iBotModz CBox

halo anniversary editing tools?
#1
Posted 11 December 2011 - 05:04 PM
#2
Posted 11 December 2011 - 05:28 PM
You gotta have lots of things
- Visual Studio 2008
- DirectX SDK
- C++ Boost Libraries
- SlimDX SDK (Required for blamlib)
#3
Posted 11 December 2011 - 05:49 PM
#4
Posted 11 December 2011 - 07:09 PM
Kornman specifically says.
source: http://code.google.c...ki/UsingTheCodeFor starters, the only supported IDE is Visual Studio 2008 (and the compilers found in it). VS2010 has some pretty big changes to the VC++ project files. Since there's no real need to upgrade the projects to 2010, I'm not mucking with figuring out the changes needed. If you use VS2010, you're on your own
#5
Posted 11 December 2011 - 07:23 PM
Can you compile the binaries because it's either I'm C++ challenged or something's missing
Edited by Daniel2207, 11 December 2011 - 07:28 PM.
#6
Posted 11 December 2011 - 07:50 PM
However, if its just blamlib that giving you problems, I don't see why I can't include that.
Whats the error that the compiler is failing on? Right click on BlamLib, and build solely that solution. Well...first build LowLevel, and see if that builds then proceed to BlamLib.
#7
Posted 11 December 2011 - 08:01 PM
1>c:\users\daniel burke\ibotpeaches-building\blamlib\lowlevel\Precompile.hpp(37): fatal error C1083: Cannot open include file: 'shell/Platform.hpp': No such file or directory
Edited by Daniel2207, 11 December 2011 - 08:04 PM.
#8
Posted 11 December 2011 - 08:04 PM

Its 3 commits out of date, compared to kornman's commits to the project. Haven't taken the time to pull the new changes and re-build.
#9
Posted 11 December 2011 - 08:05 PM
1>c:\users\daniel burke\ibotpeaches-building\blamlib\lowlevel\Precompile.hpp(37): fatal error C1083: Cannot open include file: 'shell/Platform.hpp': No such file or directory
I fixed those errors by re-referencing the Boost libraries and that fixed most of those errors. It just doesn't know where to find those files.
#10
Posted 11 December 2011 - 08:15 PM
#11
Posted 11 December 2011 - 08:26 PM
Go ahead and take your time, I'm not rushing you
I'll rebuild the new copy tomorrow.
Its only missing these changes.
* Halo1_CE: Added some lost static asserts for struct size checking
Scripting.hpp. The external globals datum struct was incorrect (fixed), glad I
did this.
* OpenSauceIDE: Worked some more on the CachePacker GUI (still not finished)
#12
Posted 12 December 2011 - 02:05 PM
The only issue I see is if the maps can be re-compressed after decompressing them.
#13
Posted 12 December 2011 - 05:32 PM
Not much effort has been put into the actual UI and its features. With that being said, there is GUI for the packer in the next version.
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