iBotModz CBox
Halo: Reach Credits & Character Customization
#2
Posted 25 March 2010 - 02:37 PM
#4
Posted 25 March 2010 - 08:07 PM
I bet they will be in the update tomorrow.
#5
Posted 26 March 2010 - 10:54 AM
#6
Posted 26 March 2010 - 06:02 PM
#7
Posted 26 March 2010 - 06:56 PM
#8
Posted 26 March 2010 - 07:41 PM
i'd win that bet XD what about everyone who plays it offline?; it looks like you get credit from matchmaking but I'm sure there is anouther way for everyone who doesn't have xbl.I bet you 10000$ that the credit count will be stored on the server of Bungie.
#9
Posted 26 March 2010 - 10:01 PM
Which is useless if its online Armour.i'd win that bet XD what about everyone who plays it offline?; it looks like you get credit from matchmaking but I'm sure there is anouther way for everyone who doesn't have xbl.
#10
Posted 27 March 2010 - 10:18 AM
If it's online, then what is the point for people who don't have xbl?
If it's on the profile, then its gonna be super easy to mod it. Maybe they will have it encrypted somehow or something. Have a huge file that marks the time, date, and other things about when and how you got each credit point maybe? idk.
#11
Posted 27 March 2010 - 12:59 PM
I say its going to be on 2 diffrent systems online is server side, and offline is in the profile. idk its my 2 cents.idk where they will have the credits stored. Online or on profile?
If it's online, then what is the point for people who don't have xbl?
If it's on the profile, then its gonna be super easy to mod it. Maybe they will have it encrypted somehow or something. Have a huge file that marks the time, date, and other things about when and how you got each credit point maybe? idk.
#12
Posted 27 March 2010 - 02:39 PM
I am right give me mah $10,000I bet you 10000$ that the credit count will be stored on the server of Bungie.
#13
Posted 28 March 2010 - 04:21 PM
I think you'll find Peaches bet me the $10,000 xDI am right give me mah $10,000
#14
Posted 28 March 2010 - 05:07 PM
he bet us allI think you'll find Peaches bet me the $10,000 xD
#15
Posted 28 March 2010 - 06:47 PM
Anyone to think that a game wouldn't have a server sided variable for a credit count would clearly not be thinking.
#16
Posted 28 March 2010 - 07:41 PM
They said you could get them from campaign and other things and also how would you get more armor if your offline?I'm still right
Anyone to think that a game wouldn't have a server sided variable for a credit count would clearly not be thinking.
#17
Posted 30 March 2010 - 10:30 AM
#18
Posted 30 March 2010 - 02:41 PM
I think they said something about you being able to customize your campaign character with the armors too...Well, the armour is only really for online play, so it would make sense to make the credit for that armour online too...
#19
Posted 30 March 2010 - 03:14 PM
#20
Posted 01 April 2010 - 02:49 PM
sounds pretty awesome. Could turn out bad though.your multiplayer character is your campaign character