First real attempt with 3ds max 2010. It's still a WIP of course.
Gulag underground control center from MW2;
iBotModz CBox
[WIP] The Gulag!
Started by Rogue Modder, Dec 12 2009 04:36 PM
8 replies to this topic
#1
Posted 12 December 2009 - 04:36 PM
#2
Posted 13 December 2009 - 04:13 PM
Looks good, I don't know what the campaign level is or map so I can't really comment. If I saw The Pit re-creation like Dark was trying to do for Halo 2, then I could tell progress. Other than that, do you have a normal screenshot of wherever this is from?
#3
Posted 13 December 2009 - 04:33 PM
If someone could get a few pics for me, that would be really nice of them.
#4
Posted 13 December 2009 - 07:27 PM
This is from the campaign level where you save Prisoner 627 which is actually Captain Price... I know what this is supposed to be, is that thing in the middle supposed to be the armory?
Also, if your looking to design more "home" like structures, try Autodesk Revit, its a great mix of 3DS and AutoCAD.
Also, if your looking to design more "home" like structures, try Autodesk Revit, its a great mix of 3DS and AutoCAD.
#5
Posted 13 December 2009 - 08:27 PM
I'm not going into Architecture so no thanks, but thanks anyway.
3ds max is better for game maps ect, but what do you think of this remake, at the moment .
3ds max is better for game maps ect, but what do you think of this remake, at the moment .
#6
Posted 14 December 2009 - 06:30 PM
:S
im confused, your modeling a map, fur wut reason,,,,?
im confused, your modeling a map, fur wut reason,,,,?
#8
Posted 24 December 2009 - 05:01 PM
LMAO!!! haha +rep for the funny guy.
#9
Posted 25 December 2009 - 09:10 PM
I dun get it.