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    Useful DVAR's


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    #1 REDSTAR 105

    REDSTAR 105

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    Posted 16 July 2009 - 03:39 PM

    Instant rounds:
    g_speed "9.9"
    g_spawnai "0"
    ai_pathtoplayergiveuptime "0"
    Use all three together.

    Increased Juggernaut:
    perk_armorVest "0"

    Unlimited Last Stand Time:
    player_lastStandBleedoutTime "999"

    Auto-Aim (Single Player Only) *Thanks iLiiMiiTeD*:
    r_ShowFloatzDebug "1"
    aim_autoaim_enabled "1"
    aim_autoaim_lerp "99999999"
    aim_autoaim_region_height "120"
    aim_autoaim_region_width "99999999"
    aim_lockon_debug "1"
    aim_lockon_enabled "1"
    aim_lockon_region_height "0"
    aim_lockon_region_width "1386"
    aim_lockon_strength "9.99"
    aim_lockon_deflection "0.0005"
    Use all together.

    Triple Tap Perk (Replaces Double Tap):
    perk_weapRateMultiplier "0.001"

    Instant Reload Perk (Replaces Speed Cola):
    perk_weapReloadMultiplier "0.001"

    That's all I can think of for now, if you have another one, please post and i will post it here and give you credit!
    kthxbai.

    Edited by REDSTAR 105, 18 July 2009 - 01:41 PM.


    #2 ixGAMEOVERxixx

    ixGAMEOVERxixx

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    Posted 17 July 2009 - 03:10 AM

    Thanks! = ) +REP

    #3 miinaturvat

    miinaturvat

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    Posted 17 July 2009 - 06:21 AM

    Unlimited Last Stand Time:
    player_lastStandBleedoutTime "999"


    Are you sure it's unlimited time? Not just 999 seconds?

    #4 REDSTAR 105

    REDSTAR 105

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    Posted 17 July 2009 - 12:47 PM

    Are you sure it's unlimited time? Not just 999 seconds?


    If not, then I'm pretty sure you can revive the player within about 16 minutes :p

    #5 hazzo

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    Posted 15 August 2009 - 11:57 AM

    You know the one for no hell hounds?

    and do these work after the patch?

    Edited by hazzo, 15 August 2009 - 12:11 PM.


    #6 CMLiedtke

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    Posted 17 August 2009 - 04:38 PM

    You know the one for no hell hounds?

    and do these work after the patch?


    from what I've heard, treyarch patched the mods by removing the DVARs, you can still use these mods on solo, but modding co-op again seems pretty close to impossible

    #7 ixGAMEOVERxixx

    ixGAMEOVERxixx

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    Posted 18 August 2009 - 04:28 PM

    from what I've heard, treyarch patched the mods by removing the DVARs, you can still use these mods on solo, but modding co-op again seems pretty close to impossible


    I can mod in Co-op still.. Clip multiplier, instant reload.. increased juggernoob, 9.9 timescale..

    Don't -Rep btw..

    As soon as I get permission to release tut from Wil