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    Possible to mod Command and Conquer xbox360?


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    #1 SharXzZ

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    Posted 27 July 2009 - 01:43 PM

    Hello guys im searching for a tool to mod command and conquer saves or other.
    Games:
    Command and Conquer 3 Red Alert 3
    and Kanes Wraith also the oldest part for xbox Tiberian wars
    But i cant find anything with google so did anyone know something?
    Thx

    #2 BTKC124

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    Posted 27 July 2009 - 01:48 PM

    I Looked At My C&C Red Alert Save And Found Nothing but there is multiple saves for each faction and then The Multiple Skimish Saves
    So Yes It Is Mod-Able And Almost Endless Possibility's But Maybe just Out of Are Reach.

    #3 SharXzZ

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    Posted 27 July 2009 - 01:50 PM

    What did you mean with out of reach?

    Is it to comlicated?

    Edited by SharXzZ, 27 July 2009 - 01:51 PM.


    #4 SharXzZ

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    Posted 27 July 2009 - 03:08 PM

    I tryed to hex but i coudn�´t find the credtis that i have in the save really confusing...

    #5 BTKC124

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    Posted 27 July 2009 - 06:20 PM

    What did you mean with out of reach?

    Is it to comlicated?


    Ya

    I tryed to hex but i coudn�´t find the credtis that i have in the save really confusing...


    Ya, Same But Theres So Much More. Like Modding You units Adding Like 999 Tanks At Your Enemies Base And maybe Adding Other Fractions Units To Your Team

    Ill Look At It Some More.
    you Wanna Upload Your Save 4 Me?
    Thanks

    #6 SharXzZ

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    Posted 27 July 2009 - 06:58 PM

    That would be cool i would try to help you and searching a bit more.

    Wait i uploading.

    #7 SharXzZ

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    Posted 27 July 2009 - 07:02 PM

    My link
    Here.

    At the moment of the saved i had 9500 Credits and just my mainbuilding and a infantrie building.

    #8 SharXzZ

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    Posted 04 August 2009 - 06:58 PM

    I looked a little bit deaper in the save and found out that the credits are saved two times in the save so when you mod the right it would work.
    I tryed something but it all shows me a broken message -.-

    what did you find?

    - When your playing a 4 player game your credits are 4 times in the save or more thats crazy!!!

    in a 1 on 1 are just 2 times the same number of credits...

    #9 mangriff32

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    Posted 04 August 2009 - 09:54 PM

    Ya



    Ya, Same But Theres So Much More. Like Modding You units Adding Like 999 Tanks At Your Enemies Base And maybe Adding Other Fractions Units To Your Team

    Ill Look At It Some More.
    you Wanna Upload Your Save 4 Me?
    Thanks


    *off topic* You type oddly. You feel the need to Capitalize Every Letter That Begins A Word.

    #10 SoTo GoTz SwaG

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    Posted 05 August 2009 - 06:32 AM

    I dont have that game so i wouldnt know

    #11 mangriff32

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    Posted 05 August 2009 - 08:31 AM

    *off topic* You type oddly. You feel the need to Capitalize Every Letter That Begins A Word.


    Geez. It was a joke, and i get - rep.

    #12 SharXzZ

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    Posted 05 August 2009 - 12:19 PM

    your comment is not so helpy...

    #13 fastmouth808

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    Posted 08 August 2009 - 05:48 AM

    i cant find anything either. are you sure you had 9500 credits. i used a base converter to transfer to raw hex, but oculdnt find anything. i also searched and tried diffrent things. nothing worked. my hey, im not a professional. ask caboose i heard hes really good with this stuff. +rep if i helped :).

    #14 SharXzZ

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    Posted 08 August 2009 - 06:46 AM

    you must search for 9500 in hexnumber, so and change it in to whatever.

    It also could be that the creditcount is spread other the hole save so you never could find it but i find something but it shows me that the sav is broken -.-

    when you think he knows something the he might post here!

    #15 SotG Caboose

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    Posted 08 August 2009 - 03:27 PM

    The save has a checksum and it uses zlib compression in two blocks. I found your money and whatever else inside of the second compressed part, and i see your gamertag and what map you where playing in the first block. I attached the second block because it was too big too put in the code tags, but here is the fisrt block decomrpessed:
    45 41 4C 41 52 54 53 33 00 00 00 01 00 00 00 00 01 00 00 00 03 00 07 D9 00 07 00 1B 00 01 00 16 00 0C 00 36 01 34 2C 00 47 00 65 00 66 00 65 00 63 00 68 00 74 00 20 00 2D 00 20 00 48 00 6F 00 73 00 74 00 69 00 6C 00 65 00 20 00 48 00 6F 00 73 00 74 00 65 00 6C 00 20 00 32 00 37 00 2E 00 30 00 37 00 2E 00 30 00 39 00 20 00 31 00 30 00 3A 00 31 00 32 00 3A 00 35 00 34 00 70 00 6D 42 64 61 74 61 5C 6D 61 70 73 5C 6F 66 66 69 63 69 61 6C 5C 6D 61 70 5F 6D 70 5F 34 5F 62 6C 61 63 6B 5F 78 73 6C 69 63 65 5C 6D 61 70 5F 6D 70 5F 34 5F 62 6C 61 63 6B 5F 78 73 6C 69 63 65 2E 6D 61 70 00 00 00 00 FF FF FF FF 00 0B 00 46 00 52 00 53 00 20 00 53 00 68 00 61 00 72 00 6B 00 7A 00 5A

    Attached Files


    Edited by SotG Caboose, 08 August 2009 - 03:53 PM.


    #16 fastmouth808

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    Posted 09 August 2009 - 12:21 AM

    see, boosie is awesome. so is it possible to change your money?

    #17 Quinn

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    Posted 09 August 2009 - 05:01 AM

    I looked into this before, Couldn't find anything

    #18 SharXzZ

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    Posted 09 August 2009 - 07:49 AM

    Ok... good someone how unterstands something.

    So can you try to change the 9500 to 30000?
    Just try it and upload the unresigned one.

    the i try it on my box.

    #19 SharXzZ

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    Posted 09 August 2009 - 07:56 AM

    Hm... i never see something like this befor what is decompressed?
    is there an aditional programm for or how do you do it?

    The text is understandable...

    #20 SotG Caboose

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    Posted 09 August 2009 - 10:08 AM

    I could, but there is a checksum. I don't know the function but this might help you understand: http://en.wikipedia.org/wiki/Checksum. The hash or checksum (I don't know what it is), is at offset 0x10 and is 0xC long. IT could just be part of that data or the whole data but i haven't found a hash or checksum that is 12 bytes long yet, so its probably just part of that.

    Here is an article on Zlib: http://en.wikipedia.org/wiki/Zlib

    Edited by SotG Caboose, 09 August 2009 - 10:17 AM.