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    Halo: Reach Credits & Character Customization


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    19 replies to this topic

    #1 lostmodz26

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    Posted 25 March 2010 - 02:19 PM

    http://g4tv.com/imag...mization/56480/

    http://g4tv.com/game...lo-reach/index/

    #2 jmdalmighty

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    Posted 25 March 2010 - 02:37 PM

    great find game looks epic

    #3 iBotPeaches

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    Posted 25 March 2010 - 06:51 PM

    Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System.jpg

    Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System1.jpg

    Bungie-Reveals-Halo-Reachs-All-Encompassing-Player-Investment-System2.jpg

    Pics of credit system, of how you now purchase your armour stuff instead of unlocking it from achievements.

    #4 Randomrocket

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    Posted 25 March 2010 - 08:07 PM

    I was hoping they would post some HD pics. (1920x1080) That way we could get a better look at the customization.

    I bet they will be in the update tomorrow.

    #5 Lockon

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    Posted 26 March 2010 - 10:54 AM

    sweet there using halo money.

    #6 Diggy

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    Posted 26 March 2010 - 06:02 PM

    I don't like the idea of this, I'd rather a game similar to halo 3 rather than an entirely new concept. Also, I wonder if the credit total will be easy to manipulate?

    #7 iBotPeaches

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    Posted 26 March 2010 - 06:56 PM

    I bet you 10000$ that the credit count will be stored on the server of Bungie.

    #8 halo3

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    Posted 26 March 2010 - 07:41 PM

    I bet you 10000$ that the credit count will be stored on the server of Bungie.

    i'd win that bet XD what about everyone who plays it offline?; it looks like you get credit from matchmaking but I'm sure there is anouther way for everyone who doesn't have xbl.

    #9 gruntmods

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    Posted 26 March 2010 - 10:01 PM

    i'd win that bet XD what about everyone who plays it offline?; it looks like you get credit from matchmaking but I'm sure there is anouther way for everyone who doesn't have xbl.

    Which is useless if its online Armour.

    #10 Randomrocket

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    Posted 27 March 2010 - 10:18 AM

    idk where they will have the credits stored. Online or on profile?

    If it's online, then what is the point for people who don't have xbl?

    If it's on the profile, then its gonna be super easy to mod it. Maybe they will have it encrypted somehow or something. Have a huge file that marks the time, date, and other things about when and how you got each credit point maybe? idk.

    #11 1800modder

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    Posted 27 March 2010 - 12:59 PM

    idk where they will have the credits stored. Online or on profile?

    If it's online, then what is the point for people who don't have xbl?

    If it's on the profile, then its gonna be super easy to mod it. Maybe they will have it encrypted somehow or something. Have a huge file that marks the time, date, and other things about when and how you got each credit point maybe? idk.

    I say its going to be on 2 diffrent systems online is server side, and offline is in the profile. idk its my 2 cents.

    #12 halo3

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    Posted 27 March 2010 - 02:39 PM

    I bet you 10000$ that the credit count will be stored on the server of Bungie.

    I am right give me mah $10,000 :thumbsup:

    #13 Diggy

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    Posted 28 March 2010 - 04:21 PM

    I am right give me mah $10,000 :thumbsup:

    I think you'll find Peaches bet me the $10,000 xD

    #14 halo3

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    Posted 28 March 2010 - 05:07 PM

    I think you'll find Peaches bet me the $10,000 xD

    he bet us all :thumbsup:

    #15 iBotPeaches

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    Posted 28 March 2010 - 06:47 PM

    I'm still right :p

    Anyone to think that a game wouldn't have a server sided variable for a credit count would clearly not be thinking.

    #16 halo3

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    Posted 28 March 2010 - 07:41 PM

    I'm still right :p

    Anyone to think that a game wouldn't have a server sided variable for a credit count would clearly not be thinking.

    They said you could get them from campaign and other things and also how would you get more armor if your offline?

    #17 miinaturvat

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    Posted 30 March 2010 - 10:30 AM

    Well, the armour is only really for online play, so it would make sense to make the credit for that armour online too...

    #18 Randomrocket

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    Posted 30 March 2010 - 02:41 PM

    Well, the armour is only really for online play, so it would make sense to make the credit for that armour online too...

    I think they said something about you being able to customize your campaign character with the armors too...

    #19 DarkRuler

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    Posted 30 March 2010 - 03:14 PM

    your multiplayer character is your campaign character

    #20 Diggy

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    Posted 01 April 2010 - 02:49 PM

    your multiplayer character is your campaign character

    :orly: sounds pretty awesome. Could turn out bad though.