iBotModz CBox
Pictures of the new Rats Nest Mod
#1
Posted 20 March 2008 - 08:34 PM
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SOURCE: http://www.bungie.ne...h...3 M41N DUD3
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#2
Posted 20 March 2008 - 10:32 PM
#3
Posted 21 March 2008 - 10:10 AM
#4
Posted 21 March 2008 - 12:18 PM
#5
Posted 21 March 2008 - 08:24 PM
i doubt too all the mods they are comin out with suckNo.
#6
Posted 21 March 2008 - 11:09 PM
#7
Posted 22 March 2008 - 05:57 AM
#8
Posted 24 March 2008 - 06:24 PM
#9
Posted 24 March 2008 - 07:34 PM
#10
Posted 24 March 2008 - 09:38 PM
#11
Posted 25 March 2008 - 04:05 PM
#12
Posted 25 March 2008 - 07:05 PM
#13
Posted 25 March 2008 - 07:37 PM
#14
Posted 26 March 2008 - 08:33 PM
#15
Posted 27 March 2008 - 05:30 PM
#16
Posted 27 March 2008 - 06:35 PM
Hey i know since we cant resign the Live Container File and such, that we cant mod yet, but, if we could, could we somehow open up a forge game, then disassemble our xbox, while its still on, take out the Disk, (I know this may sound ridiculous but w.e) And somehow Access the cache map for Halo 3 since once you start a game, it loads the map in the cache and you play off of that to reduce lag, Anyways, somehow FTP the forge Map onto a pc, edit it, put it back on the 360, than put the disk back in, reassmble the xbox, then save the varient. And wouldnt that resign it? Because this is my understanding, In forge you MODIFY A MAP, so if you MODIFY a map in forge, wouldnt the game need to RESIGN the map so its usable, so if somehow we were able to mod the cache map, and then FTP back, wouldnt Halo do the resigning for us?
No. When you forge you are changing the Collection files, not the map. That is why there are no mods other than spawning thing you can download of the fileshares. Right now only people with DevKits can mod the actual .Maps.
#17
Posted 28 March 2008 - 06:05 AM
#18
Posted 31 March 2008 - 07:10 PM
but by changing the collection files you are in a way editing the map, and the map would have to be signed differently being different from the original right?Hey i know since we cant resign the Live Container File and such, that we cant mod yet, but, if we could, could we somehow open up a forge game, then disassemble our xbox, while its still on, take out the Disk, (I know this may sound ridiculous but w.e) And somehow Access the cache map for Halo 3 since once you start a game, it loads the map in the cache and you play off of that to reduce lag, Anyways, somehow FTP the forge Map onto a pc, edit it, put it back on the 360, than put the disk back in, reassmble the xbox, then save the varient. And wouldnt that resign it? Because this is my understanding, In forge you MODIFY A MAP, so if you MODIFY a map in forge, wouldnt the game need to RESIGN the map so its usable, so if somehow we were able to mod the cache map, and then FTP back, wouldnt Halo do the resigning for us?
No. When you forge you are changing the Collection files, not the map. That is why there are no mods other than spawning thing you can download of the fileshares. Right now only people with DevKits can mod the actual .Maps.
#19
Posted 01 April 2008 - 05:48 PM
#20
Posted 01 April 2008 - 08:13 PM