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    #1 Dataanti

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    Posted 08 April 2010 - 04:39 PM

    Machines is a real-time strategy game where you control a race of silicon-based life forms on a mission to seed and dominate new worlds. The game lets you command your forces from both an isometric third-person perspective and a free-roaming, ground-level view, but it will also let you jump into any of your units to steer it, aim it, and fire it. This feature will let you guide vital units deep into enemy bases - dodging defensive fire - and actually enter enemy facilities to steal or sabotage technology. All of this will be delivered in 3D, with hardware acceleration required for the game's 3D terrain, the fully polygonal units, and the dynamic lighting and environment effects.

    Machines offers everything you've been waiting for in a 3D RTS game including:

    * Real time 3D world makes it real. If you don't hide, attack, and sneak units inside buildings to conduct covert operations, your enemies will, and you will die.
    * Multiple Perspectives allows precise control over your battalion.
    * Easy Interface that will be immediately familiar.
    * Campaign mode offers 20 different scenarios that will have you traveling across the universe to different planets in search of enemy home world.
    * Diverse landscapes including desserts, cratered moons, green rolling hills & islands. Fight in indoor and outdoor locations, asteroids belts and space stations.
    * Army of Machines -Research and build 50 different machines each with unique abilities and attributes. Machines are polygonal units which stand tall, no more tiny sprites!
    * More than 25 different weapons including Flame Throwers, Plasma Rifles, Ion Cannons, Nuclear Weapons, and many more all with astonishing effects.
    * Defend your base - Build 18 different types of constructions and 7 different missile emplacements. Travel inside buildings to hide, heal and steal!!
    * Sabotage and espionage capabilities: Deposit mines inside enemy buildings, steal research and pass back vital enemy information.
    * Multiplayer Action -4 player games on a LAN or over the Internet. Supports Microsoft's Internet Gaming Zone.

    Minimum System Requirements:

    Requires Direct 3D compatible 3D Accelerator
    Windows 95/98
    Pentium 200 MHZ or equivalent
    32 MB RAM
    150 MB Hard Disk space
    4X CD Rom Drive
    Direct X compatible Sound Car


    STORY


    In the year 2136...

    The Earth had fully recovered from the Fourth World War. Genetic engineering and advances in medicine had made disease and most other causes of premature death a thing of the past. With life expectancy doubled and armed conflict a dim memory; the greatest threat to peace and prosperity on Earth became that of overcrowding.

    The need to colonize the worlds of nearby star systems in order to alleviate the mounting problems became clear. With huge global resources being invested in the project, light speed engine technology was soon developed, but initial tests indicated that faster-than-light travel was fatal for any cell-based organisms attempting the jump. It was announced that research would continue into producing an FTL technology that humans and other organisms could survive, but that giant sleeper ships with places for millions of colonists travelling in suspended animation would be constructed as a contingency plan. As robot drones had successfully traveled to and returned from the target systems, however, it was decided that the time the people of Earth would have to wait before finally reaching the new colony worlds could still be put to use. Modified industrial robots were therefore sent in advance to these distant systems, their purpose being the initiation of the terraforming processes that would ultimately transform planets from inhospitable rocks into worlds fit for human occupancy.

    Numerous "seeder ships" were launched, each containing "seeding pods", huge metal cocoons containing sufficient equipment and resources to begin the terraforming program on any suitable planet. These would be dropped from orbit to key landing sites on the planet, and the mechanical units within would emerge to begin the terraforming process, exploiting local resources to replicate themselves as required. Aboard each pod was a "Controller Unit", an AI supercomputer developed by humanity to oversee and control the robot drones as they executed their terraforming activities. Each controller was largely autonomous but was programmed to defer, in matters of global strategy, to the first unit to successfully land on any given planet. This system of having a prime controller, with executive power, would immediately prevent problems of conflict resolution in cases where the intentions of any two controllers on a planet were contradictory.

    82% of the seeding pods from the seeding ship Hermes landed successfully on the planet designated "Eden 4". The construction machines contained within the pods began the lengthy preparation process, the extraction of precious local mineral deposits facilitating the production of the domestic units and factories that would shortly serve the humans upon their arrival.

    The projected first landing date came and went.

    The machines were instructed to wait for a further one hundred years.

    The machines waited.

    Mankind never arrived.

    The controller units continued for hundreds of years with their function of creating and supervising new machines to develop the planet, until all of the resources on Eden 4 were exhausted. This was an eventuality the machines' creators had never anticipated. The central directive of Eden 4's prime controller caused it to look for further territory to colonize. As there was none left on the planet itself, the controller investigated the possibility of colonizing neighboring worlds. Using contingency communications hardware, it made contact with the original seeding ship which was still in orbit around the planet. The technology found onboard the ship was examined, copied and integrated. The Machines of Eden 4 were then ready to explore new worlds and so continue the work of their central directive.

    Over the many centuries that followed, the controller expanded the territory it controlled, with many planets seeded by its machines. Each newly colonized planet was still under the direct control of the Eden 4 controller on its home planet, the pods landing there instructed to defer to that machine as the ultimate authority. Communication with every machine on every planet was achieved through the use of both ground-based and orbiting communication stations, vital elements for the smooth running of the emerging 'empire'.

    Five hundred and sixty years after Eden 4 was first seeded, another race of seeding machines from Earth was encountered in the Corinthian system. Contact was established with the prime controller of the other machine race, which had originally landed on the planet Midian, and the message was sent that it should now cede power to the Eden 4 controller. The Midian controller returned a message informing the Eden 4 controller that it should now cede power to the Midian controller. The Eden 4 controller used its inference engine to determine that the Midian machines' controller was faulty and should be deactivated, and sent a message informing the Midian machines of its intentions. The Midian controller sent a message a few milliseconds later instructing the Eden 4 machines that their controller was malfunctioning and would have to be deactivated.

