What's in The Halo Wars Update
- 3 New Game Types;
Keepaway Mode: This is the Halo Wars adaptation of "Capture the Flag." Teams battle it out to capture a free-roaming Forerunner Sentinel to score points before the other team. Capture three to five sentinels to claim victory.
Tug of War Mode: This mode is all about having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end.
Reinforcement Mode: All active battle units are provided in successive waves. Adapt to their tactics and use the ever-changing set of units to outwit and outlast the enemy.
- 4 New Achievements With a Total of 100 GamerScore;
One and Done: Score the winning point in a game of Keepaway against Legendary A.I.'s
Pull Hard, Pull Deep: Win and never trail in a Tug of War game
Freak on a Streak: Gain at least 15 population from a single wave in a Reinforcement game
Living Loving Bug: Obtain a Scarab during a Reinforcement game
- Vampires Get a 15% Damage Boost With every upgrade
- Anders Super Unit, The Hawk is going to cost 1350 instead of 900,
- Anders Cryo Bomb is going to cost double for each upgrade
- The Prophet is going to be slower on land
- The Flaming Warthog and the Honor Guard Wraith will now be available in Multiplayer battles against other players.