How do you make a nuke rocket launcher?
iBotModz CBox
NUKES
Started by xXHellsModderXx, Aug 29 2007 01:54 PM
5 replies to this topic
#1
Posted 29 August 2007 - 01:54 PM
#2
Posted 29 August 2007 - 05:25 PM
Nuke as in skin?- Skin it yourself
Nuke as in slow and boom?
Add speed to like 0.18 then set explosion insanely high, it will kill everyone
Nuke as in slow and boom?
Add speed to like 0.18 then set explosion insanely high, it will kill everyone
#3
Posted 29 August 2007 - 07:06 PM
ok I get all of that but where do I go in dothalo to make the explosion bigger?
#4
Posted 29 August 2007 - 08:48 PM
updated your plugins then its quite easy to see
#5
Posted 30 August 2007 - 03:04 PM
ok peaches im want to know if you go to proj (projectiles)and then where do you go? I have the plugins.
#6
Posted 31 August 2007 - 09:06 PM
forget dothalo, heres the chart
ADI- Weapon Changing
DarkMatter- Modeling
DotHalo- Skinning
H2C/H2Guerilla- SP-MP mods
Ch2r- Misc
Entity- Everything else
my point use Entity for this, I recommend 3.39, find a download for it, that will work
ADI- Weapon Changing
DarkMatter- Modeling
DotHalo- Skinning
H2C/H2Guerilla- SP-MP mods
Ch2r- Misc
Entity- Everything else
my point use Entity for this, I recommend 3.39, find a download for it, that will work