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    so... yeah.


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    #1 Rogue Modder

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    Posted 07 September 2010 - 11:47 AM

    Posted Image

    #2 Goth

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    Posted 07 September 2010 - 11:57 AM

    you can finaly edit the .maps O:

    Edited by Goth, 07 September 2010 - 12:01 PM.


    #3 Rogue Modder

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    Posted 07 September 2010 - 12:03 PM

    yup. More user friendly now/can tell what each tag is, but we always could read them, just tag filenames were encrypted.

    This is very improper as im just reading from a list of indent's i have mapped.

    Edited by Xerax, 07 September 2010 - 12:04 PM.


    #4 Decatur

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    Posted 07 September 2010 - 12:04 PM

    you can finaly edit the .maps O:


    What the fuck do you mean "finally"? The damn game isn't even out yet.

    #5 ixGAMEOVERxixx

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    Posted 07 September 2010 - 12:10 PM

    What the fuck do you mean "finally"? The damn game isn't even out yet.


    Chill :) Full game's been out for a while.

    And also, VERY VERY impressive Alex :D




    #6 Lockon

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    Posted 07 September 2010 - 12:29 PM

    Chill :) Full game's been out for a while.

    And also, VERY VERY impressive Alex :D




    Not officially. Nice xD

    #7 Rogue Modder

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    Posted 07 September 2010 - 12:31 PM

    Chill :) Full game's been out for a while.

    And also, VERY VERY impressive Alex :D

    He means in stores. haha

    #8 ddxcb2

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    Posted 07 September 2010 - 01:15 PM

    tag renamer and im stump about the offsets???

    #9 Rogue Modder

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    Posted 07 September 2010 - 01:55 PM

    tag renamer and im stump about the offsets???

    Nope.

    #10 Dan

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    Posted 07 September 2010 - 01:58 PM

    What the **** do you mean "finally"? The damn game isn't even out yet.


    I think someone needs to take a chill pill :p

    #11 iBotPeaches

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    Posted 07 September 2010 - 02:17 PM

    Are those all named based on previous knowledge? Or what?

    #12 Rogue Modder

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    Posted 07 September 2010 - 03:03 PM

    Are those all named based on previous knowledge? Or what?

    I added this to HaloMap.cs

    if (File.Exists(@"C:\Users\Alexx ily Reed\Desktop\Modding\Halo Reach\Map Offset Bullshit\" + map.Index_Items[0].Map.Map_Header.internalName))
                    {
                        string[] IdentFile = File.ReadAllLines(@"C:\Users\Alexx Reed\Desktop\Modding\Halo Reach\Map Offset Bullshit\" + map.Index_Items[0].Map.Map_Header.internalName);
    
                        for (int i = 0; i < fileNameOffsets.Length; i++)
                        {
                            bool has = false;
                            String Currentline = null;
                            foreach (string Currentlines in IdentFile)
                            {
                                if (Currentlines.StartsWith(map.Index_Items[i].Ident.ToString()))
                                {
                                    has = true;
                                    Currentline = Currentlines;
                                }
                            }
    
                            if (has == true) { map.Index_Items[i].Name = Currentline.Replace(map.Index_Items[i].Ident.ToString() + ",", ""); }
                            else { map.Index_Items[i].Name = Convert.ToString(map.Index_Items[i].Ident) + " - EncryptedTAG"; }
    
                            has = false;
                            Currentline = null;
                        }
                    }

    Then made a file and added this to it in the directory it checks
    -1982065794,ai\ai_dialogue_globals
    -511377393,levels\multi\forge_halo\forge_halo_design
    -511836152,levels\multi\forge_halo\forge_halo
    -512098299,globals\globals

    So if the ident matched, it knows the proper name. It's a long and tedious process of mapping. But It's the only way at the moment.

    #13 Goth

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    Posted 07 September 2010 - 03:57 PM

    What the **** do you mean "finally"? The damn game isn't even out yet.


    Actualy it's been out for 2 weeks now :D The leaked version much? but this is the retail editor not the reviewers version.

    #14 gruntmods

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    Posted 07 September 2010 - 06:07 PM

    Actualy it's been out for 2 weeks now :D The leaked version much? but this is the retail editor not the reviewers version.

    leaked isnt the retail copy or an official release

    #15 lostmodz26

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    Posted 07 September 2010 - 06:31 PM

    And also, VERY VERY impressive Alex :D