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    How to make the Ascension Grav Lift Stronger?


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    9 replies to this topic

    #1 lol lol lol rofl

    lol lol lol rofl

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    Posted 03 July 2010 - 02:59 PM

    The title pretty much says it all. I don't know how to do it, I was looking around in DotHalo and Entity but I couldn't find anything. Does anyone know how to make the grav lift on Ascension stronger, like to where it could launch me all the way up to the top of the superbounce building, or is that even possible?

    Please help, lol I made a Hammer of Dawn and I want people to have to take the grav lift up there to get it.

    Also, I did use the Search function, but didn't find anything. Unless I just didn't use the right words. I tried searching for anything with "Grav", with "Lift", with "Ascension", with "Grav Lift", etc. everything that would make sense.

    #2 iBotPeaches

    iBotPeaches

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    Posted 03 July 2010 - 03:09 PM

    Look under the mach tag, then load up the power_boost tag.

    scenarios\objects\multi\ascension\power_boost\power_boost

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    Look towards the bottom for this. Anyways are you using the updated entity by Troy?

    Change the 900 for acceleration. This is untested.

    #3 lol lol lol rofl

    lol lol lol rofl

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    Posted 03 July 2010 - 04:59 PM

    Anyways are you using the updated entity by Troy?


    I'm not sure, I'm using Entity 1.3 but I know there's a 2. something version, do I need that? I think I do or some kind of plugin because I don't see those options when I open the tag up.

    Also, which 900 do I edit, both of them?

    Edit, yet agin. I changed all the 900's and I see no change at all, unless I was only supposed to change 1 of them or something.

    Edited by lol lol lol rofl, 03 July 2010 - 05:13 PM.


    #4 iBotPeaches

    iBotPeaches

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    Posted 03 July 2010 - 05:13 PM

    Sure, and use this version.

    Attached File  Entity 2.1.8.rar   3.86MB   102 downloads

    #5 lol lol lol rofl

    lol lol lol rofl

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    Posted 03 July 2010 - 05:14 PM

    Ok, thanks for the download. It didn't work though, so hopefully someone will figure it out at some point.

    Even though Halo 2 modding is like, dead pretty much... >.>

    Edited by lol lol lol rofl, 03 July 2010 - 05:16 PM.


    #6 iBotPeaches

    iBotPeaches

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    Posted 03 July 2010 - 05:16 PM

    Change power transition time then.

    It has to be one of those values.

    #7 lol lol lol rofl

    lol lol lol rofl

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    Posted 04 July 2010 - 04:02 PM

    Eh. I changed them all to 1800 and it didn't do anything, then I said screw this and changed them all to 99999, and it still doesn't work.

    It also didn't work when I just changed the 3 900's, so I dunno. Do I need that new version of Entity? I have the 1.3 still because the one you gave me didn't work for some reason, but I can still find those values in it, but I wonder if it makes a difference.

    Edited by lol lol lol rofl, 04 July 2010 - 04:02 PM.


    #8 iBotPeaches

    iBotPeaches

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    Posted 05 July 2010 - 08:02 AM

    Okay, I'll boot up my normal xbox w/ RTH and figure this stupid thing out.


    EDIT: None of my apps for H2 RTH work on my 64bit Windows.


    Try changing the Position Transition Time from 1.42 to like 3.2

    #9 lol lol lol rofl

    lol lol lol rofl

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    Posted 05 July 2010 - 10:13 PM

    Yeah that stuff didn't work. But I was browsing Se7enSins and stumbled upon a plugin for Entity that actually made it work. Maybe I'll make a tut on it.

    #10 Quinn

    Quinn

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    Posted 06 July 2010 - 08:03 AM

    EDIT: None of my apps for H2 RTH work on my 64bit Windows.


    That my friend, is why VT was created :p