Jump to content

  •  

  • iBotModz CBox


    Photo

    Halo 2 Modded Map-Pack Repository 2019 [Active]

    halo 2 archive

    • Please log in to reply
    7 replies to this topic

    #1 CabooseSayzWTF

    CabooseSayzWTF

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 08-January 12

    Posted 23 January 2019 - 01:46 AM

    Halo 2: Modded Map-Pack Repository
    Down below will be download links to every UPDATED mappack. In other words, I myself have updated a good bit of these so if you have them already, it's strongly recommended you download these also.
    I did not update [Killtrocity 1 & 2, Phantom 1 & 2, Fragtastic, Final Mappack by MJL, Mimesis Reborn, Allied]


    Download Limits Info:

    Spoiler

    IF A LINK GOES DOWN, TELL ME I WILL RE-UPLOAD, AS LONG AS THIS SITE IS HERE I WILL KEEP THIS UP TO DATE!

     

    Ways To Contact Me:

    Spoiler






    Killtrocity 1 & 2
    Mega:
    Spoiler

    1fichier:
    Spoiler



    Phantom 1 & 2
    Mega:
    Spoiler

    1fichier:
    Spoiler




    AI Revision (Updated)
    AI Revision has been updated with Xbox 360 Compatibility Files.
    Yes AI works and no freezing occurs on mainmenu.
    You can download the xbox 360 compatibility files if you already have AI Revision.
    Mega:
    Spoiler

    Both links have been updated, the xbox 360 compatibility mainmenu has a few bug fixs, however could not fix the red scroll bar on mainmenu



    Fragtastic
    Mega:

    Spoiler

    1ficher:
    Spoiler




    Halo 2: Remapped V2(Updated)
    I didn't update much, I removed 1 map from disc 2 that would never work: Frozen.
    I set every map with proper team/inf slayer values.
    Mega:
    Spoiler

    1ficher:
    Spoiler




    Mimesis: Reborn
    Mega:
    Spoiler

    1fichier:
    Spoiler




    Killjoys V2 (Halo 3 Themed Mappack -  Updated)
    I added 4 more halo 3 themed maps to the mappack.
    Mega:
    Spoiler

    1fichier:
    Spoiler





    Allied Map-Pack
    Mega:
    Spoiler

    1fichier:
    Spoiler

     

     

     

    United Map-Pack v1.6?
    Mega:

    Spoiler

    This pack has been re-built for the most part, the original mainmenuumpv.1.5 was very corrupted, one edit to it breaks it. So with that in mind I used the mainmenuWTF.map which had most of the United maps, I went back and added all that I could find from v1-v1.5 maps wise, keep in mind the mainmenu is basic, no map images, most maps do not have descriptions. I may be missing a few maps, but this is the best I can do atm.



    Halo 2: Online Coop Campaign Mod - Broken(Updated)
    I made a new mainmenu, proper map listing's, added god mode to every map to avoid a few issues. Added helpful map descriptions telling you what team to play on and or what gametype to play the map on. Added weapons near player spawns on maps that refused to force the player to spawn with a weapon, and more. This is my Broken But Playable Edition, enjoy.
    Mega:

    Spoiler

    1fichier:
    Spoiler




    Halo 2: Combat Evolved (Most Recent Newest Version)
    It's strongly recommended that you download this version. This is the most up to date version. Has actual Halo 1 assault rifles, pistols, ui edits, better balancing, and much much more. Also grab the gametypes.(Gametypes go in 4d530064 or 06f300fa in UDATA) depending on the xbe you use.
    Mega:
    Spoiler

    1fichier:
    Spoiler




    Final Mappack Revived By MJL
    Mega:
    Spoiler

    1fichier:
    Spoiler




    DONTCARES v2 Special Edition Cheating Mappack(Updated)
    Updated with a new mainmenu that supports his cheating modified dlc maps without the need to install the dlc.
    [Do not use this pack on Xlink Kai in a server that does not support modding - You Have Been Warned]
    Mega:
    Spoiler

    1fichier:
    Spoiler






    MAJOR MAP-PACKS WE NEED
    - Halo 2: Allied Mappack
    - Halo 2: UMP (Ultimate Mappack, also known as Ultimate Modded Mappack)
    - Halo 2: Prophet Edition
    - Halo 2: Ai Revision V2 (was being worked on but never released publicly from my knowledge)
    - Halo 2: United Mappack v1.2 or higher
    - Halo 2: Legendary Mappack
    - I love Frys Mappack v1.9 or higher
    - Just call me Steve's mappack


    NOT THAT WELL KNOWN MAP-PACKS WE NEED (If Possible)
    Spoiler


    IF YOU HAVE A HALO 2 MODDED MAPPACK THAT'S NOT ON THIS LIST PLEASE, PLEASE, PLEASE, PLEASE SEND IT MY WAY! THE HALO 2 MODDING COMMUNITY THANKS YOU!!!!

