As with from Halo 2 and Halo 3, Reach will have 9 maps created by Bungie from the start
-Boardwalk
-Boneyard
-Countdown
-Forge World
-Powerhouse
-Reflection (Ivory Tower remake [1:25])
-Spire (possible Relic remake)
-Sword Base
-Zealot (1st map in this vid
-------------------------------------------------------------------------------------
--Ascension---------------------
--Sanctuary-----------------------
--Wizard---------------------------
--Lockout---------------------------
----------------------------------------------------------------------------------------------------------------------------------------------------
With Forge 2.0 people can finally start creating really great maps, we can use the sky and water too for our maps. We can change an item to a color, we don't need to do new rounds just to fuse an item and for Forge World, our budget is $10,000 (I wish their wasn't a budget). On top of those maps though we also get Firefight maps which should be great too. Normally in the base Halo game we just get 9 maps, but we will be getting 14 total with Reach (including the forged remakes) and then there's even more if you include Firefight. It also looks like we can create barriers because if you look at the third image it shows a giant blue grid looking thing.
In one of the Bungie updates Bungie described a big map with a giant spire in the middle of it, which sounds a lot like Relic (from Halo 2). So the map Spire could be Relic.
If you haven't seen the ViDoc yet then you can find it here
Also if you want to see images of Hemmorhage then go to my other topic here
B.net Topic
Edited by DarkRuler, 23 July 2010 - 05:07 AM.