Jump to content

  •  

  • iBotModz CBox


    Photo

    NUKES


    • Please log in to reply
    5 replies to this topic

    #1 xXHellsModderXx

    xXHellsModderXx

      Private

    • Members+

    • 48 posts
    • Joined: 25-August 07
    • Gender:Male

    Posted 29 August 2007 - 01:54 PM

    How do you make a nuke rocket launcher?

    #2 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 29 August 2007 - 05:25 PM

    Nuke as in skin?- Skin it yourself

    Nuke as in slow and boom?

    Add speed to like 0.18 then set explosion insanely high, it will kill everyone

    #3 xXHellsModderXx

    xXHellsModderXx

      Private

    • Members+

    • 48 posts
    • Joined: 25-August 07
    • Gender:Male

    Posted 29 August 2007 - 07:06 PM

    ok I get all of that but where do I go in dothalo to make the explosion bigger?

    #4 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 29 August 2007 - 08:48 PM

    updated your plugins then its quite easy to see

    #5 xXHellsModderXx

    xXHellsModderXx

      Private

    • Members+

    • 48 posts
    • Joined: 25-August 07
    • Gender:Male

    Posted 30 August 2007 - 03:04 PM

    ok peaches im want to know if you go to proj (projectiles)and then where do you go? I have the plugins.

    #6 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 31 August 2007 - 09:06 PM

    forget dothalo, heres the chart

    ADI- Weapon Changing
    DarkMatter- Modeling
    DotHalo- Skinning
    H2C/H2Guerilla- SP-MP mods
    Ch2r- Misc
    Entity- Everything else


    my point use Entity for this, I recommend 3.39, find a download for it, that will work