iBotModz CBox
Halo Reach for PC petition.
#1
Posted 31 July 2010 - 10:49 AM
If you have the patience, please register and sign the petition.
Thanks =)
#2
Posted 31 July 2010 - 10:56 AM
A small company like Bungie doesn't have the time for that. Maybe COD who have 9000091209312321 workers could.
#3
Posted 31 July 2010 - 12:21 PM
#4
Posted 31 July 2010 - 12:43 PM
#5
Posted 31 July 2010 - 04:49 PM
#6
Posted 31 July 2010 - 04:54 PM
wait for halo 3, ODST and then maybe... but till then, (an thatl b like 10 years... ) not gona happen...
#7
Posted 31 July 2010 - 06:08 PM
Halo 3 is pretty much guaranteed, when the next xbox console comes out reach will hit pchahahahahahahahahaha
wait for halo 3, ODST and then maybe... but till then, (an thatl b like 10 years... ) not gona happen...
#8
Posted 31 July 2010 - 06:37 PM
i agree. the problem will be if the same thing that happens with h2 pc happens again. where the game requires a ridiculous amount of computer power that seemed to baffle even the fastest of computers. a few updates later it was passable, but that game was painfully under-optimised. i hope that when the (inevitable) h3 pc release occurs, they make it actually playable.Halo 3 is pretty much guaranteed, when the next xbox console comes out reach will hit pc
#9
Posted 31 July 2010 - 09:49 PM
Never going to happen.
A small company like Bungie doesn't have the time for that. Maybe COD who have 9000091209312321 workers could.
All COD games are for PC too.
#10
Posted 31 July 2010 - 10:53 PM
Never going to happen.
A small company like Bungie doesn't have the time for that. Maybe COD who have 9000091209312321 workers could.
LMFAO at the workers count is that for real or was that a mad made estimation ?
Edited by kidhitman, 31 July 2010 - 10:55 PM.
#11
Posted 01 August 2010 - 05:11 AM
what are you saying? COD is also for ps3 and wii..........All COD games are for PC too.
Its made by a crappy publisher, at least bungie ironed out a good deal with them.
Halo 2 never needed a good pc, a graphics card that supported dx 9 is hardly high end. I played it lag free on a pentium dual core 2.2ghz and an Nvidia 7300 GT.i agree. the problem will be if the same thing that happens with h2 pc happens again. where the game requires a ridiculous amount of computer power that seemed to baffle even the fastest of computers. a few updates later it was passable, but that game was painfully under-optimised. i hope that when the (inevitable) h3 pc release occurs, they make it actually playable.
Hopefully its a decent port with a full map editor without AI stripped. And hope fully a healthy graphics update.
#12
Posted 01 August 2010 - 12:06 PM
#13
Posted 01 August 2010 - 01:13 PM
x100 = real.LMFAO at the workers count is that for real or was that a mad made estimation ?
#14
Posted 01 August 2010 - 01:15 PM
I think it will take a pretty fast pc to run Halo 3. Imagine running 16 player forge with everybody editing stuff.i agree. the problem will be if the same thing that happens with h2 pc happens again. where the game requires a ridiculous amount of computer power that seemed to baffle even the fastest of computers. a few updates later it was passable, but that game was painfully under-optimised. i hope that when the (inevitable) h3 pc release occurs, they make it actually playable.
#15
Posted 01 August 2010 - 02:11 PM
x100 = real.
OMG They Must Be Hiring Slaves
#16
Posted 01 August 2010 - 03:46 PM
Especially since bungie said the netcode cant handle more then 8 amirite?I think it will take a pretty fast pc to run Halo 3. Imagine running 16 player forge with everybody editing stuff.
#17
Posted 06 October 2010 - 04:49 PM
I think it will take a pretty fast pc to run Halo 3. Imagine running 16 player forge with everybody editing stuff.
It would, if its a direct port for 360. When are devs going to learn that?
Take a look at Saints Row 2, runs great on the 360, runs like shit on PC. Why? Because its optimized for the 360.
Also, bump