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    .map modded Ghost Town


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    9 replies to this topic

    #1 nielsss

    nielsss

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    Posted 19 April 2008 - 11:09 AM

    This is an UN-RESIGNED modded Ghost Town. You might wonder why i made another one of these. Well this is a new map and the other one is a old map. Again i didnt do many changes since this is for testing purposes

    Proj swaps
    -Br shoots rockets
    -Smg shoot laser beams
    -Shotgun shoots flag cannon
    -Plasma Pistol uncharged shoot mp_masterchief

    DOWNLOAD:Click here

    #2 yungbol

    yungbol

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    Posted 19 April 2008 - 11:27 AM

    i modded a forge incase of a con resigner but how did u swap projectiles i thought in engineer or johnson didnt support swapping projectiles

    #3 nielsss

    nielsss

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    Posted 19 April 2008 - 11:31 AM

    I know but i found a way round that, i also just finished a forge varient on the pit with two normal hogs and 2 troop hogs on the map

    #4 GhettoYeti32

    GhettoYeti32

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    Posted 19 April 2008 - 11:36 AM

    Nielsss its BowVice52. plz send this and ur snowbound mod to me!!!

    #5 jordandipaolo

    jordandipaolo

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    Posted 20 April 2008 - 12:31 PM

    man i cant wait till peaches or someone makes a con resigner... how do you change the projectiles?

    #6 yungbol

    yungbol

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    Posted 20 April 2008 - 03:30 PM

    this is a modded .map you would need a map resigner, but for the modded forge varients (like neilsss's Pit) you would need a con. anyway if Peaches made one that doesn't mean it would go public.

    #7 woodley bonner

    woodley bonner

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    Posted 20 April 2008 - 05:49 PM

    Um if you can only do a couple things to this map for a test and it sound way better and more advanced than what anthony and ect have done, why do these modz UTD suck?

    #8 geomon1215

    geomon1215

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    Posted 20 April 2008 - 07:33 PM

    So whareI can get this mod oh and I am Makeing a clan with people who mod or have mods so please and I will give u ferther instructinonswho ever joins ps. sorry for the bad spelling


    #9 iBotPeaches

    iBotPeaches

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    Posted 20 April 2008 - 08:33 PM

    This mod won't work till a Resigner is complete.

    How he did it?
    Plugins. Simple as that.

    All those modding programs need plugins, make a Halo 3 plugin you can mod it. Already there are about 9 plugins made out of 50 something.

    #10 yungbol

    yungbol

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    Posted 20 April 2008 - 08:44 PM

    thats what i thought, I was trying to open Engineer source up in Visual C# and do some plugins, but not up to that level in programming yet. lol