and then hit save changes and ur done


    Cool extras

    Beat downs... go to the weap tag go to the weap you just made into a death

    ray go to the depedencies of that weap and
    Swap all the JPT! damage_ effects melees to that of sword melees (one hit

    beat downs makes me feel all worm and fuzzy
    inside smile.gif )

    Shaders..go to the mode tag go to the weap you just made into a death ray and

    click it go to its dependencies and swap
    its shadders Note: the LOD shadder of a weap is what it looks like from far

    away other then that most are self explanatory
    allso after your down swappin the shaders of that go to the FP (First person

    shadders) you hafta change those to if you
    want it to still look deff when you have it in your hand