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    Mothership Zeta


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    22 replies to this topic

    #21 Quinn

    Quinn

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    Posted 22 May 2009 - 04:26 AM

    good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it)

    Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclip

    I've run into the roadblock, upon installing the G.E.C.K. I found that it is not like TES Construction Set, because it needs Fallout 3 installed to run. I'm downloading Fallout now.

    #22 0xidium

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    Posted 02 June 2009 - 04:19 PM

    good job, I kinda figured they weren't much different (seeing how the game has the Console Items still in it)

    Im thinking maybe tcl (toggle clipping mode) might work similarly to CoD4 and CoD5's noclip

    If you can find the right place to put it perhaps but other than that I tried a looooooooooooooooong time ago as in before you even posted your stolen tut.

    #23 Slidell

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    Posted 06 July 2009 - 08:40 PM

    When asked about the storyline of Mothership Zeta, Jeff Gardiner revealed; "The general plot starts out as an escape attempt until the player figures out what the Aliens are actually up to. There are a number of other abductees for the player to interact with, and from whom they can solicit help."

    The Disintegrator is an energy rifle of alien origin

    Alien Robotics are enemies which are going to appear in Mothership Zeta

    Aliens are also going to be enemies in the obviously.