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    Tag list.


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    #1 iBotPeaches

    iBotPeaches

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    Posted 18 April 2008 - 06:05 AM

    Whoops. I was going to write this up, but I had to leave. I'll finish it when I get back. I'm not a master, so I can't guarantee this is right, I'll give it my best shot.


    = This is how sounds for MIC's, and changing audio settings are handled.
    [adlg]= Dialogue for anything that is a bot

    #2 jordandipaolo

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    Posted 20 April 2008 - 12:10 PM

    thanks peaches cant wait till finished

    #3 miinaturvat

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    Posted 26 April 2008 - 04:26 AM

    Tag list?

    a tag list for what, might i ask?

    #4 SmokiestGrunl

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    Posted 26 April 2008 - 04:35 AM

    Tag list?

    a tag list for what, might i ask?


    Its a tag for a set of things within the game. In Halo 2 there were tags like "wep" which is where all the weapons were, "proj" thats where all the projectiles for the guns were. Hope that clears things up a bit, you may understand more when the list is completed.

    #5 miinaturvat

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    Posted 26 April 2008 - 04:40 AM

    Oh right.

    In fact, I've already made one as an 'Openoffice' spreadsheet, but it's not very good...

    This one will probably be better than mine

    #6 H3 Pyro

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    Posted 19 May 2008 - 11:18 AM

    takes you aloooooooooooooooooooong time to update....

    #7 miinaturvat

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    Posted 19 May 2008 - 03:21 PM

    lol

    Maybe he got bored and is doing something else now...

    #8 SmokiestGrunl

    SmokiestGrunl

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    Posted 20 May 2008 - 03:43 AM

    Peaches is a very busy guy. He'll get around to it.

    #9 iBotPeaches

    iBotPeaches

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    Posted 20 May 2008 - 04:36 AM

    Yeah dude. School first. Finals this week, and next. I apologize.

    #10 Dark Slipstream

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    Posted 08 June 2008 - 08:17 PM

    well i guess i could contribute. lol

    scen - Map Scenery (respawns/map scenery)

    weap - Weaponry

    vehi - vehicles

    bipd - bipeds (clones)

    mach - machinery

    crea - creatures

    eqip - equipment

    proj - projectiles

    bloc - forge scenery

    dctr - Decorators

    #11 daKHAOSguy

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    Posted 09 June 2008 - 08:09 AM

    well i guess i could contribute. lol

    scen - Map Scenery (respawns/map scenery)

    weap - Weaponry

    vehi - vehicles

    bipd - bipeds (clones)

    mach - machinery

    crea - creatures

    eqip - equipment

    proj - projectiles

    bloc - forge scenery

    nice i dont think anyone knew what weap stood for ... lol

    #12 Tommy2st

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    Posted 09 June 2008 - 07:41 PM

    nice post ... its a great help to those who are new to the modding scene

    #13 illusive

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    Posted 11 June 2008 - 04:18 PM

    ummm whats a tag list just out of curiousity and whats it for

    #14 SmokiestGrunl

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    Posted 14 June 2008 - 05:34 PM

    Its a tag for a set of things within the game. In Halo 2 there were tags like "wep" which is where all the weapons were, "proj" thats where all the projectiles for the guns were. Hope that clears things up a bit, you may understand more when the list is completed.

    Please tell me if you still don't understand.

    #15 Dark Slipstream

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    Posted 14 June 2008 - 05:56 PM

    Smokiest - nice explanations, very clear.

    To expand, under each tag would be something called an identifier, which you copy, and replace with another that lets you "swap" an item for another. Like replacing a mongoose with a warthog, so u got extras (which doesn't work atm). It's easy to understand, if you look up my posts, i uploaded a .doc on understand how to mod easily, i cannot find it (sorry), but maybe ull have better luck. It's simple to follow, and outlined clearly! I hope you understand what i posted.

    #16 Brandon505

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    Posted 19 June 2008 - 07:33 AM

    hey guys,what happened to the shader tag? it's like....gone?

    #17 sillybob123

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    Posted 29 June 2008 - 06:21 PM

    i think some tags dont appear on some maps becuase i look through the tags on some maps and the mach is not there

    #18 Dark Slipstream

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    Posted 07 July 2008 - 06:16 PM

    Idoubt this will get completed any time soon, so I'll lock this for now.

    Moderators/Admins can unlock this if they see fit, although it's not an active topic.