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    #1 StevenSVE♥

    StevenSVE♥

      Creator and Director of SVE

    • Retired Staff

    • 466 posts
    • Joined: 18-August 07
    • Gender:Male

    Posted 25 August 2007 - 08:44 AM

    Consumed
    T Beezie

    Story: The un-stoppable spread of the Flood, has over-taken this shipping facility, your mission is to take back this facility and exterminate the infection.


    Mods:
    • Edited [ltmp]
    • Injected sky w/edited bloom/blur
    • Custom fog added
    • Disabled conveyor belts
    • Added extra boxes for upper-level accessibility
    • Dead ragdoll MCs w/red/blue colorchange (thnx ScottyGee)
    • Map re-skinned to give it an "aged" look (thnx Woovie)
    • Custom walkway lighting
    • & many other lighting mods

    -Weapon Mods-

    AR- Replaces SMG, fires fully-auto

    BR- rounds w/less damage, un-used rounds lost upon reload(Default starting weapon)

    BR- Has been reduced to a single-shot burst w/ a hair trigger and has flashlight attached, and like the AR, un-used rounds are lost upon reload

    Hunter Cannon- Replaces PP spawn, name says it all (thnx HSM)

    Needler- I did this one HSM style, has cool blue explosion effe w/beautiful blue particle effects, also has slow ammo recharge

    Sentinel Beam- Has custom[tdtl] (thnx -DeToX- & turk645)

    Spore Gun- Replaces Brute shot, fires flood infection spore projectile w/ edited flood explosion effe

    Flood Sword- Has new shader w/ edited activation effe

    Brute Plasma Rifle- Fires edited plasma turret proj w/ less damage

    Fire Nade- feat. in my Halo Wars mod, frag with fire contrail and explosive detonation effe

    Plasma Nade- not much changed, just a new contrail


    -AI Mods-

    I originaly started making this map without the AI, but some people seem to like my AI stuff, so I decided to throw some in. The map is made to be fun with or without the AI enabled, so I just see the AI as an added bonus, so if you don't want the AI, just don't enable it.

    3 AI Flood Combat Elite squads spawn in the center of the map, I put each squad on a seperate team so they would fight each other (it helped the respawns flow smoother)
    They have squad based respawns, respawn upon death of squad, and spawn with a variety of weaps. AI bipds have slightly reduced health/ shields cuz there are so many, with proper health/ shields, they pwn too much.


    Pictures:

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    Download:

    Mirror 1 (RapidShare) - http://rapidshare.co...eezie_.rar.html
    Mirror 2 (MediaFire) - http://www.mediafire... (T Beezie).rar
    Mirror 3 (FileFront) - http://files.filefro...;/fileinfo.html

    Edited by iBotPeaches, 17 February 2009 - 09:08 PM.
    Fixed download link


    #2 Osksoldier07

    Osksoldier07

      Private

    • Members+

    • 25 posts
    • Joined: 10-February 09

    Posted 17 February 2009 - 08:13 PM

    link doesnt work

    #3 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 17 February 2009 - 09:09 PM

    Fixed main post and download.


    download = http://www.mediafire.....T Beezie).rar