     

    [YES THREADS WORK AGAIN FOR THOSE THAT ARE STILL AROUND THANK YOU PEACHES!]


    Edited by CabooseSayzWTF, 13 May 2019 - 05:43 PM.


    #2 Shadow07

    Shadow07

      Apprentice Grade 1

    • Members+

    • 9 posts
    • Joined: 21-April 17
    • Gender:Male
    • Location:Arkansas

    Posted 01 May 2019 - 11:00 AM

    Dude this rocks. I've been trying to get the ai revision pack to work on my 360 for over a year now. I'm going to download all of these and give them a try. 

     

    EDIT: 360 version works like a charm. Does anyone have any covers for these mappacks?


    Edited by Shadow07, 01 May 2019 - 05:40 PM.


    #3 CabooseSayzWTF

    CabooseSayzWTF

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 08-January 12

    Posted 01 May 2019 - 06:56 PM

    Dude this rocks. I've been trying to get the ai revision pack to work on my 360 for over a year now. I'm going to download all of these and give them a try. 

     

    EDIT: 360 version works like a charm. Does anyone have any covers for these mappacks?

    Glad you enjoy! You could possibly find covers on a covers website or even a google search, I play these on my rgh so I never bothered with covers, I also don't use custom dashboards just due to how I set up games and how many xex and xbe files I have, using scan paths mess everything up via Auroa and FSD just due to how I have it set up, also not a big fan of custom dashboards anyways lol, I just use XEX MENU for everything because it's simplistic, i only ever recommend Aurora because it auto-updates games to latest game update, but I manually patch my games so no worries there. Good luck though non the less. Yeah the AI Revision has a error somewhere in the mainmenu.map for it to not be compatible with x360, somebody a long while back did do a .xbe edit to make it work on 360, however I could never figure it out, thus why I just made a new mainmenu for it and a ai enabled xbe.

     

    EDIT: also the Memises Reborn was my project to revive mimesis after the "Mimeses Revived" unpatched mappack which was just like sppf patches, however not ever map in that pack was apart of mimesis, so I included all original mimesis maps + cut maps that were going to be in the pack, plus a few extras that I liked.


    Edited by CabooseSayzWTF, 01 May 2019 - 06:59 PM.


    #4 Shadow07

    Shadow07

      Apprentice Grade 1

    • Members+

    • 9 posts
    • Joined: 21-April 17
    • Gender:Male
    • Location:Arkansas

    Posted 02 May 2019 - 05:13 AM

    Glad you enjoy! You could possibly find covers on a covers website or even a google search, I play these on my rgh so I never bothered with covers, I also don't use custom dashboards just due to how I set up games and how many xex and xbe files I have, using scan paths mess everything up via Auroa and FSD just due to how I have it set up, also not a big fan of custom dashboards anyways lol, I just use XEX MENU for everything because it's simplistic, i only ever recommend Aurora because it auto-updates games to latest game update, but I manually patch my games so no worries there. Good luck though non the less. Yeah the AI Revision has a error somewhere in the mainmenu.map for it to not be compatible with x360, somebody a long while back did do a .xbe edit to make it work on 360, however I could never figure it out, thus why I just made a new mainmenu for it and a ai enabled xbe.
     
    EDIT: also the Memises Reborn was my project to revive mimesis after the "Mimeses Revived" unpatched mappack which was just like sppf patches, however not ever map in that pack was apart of mimesis, so I included all original mimesis maps + cut maps that were going to be in the pack, plus a few extras that I liked.


    Man I love aurora. It just feels good to scroll through all those covers. It was a pain to set up though. I probably spend more time “curating” my game library in my 360 than actually playing games these days lol. Yeah I tried every .xbe or “ai in mp” patch I could find but always locked up on the main menu.

    I downloaded the mimesis reborn pack last night. I’ll load it up today. I left the community around the time mimesis was getting going so it’ll be fun to visit all those maps I missed out on.

    #5 CabooseSayzWTF

    CabooseSayzWTF

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 08-January 12

    Posted 03 May 2019 - 01:03 AM

    Man I love aurora. It just feels good to scroll through all those covers. It was a pain to set up though. I probably spend more time “curating” my game library in my 360 than actually playing games these days lol. Yeah I tried every .xbe or “ai in mp” patch I could find but always locked up on the main menu.