    For want of a contingency clause in the control deferral logic, the greatest war the galaxy had ever seen had begun.

    The Eden 4 Controller realized that it could best serve the requirements of its new mission by creating devices for the specific purpose of terminating the machines under the command of the flawed Midian controller. It commenced research into adapting the tools of construction into purely destructive devices. Within a matter of days, it had built new battle machines that carried crude weapons, and began to deploy these even as it continued its experiments into destruction technology. New AI software was researched allowing specialized battle tactics to be employed. Construction plans for a huge number of military factories were beamed to all of its colonies. Meanwhile, through similar processes of inference and action, the Midian controller had been following a similar strategic path, and enemy landings began occurring on a number of the Eden 4 race's colonized worlds. The Eden 4 controller responded with swift counterattacks against the outposts of its adversary.

    It is now 3297...

    It is almost five hundred years since the start of the Machine War. The local systems of this galactic arm have hundreds of planets that machines of both allegiances have colonized. The control of many of these is now contested almost continually. The Eden 4 controller, aware that the enemy has managed to encroach into systems near its own home world, has decided to try to end the war once and for all with a concerted effort to destroy its rival controller on the enemy's home planet. It has created several experimental, semi-autonomous AI subprocesses to carry out the special role of supervising this military offensive.

    And so it is that you find yourself created, suddenly aware of your own existence, and aware of the purpose for which you were intended.

    It is time to serve your controller in the final stages of the Machine War.


    [url="http://www.youtube.com/watch?v=KWs9eiPHPXY"]http://www.youtube.c...h?v=KWs9eiPHPXY[/url]

    Instructions are inside. YOU WILL NOT find this anywhere else trust me, not in stores, downloads or anything. It does work with windows XP and Vista but I don't know about Windows 7. HAVE FUN! Posted Image

    Media Fire:

    http://www.mediafire.com/download.php?6064v8rw7h8h4v3
    http://www.mediafire.com/download.php?4vut39avn2iazwp
    http://www.mediafire.com/download.php?4k5tsz98zk0x583
    http://www.mediafire.com/download.php?8u1s3pbwm1cv6p4

    patches:

    UK - http://dlh.net/cgi-b...ch115u.zip&ref=
    German - http://dlh.net/cgi-b...ch115g.zip&ref=
    Italian - http://dlh.net/cgi-b...ch115i.zip&ref=

    Fix 1: This is in case you get invalid system 32 application error or missing d3drm.dll. I think its caused by the patches above, I'm not sure tho.



    Code:Select all

    http://www.mediafire.com/?7gru847ct8rjdcy



    Fix 2: This fix is for people who have menu problems, its mostly newer GPUs with the problem.



    Code:Select all

    http://www.artofmagic.co.uk/downloads/vidcard.zip

    Edited by Dataanti, 10 October 2012 - 04:42 PM.


    #2 jmdalmighty

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    Posted 08 April 2010 - 04:49 PM

    can u upload to rapid share plz or mu

    #3 Quinn

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    Posted 08 April 2010 - 04:51 PM

    This is against the board rules, so remove it.

    #4 Dataanti

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    Posted 08 April 2010 - 05:01 PM

    can u upload to rapid share plz or mu


    tomorrow i can

    This is against the board rules, so remove it.


    and it is not warez cause the copy law on this was lost due to money issues with the developer, that also took it of store shelves early making it hard to find

    I do my research :p

    Edited by Dataanti, 08 April 2010 - 05:01 PM.


    #5 Quinn

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    Posted 08 April 2010 - 08:19 PM

    tomorrow i can



    and it is not warez cause the copy law on this was lost due to money issues with the developer, that also took it of store shelves early making it hard to find

    I do my research :p


    Damn, thats one hellova loop hole :p Also, you can use Multiupload to upload to multiple sites at once.

    #6 Dataanti

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    Posted 09 April 2010 - 05:32 AM

    rapid share sucks D: only upload 1 at a time i dont have the time to do that :/

    #7 Lockon

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    Posted 09 April 2010 - 05:36 AM

    Uploaded by me to Multiupload
    Part 1: http://www.multiupload.com/K15H3EXGCU
    Part 2:http://www.multiupload.com/CKU990XWZZ
    Part 3: http://www.multiupload.com/9MKQQT38ZK
    Part 4: http://www.multiupload.com/C8VYYV7SQ4
    Part 5: http://www.multiupload.com/8UQDOH6L47
    Part 6: http://www.multiupload.com/UAI1I4ZXIZ
    Part 7: http://www.multiupload.com/T51TXBQ2GH
    Part 8: http://www.multiupload.com/8XOV0YXRW0

    Edited by Lockon Stratos, 09 April 2010 - 08:20 AM.


    #8 Lockon

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    Posted 09 April 2010 - 08:20 AM

    Bump all parts uploaded to MU and RS

    #9 Dataanti

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    Posted 09 April 2010 - 09:11 AM

    Bump all parts uploaded to MU and RS


    wow ty did you download them all to do that?

    #10 Lockon

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    Posted 09 April 2010 - 09:15 AM

    I'm installing it later

    #11 Dataanti

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    Posted 09 April 2010 - 09:21 AM

    remember if the installer just sits there and does nothing for a few mins and then disappears as if it just shut down the installer and it does nothing for a long time, leave the disk in because it will pop up in about 15 - 30 mins, i think its cause the game was made for 95/98/me so its regulated for computers from that age to run at the certain speed for the disk drives so it has to go slower then normal, once real installer starts its nice and smooth it took me about a min to install in the real installer




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