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    Mothership Zeta


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    #1 DarkRuler

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    Posted 19 May 2009 - 08:04 PM

    Ha Slidell, I beat you to this one, lol

    Mothership Zeta â?? The aliens have returned, and they're pissed. Experience an alien abduction first hand and find out if you're tough enough to survive.


    This is a new DLC that will be available on ALL systems (PS3, 360, and PC)

    Mothership Zeta is scheduled for release in late July for Xbox 360 and PC. Cost will be 800 points or $9.99. It will be available through Xbox Live and Games for Windows Live and through token cards available at retail. Mothership Zeta will be available on PS3 after Point Lookout.


    http://fallout.beths...e/pr-051909.php

    Edited by DarkRuler, 19 May 2009 - 09:35 PM.


    #2 Slidell

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    Posted 19 May 2009 - 09:34 PM

    *******!!!!!!!!!!!!!!!!

    #3 DarkRuler

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    Posted 19 May 2009 - 09:36 PM

    *******!!!!!!!!!!!!!!!!



    lol

    #4 Slidell

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    Posted 20 May 2009 - 05:01 AM

    I hope in one DLC you get the ability to go in out of Vault 101 freely,that be sweet.

    #5 DarkRuler

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    Posted 20 May 2009 - 01:57 PM

    I hope in one DLC you get the ability to go in out of Vault 101 freely,that be sweet.


    yeah or maybe you get a gun that can shoot Vault doors off

    #6 Quinn

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    Posted 20 May 2009 - 05:11 PM

    yeah or maybe you get a gun that can shoot Vault doors off

    EPIC!
    Can I has anal probe?
    But seriously F3 is getting expensive for me, already spent 2400 MSP on DLC, That number will go up to 4000 when Point Look and Mothership Zeta come out :awesome:
    I'm an addict, I know

    #7 Slidell

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    Posted 20 May 2009 - 06:54 PM

    Yeah,but each one is estimated Five to Six hours of extra gameplay so...add that together.

    You get in theory between twenty five and thirty hours of extra gameplay(this is assuming the math of a dyslexic 16 year old thats been up for 29 hours math is correct)

    #8 DarkRuler

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    Posted 20 May 2009 - 07:07 PM

    I can remove the Vault 101 door now

    #9 Quinn

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    Posted 20 May 2009 - 07:53 PM

    I can remove the Vault 101 door now

    You have to teach me how! I'm getting my transfer cable tomorrow, gotta pick it up from Purolator.

    #10 DarkRuler

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    Posted 20 May 2009 - 08:01 PM

    ok :huh:, Ive deleted people before, so all I need is the Reference and Base ID of the Vault 101 door (after Trouble on the Homefront)

    #11 Slidell

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    Posted 20 May 2009 - 09:01 PM

    I can remove the Vault 101 door now


    Well are'nt we fancy.

    What's it like is it just an empty space or can you go in?

    #12 DarkRuler

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    Posted 21 May 2009 - 12:19 AM

    you can too, just help me find the Base ID and Reference ID of the Vault door (after Trouble on the Homefront)

    #13 Quinn

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    Posted 21 May 2009 - 04:10 AM

    you can too, just help me find the Base ID and Reference ID of the Vault door (after Trouble on the Homefront)

    I would be delighted to help, Provided I get my transfer cable tonight.

    #14 DarkRuler

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    Posted 21 May 2009 - 04:22 AM

    Im asking around on the Fallout 3 forums too, but still no reply

    http://www.bethsoft....howtopic=993947

    Im so sick of the people that say that its illegal or its wrong, (to mod on the 360) but instead of bitching, they could have actually helped

    Ive tried before

    Edited by DarkRuler, 21 May 2009 - 04:27 AM.


    #15 Quinn

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    Posted 21 May 2009 - 05:01 AM

    Im asking around on the Fallout 3 forums too, but still no reply

    http://www.bethsoft....howtopic=993947

    Im so sick of the people that say that its illegal or its wrong, (to mod on the 360) but instead of bitching, they could have actually helped

    Ive tried before

    They won't help you as soon as they hear its 360, I can check out Fo3 PC ids, any chance they will be the same?

    #16 DarkRuler

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    Posted 21 May 2009 - 05:09 AM

    They won't help you as soon as they hear its 360, I can check out Fo3 PC ids, any chance they will be the same?



    They are the same, but I just have to switch them around

    #17 Quinn

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    Posted 21 May 2009 - 05:14 AM

    They are the same, but I just have to switch them around

    When I get home from school tonight, I look around on the PC version in the GECK

    #18 DarkRuler

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    Posted 21 May 2009 - 05:17 AM

    When I get home from school tonight, I look around on the PC version in the GECK



    thanks

    _______________________________________

    I have an idea to get the saves from pc to 360 working

    if I copy the hex from the pc save and paste over the 360 save I might have an idea on transferring saves

    Edited by DarkRuler, 21 May 2009 - 05:19 AM.


    #19 Quinn

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    Posted 21 May 2009 - 07:53 PM

    I've got news on me looking into Fallout DLC, upon inspection it (the files) seems to have the extension as the Fallout PC ones, will update soon.

    #20 DarkRuler

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    Posted 22 May 2009 - 12:50 AM

    I've got news on me looking into Fallout DLC, upon inspection it (the files) seems to have the extension as the Fallout PC ones, will update soon.



    good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it)

    Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclip