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    #1 gruntmods

    gruntmods

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    Posted 22 July 2010 - 03:22 PM

    Im trying to recursive extract files and that works fine. When I go to inject it tells me it cant find the xml and quits.
    It happens on every tag I try. Ive tried different versions of entity. Im using windows 7 64 bit.

    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.IO.FileNotFoundException: Could not find file 'G:\Backups\Modding\Xbox\Halo2\My Mods\Phantom\phantom.info.xml'.
    File name: 'G:\Backups\Modding\Xbox\Halo2\My Mods\Phantom\phantom.info.xml'
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
       at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials)
       at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
       at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
       at System.Threading.CompressedStack.runTryCode(Object userData)
       at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
       at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
       at System.Xml.XmlTextReaderImpl.OpenUrl()
       at System.Xml.XmlTextReaderImpl.Read()
       at entity.Meta.LoadMetaFromFile(String inputFileName, Int32 mapnumber) in C:\Users\Compaq_Owner\Documents\Visual Studio 2005\Projects\Entity Source\HaloMap\HaloMap\Meta\Meta.cs:line 565
       at entity.MapForm.loadMetaButton_Click_1(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
    ----------------------------------------
    entity
        Assembly Version: 1.0.2619.38962
        Win32 Version: 1.0.2619.38962
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/entity.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    HaloMap
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/HaloMap.DLL
    ----------------------------------------
    MetaEditor.cs
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/MetaEditor.cs.DLL
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    BugReporter
        Assembly Version: 1.0.2368.29076
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/Libraries/BugReporter.dll
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 8.0.0.0
        Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    Model Resizer
        Assembly Version: 1.0.2372.23755
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/Libraries/Model%20Resizer.dll
    ----------------------------------------
    XML Plugin Reader
        Assembly Version: 1.0.2372.30415
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Entity%20UE%20v1.6/Libraries/XML%20Plugin%20Reader.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    
    
    



    #2 Random1225

    Random1225

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    Posted 22 July 2010 - 03:58 PM

    Well Idk if I can help much but the first thing i see is that it cant find "G:\Backups\Modding\Xbox\Halo2\My Mods\Phantom\phantom.info.xml". Maybe if that file was there it'd work?

    #3 iBotPeaches

    iBotPeaches

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    Posted 22 July 2010 - 04:14 PM

    System.IO.FileNotFoundException: Could not find file 'G:\Backups\Modding\Xbox\Halo2\My Mods\Phantom\phantom.info.xml'.

    When your extracting make sure you check the parsed box.

    #4 gruntmods

    gruntmods

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    Posted 22 July 2010 - 04:54 PM

    System.IO.FileNotFoundException: Could not find file 'G:\Backups\Modding\Xbox\Halo2\My Mods\Phantom\phantom.info.xml'.

    When your extracting make sure you check the parsed box.

    I checked every box off, recursive,parsed,sound,scan with entity

    #5 iBotPeaches

    iBotPeaches

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    Posted 22 July 2010 - 06:27 PM

    Have you tried the v2.1 Troy is keeping up to date?

    What about the barely stable 1.3 beta?

    #6 gruntmods

    gruntmods

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    Posted 22 July 2010 - 06:47 PM

    Have you tried the v2.1 Troy is keeping up to date?

    What about the barely stable 1.3 beta?

    Ive tried the alpha,beta and version 1.6 UE

    #7 iBotPeaches

    iBotPeaches

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    Posted 22 July 2010 - 09:31 PM

    Try this version.

    http://www.mediafire...7ymqh3zx446j510

    #8 gruntmods

    gruntmods

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    Posted 23 July 2010 - 12:48 AM

    I hoped it would work, but nope.
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.IO.FileNotFoundException: Could not find file 'G:\Backups\Modding\Xbox\Halo2\My Mods\Creep\creep.info.xml'.
    File name: 'G:\Backups\Modding\Xbox\Halo2\My Mods\Creep\creep.info.xml'
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
       at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials)
       at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
       at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
       at System.Threading.CompressedStack.runTryCode(Object userData)
       at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
       at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
       at System.Xml.XmlTextReaderImpl.OpenUrl()
       at System.Xml.XmlTextReaderImpl.Read()
       at System.Xml.XmlTextReader.Read()
       at entity.Meta.LoadMetaFromFile(String inputFileName, Int32 mapnumber) in C:\GAMES\XBox\Halo2\Programs\Source\Entity 2.1 Source\HaloMap\HaloMap\Meta\Meta.cs:line 603
       at entity.MapForm.loadMetaButton_Click_1(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Entity
        Assembly Version: 2.1.8.0
        Win32 Version: 2.1.8
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Entity.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    HaloMap
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/HaloMap.DLL
    ----------------------------------------
    MetaEditor.cs
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/MetaEditor.cs.DLL
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    BugReporter
        Assembly Version: 1.0.2368.29076
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/BugReporter.dll
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 8.0.0.0
        Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    Model Resizer
        Assembly Version: 1.0.2372.23755
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/Model%20Resizer.dll
    ----------------------------------------
    XML Plugin Reader
        Assembly Version: 1.0.2372.30415
        Win32 Version: 1.0.0.0
        CodeBase: file:///G:/Backups/Modding/Xbox/Halo2/Utilities/Entity%202.18/Libraries/XML%20Plugin%20Reader.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    
    


    #9 iBotPeaches

    iBotPeaches

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    Posted 23 July 2010 - 07:14 AM

    Okay,

    tell me what your trying to export and re-import and on what map.

    So your exporting X object from Y map, into Z map?

    #10 gruntmods

    gruntmods

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    Posted 23 July 2010 - 09:30 AM

    Okay,

    tell me what your trying to export and re-import and on what map.

    So your exporting X object from Y map, into Z map?

    Ill try to export a creep form old Mombasa to colagation, ill try to export a phantom from old Mombasa to containment. Ill try to export a jackal to containment. Nothing is working.