    I downloaded the mimesis reborn pack last night. I’ll load it up today. I left the community around the time mimesis was getting going so it’ll be fun to visit all those maps I missed out on.

    Just keep in mind back in those days I wasn't around, I was so behind, I bought halo 2 the day halo 3 released lmao (I didn't even know halo 3 was being released that day) I was a poor lad and finally saved enough to get halo 2 as well as the original MP mappack that day lmao. With me not really modding halo 2 very much at all, I learned pretty much everything by myself to make my own map as well as learn how to compile a mappack and make fixs etc for the broken packs. It took me maybe 1-2month learning process with just guess work, most mimieses maps are actually in killtrocity and phantom by default, anyways my own crash derby based map i threw into mimesis, i also included a specific gamemode to go with it so the map works properly as it can. I'm still noobish with halo 2 modding as is, I havent worked on halo 2 in maybe 3-4 months ish, so I basically forgot most of what I learned but it was fun to say the least! I say learned most by myself mostly because alot of tuts have broken images, broken english text so on and so forth. 

     

    I want to like aurora but due to how my games are setup I get hundreds of thousands of xbe's and xex files loaded into aurora and it makes it very difficult for me to even categorize it correctly lol, So I just stick to xex menu since I'm more used to it, to me it's faster also considering I have game series based games in one folder etc, idk how to explain it and it make perfect sense haha I just can't use Aurora or FSD because of that, now if I need to ftp or like do a quick game update test sure i'll use it but thats about it.


    Edited by CabooseSayzWTF, 03 May 2019 - 01:06 AM.


    #6 Shadow07

    Shadow07

      Apprentice Grade 1

    • Members+

    • 9 posts
    • Joined: 21-April 17
    • Gender:Male
    • Location:Arkansas

    Posted 05 May 2019 - 07:17 PM

    Just keep in mind back in those days I wasn't around, I was so behind, I bought halo 2 the day halo 3 released lmao (I didn't even know halo 3 was being released that day) I was a poor lad and finally saved enough to get halo 2 as well as the original MP mappack that day lmao. With me not really modding halo 2 very much at all, I learned pretty much everything by myself to make my own map as well as learn how to compile a mappack and make fixs etc for the broken packs. It took me maybe 1-2month learning process with just guess work, most mimieses maps are actually in killtrocity and phantom by default, anyways my own crash derby based map i threw into mimesis, i also included a specific gamemode to go with it so the map works properly as it can. I'm still noobish with halo 2 modding as is, I havent worked on halo 2 in maybe 3-4 months ish, so I basically forgot most of what I learned but it was fun to say the least! I say learned most by myself mostly because alot of tuts have broken images, broken english text so on and so forth. 

     

    I want to like aurora but due to how my games are setup I get hundreds of thousands of xbe's and xex files loaded into aurora and it makes it very difficult for me to even categorize it correctly lol, So I just stick to xex menu since I'm more used to it, to me it's faster also considering I have game series based games in one folder etc, idk how to explain it and it make perfect sense haha I just can't use Aurora or FSD because of that, now if I need to ftp or like do a quick game update test sure i'll use it but thats about it.

    Well I'm glad there's someone like you out there that still cares about this stuff. I've been trying to find the allied mappack for over a year now at this point lol



    #7 CabooseSayzWTF

    CabooseSayzWTF

      Apprentice Grade 1

    • Members+

    • 8 posts
    • Joined: 08-January 12

    Posted 13 May 2019 - 05:45 PM

    Added allied mappack 1-2months back, just now added United mappack v1.6 (rebuilt) includes most United maps, I think i'm missing just 1 map, the mapapck will be updated with map images and a okay mainmenu once the last map is found.

    I also updated AI revision xbox 360 compatibility files, this fixes a few bugs with the mainmenu, the main one being the broken start screen! I however could not fix the red scrollbar minor image corruption. 



    #8 Shadow07

    Shadow07

      Apprentice Grade 1

    • Members+

    • 9 posts
    • Joined: 21-April 17
    • Gender:Male
    • Location:Arkansas

    Posted 17 May 2019 - 03:54 AM

    When people play these mappacks on xlink kai do they do it with the autoupdate activated or deactivated? Just wondering if I need to patch all my mappack .xbes or not. 






    0 user(s) are reading this topic

    0 members, 0 guests, 0 anonymous users