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    [Tut] How to mod BulletStorm


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    #1 Korupt Data

    Korupt Data

      SoOoO KoRuPtAbLe

    • Retired Staff

    • 3,503 posts
    • Joined: 12-May 08

    Posted 19 April 2011 - 02:15 PM

    How to mod Bulletstorm the easy way

    I was modding this game by hand and it took for EVER to do anything, then i remembered a tool for modding Gears 2 that Anthony made, sure enough
    BulletStorm's coalesced_int.bin opened fine in the editor :)

    Alright here we go, first we will start by actually modding the Coalesced_INT.bin its located in \StormGame\CookedXenon
    open up your Coalesced_INT.bin with gearsofwareditor.exe

    editor.png

    then it will ask for your Xbox360TOC.txt (located in the StormGame folder)

    toc.png

    Do all of your editing in the nice GUI instead of hexediting everything!!!!!

    open.png


    After your done hit save in gearsofwareditor.exe and open Coalesced_INT.bin
    in a hex editor and get the MD5 checksum (HxD has this option under Anaysis)

    md5.png

    Now open your Xbox360TOC.txt and replace the checksum under the words Coalesced_INT.bin and save then close

    replacemd5.png

    Now we have to decompress and decrypt the Default.xex using xextool (or any gui variation)
    the command for xextool is xextool.exe -c /u -e /u default.xex

    decompress.png

    Get the Sha-1 checksum from Coalesced_INT.bin using your hex editor (same as before)

    Finally we open default.xex in our hex editor and search for Coalesced_INT.bin and replace the SHA-1 checksum (becareful to not replace the period after Coalesced_INT.bin)
    and save! your done! your file should be ready to run.

    sha1indefault.png




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    Attached File  BulletStorm.zip   417.9KB   633 downloads