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    Real Halo 3 Mods Explination (sticky)


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    #1 shotspartin1177

    shotspartin1177

      Private Grade 2

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    • Joined: 04-April 08

    Posted 10 May 2008 - 11:05 AM

    By shadow lag-

    I am going to make a all in one thread of all the information I have given out so far so the same questions will not be asked.

    What has happened? XeNoN7 and I have found a way to modify Halo 3.

    You must have a XDK right? No we do not use a stock XDK

    So then you must have a Halo 3 map resigner? No Halo 3 is near impossible to hack without a way of running homebrew it is a slim to none chance there will ever be a Halo 3 map resigner.

    Then what did you use? A stock Xbox360.

    Then how does it run homebrew did you use the hypervisor exploit? No unfortunately it is much more complicated then that. There is hardware involved. You may or may not already know but there is another way to make your stock 360 run homebrew with parts from another system, What system you may ask? A xbox development kit. It is possible to create a Devkit out of your own stock xbox360 with a few devkit parts making it a hybrid xbox360 which is a code name we used. Hybrids official names are "demo kits".

    Cool how do I upgrade my 360 to a hybrid? (update)
    Its a xbox360 upgraded with XDK parts. Unfortunately the only way to do this is have unused parts for the xbox360 and build your own only 2$ of the population knows how to do it outside of microsoft, that or have M$ do it. I know 3 people with upgraded xbox360s to XDK which is a hybrid (which was the nickname I gave for a demo kit) of two different versions of xbox360 parts. The software however takes on the form of xdk. We still not going to give out information where we received the parts nor how it is made. (I myself really don't even have the basics of building one). In short its a upgraded xbox360 with xdk software.

    For such a complicated system you sound like you know nothing about it. We XeNoN7 on the contrary does, however he had a friend supply the parts for him and XeNoN7 upgraded it himself. However he seems to know a lot about the process. I however am using a friends hybrid that he was supplied to by a separate guy.

    So how exactly did you get the mods to work? Despite what many may think having a XDK or a upgraded 360 hybrid doesn't make maps automatically load. Instead XeNoN7 and I worked on a rather beautiful tool that real time halo's the mods in through the network! Thats right. However this is another reason why we won't release information about much hybrid360's its because of the fact that if you can stream the mods into a game and access live, then you can certainly go into matchmaking undetected and then turn the mods on ingame. We do not support cheating.

    Thats cool but hasn't this been done before? No the last instance of halo 3 moding was used on a STOCK XDK with a edited xex to run halo 3 maps off the hardrive without flagging them down for not having the correct signature. This was done by kornman, this isn't the same method.

    Is this tool like engineer? Our tool makes engineer look like dothalo compared to entity. XeNoN7 made sure it did everything correctly and allowed meta to be read beyond map and made it so tons more tags were labeled and the features on it are amazing. I assisted in the debugging and fine tuning of the app. I also brainstormed Ideas for drastic improvement that has made it into the app itself.

    How does this help me? XeNoN7 will be releasing plugins and other things from the app on halomods.

    Does the app let me mod my maps and run them? No you will need to wait for a custom homebrew kernel to come out. and no I'm not talking about an exploitable kernel. I am talking about a kernel edited by modders to run homebrew right off the dash. This is the safest way for mods to be accomplished while keeping xbox live safe.

    Whats with the recent mods on LIVE I have been seeing / hearing about? Those are not actual map mods. The mods you are seeing on the LIVE service is due to the leaking of 2-3 modified forge maps (not actual internal map mods).

    Leaked? How so? Anth0ny recently created a CON resigner. It resigns content just like Microsoft would when uploading a gamesave or download content to your xbox 360. Due to the nature of the CON resigner it will not be released to the public for fear of cheating.

    Where can I get the maps? Bungie.net, but do not ask here. Because the maps were leaked out of anth0ny and shades hands there has been a halt to public released mods at the moment, The topic is sore for most of us at *****.

    Who leaked the maps and why? Not much is known EXACTLY who leaked the maps (it could be a combination of people) but the main focus everyone has put their attention on is sligstorm due to the magnitude he had on the leaks. Sligstorm resaved the maps under his name and as the author and told many of his fans that he had created the maps. In one of the videos he responded to one of his fans "I see you downloaded my elephant mod xD" because of statements like these and the magnitude of sligstorms release by putting the maps on his fileshare and showcasing them off, it was the main factor that effected anthony's decision. Sligstorm still takes no responsibility to this day.

    When will we see LIVE mods again? When ever anthony decides to open back up his private CON resign server and allows release of public forge mods.