Jump to content

  •  

  • iBotModz CBox


    Photo

    Need help with adding grunt to multiplayer. I can't get him to have a hud, I need a tutorial for a grunt


    • Please log in to reply
    6 replies to this topic

    #1 xxpakarxx

    xxpakarxx

      Apprentice Grade 2

    • Members+

    • 17 posts
    • Joined: 14-February 09

    Posted 06 June 2009 - 12:43 PM

    I really need a tutorial for adding a grunt tag to multiplayer, not just any character, I just can't get it right, can someone please help me?

    #2 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 06 June 2009 - 12:44 PM

    You need to extract the grunt from a campaign map in Entity, then build/inject it into the MP map. Thats the most difficult part

    #3 xxpakarxx

    xxpakarxx

      Apprentice Grade 2

    • Members+

    • 17 posts
    • Joined: 14-February 09

    Posted 06 June 2009 - 12:47 PM

    You need to extract the grunt from a campaign map in Entity, then build/inject it into the MP map. Thats the most difficult part


    I know, but I need to know what hud to give him, and what sounds to give him.. I read the heretic elite in MP tutorial and it is really confusing on how to give it sounds, it's not clear enough, maybe if there was a video tutorial or something. It just needs to be more clear and I need it for grunts. can you maybe help me Peaches?

    #4 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 06 June 2009 - 12:56 PM

    What sounds?

    Sound editing is very difficult. Just use their built in sounds from other maps and just switch them.

    Changing the HUD is a whole different tutorial, which requires Yelo to place correctly.

    #5 xxpakarxx

    xxpakarxx

      Apprentice Grade 2

    • Members+

    • 17 posts
    • Joined: 14-February 09

    Posted 06 June 2009 - 12:58 PM

    What sounds?

    Sound editing is very difficult. Just use their built in sounds from other maps and just switch them.

    Changing the HUD is a whole different tutorial, which requires Yelo to place correctly.



    So... can I just use master chief_mp hud? Will that work?

    #6 iBotPeaches

    iBotPeaches

      General Grade 6

    • Owner

    • 6,570 posts
    • Joined: 29-July 07
    • Gender:Male
    • Location:Kansas

    Posted 07 June 2009 - 01:21 PM

    HUDs aren't different. The campaign HUD is identical to MP HUD. There is no HUD for the computers cause they don't need one. You make your own huds.

    #7 xxpakarxx

    xxpakarxx

      Apprentice Grade 2

    • Members+

    • 17 posts
    • Joined: 14-February 09

    Posted 07 June 2009 - 04:50 PM

    HUDs aren't different. The campaign HUD is identical to MP HUD. There is no HUD for the computers cause they don't need one. You make your own huds.



    so I can't make the grunt use the masterchief regular hud? you know for like the shield meters, and the ammo meters and stuff. I think I can swap it in the dependency swapper though.