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    Dev help.


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    #1 greensaxaphone

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    Posted 02 February 2009 - 07:18 PM

    Hey I have a few questions that I am kind of embarassed to ask.

    So to use a dev/demo/test/debug kit to mod Halo 3 I need a modded xex, and a "Halo 3 Game Dump (Patched)".

    I have another question. I have heard that there also is something wrong with the public xex, is this true?

    Thanks for the help.

    #2 Korupt Data

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    Posted 02 February 2009 - 07:22 PM

    If your thinking about buying a test/demo/dev kit just to mod halo 3 i wouldnt..
    its a waste of money m8

    and i think the xex's that are public are fine.

    #3 T3A guy

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    Posted 02 February 2009 - 07:45 PM

    Is Halo 3 modding the only thing you plan to do with this?

    #4 greensaxaphone

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    Posted 03 February 2009 - 08:42 PM

    Where can I get the "Halo 3 Game Dump (Patched)"?

    #5 JIME108

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    Posted 03 February 2009 - 11:23 PM

    Where can I get the "Halo 3 Game Dump (Patched)"?


    You don't, It's easily done yourself.
    Google is your best friend.

    #6 amcboi95

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    Posted 04 February 2009 - 04:35 PM

    Don't mean to bug people. But, what else are Dev Kits good for?

    #7 Dan

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    Posted 04 February 2009 - 05:07 PM

    Don't mean to bug people. But, what else are Dev Kits good for?


    Everything.

    Sorry for one word post lol.

    Spoiler

    Edited by xDansomee, 04 February 2009 - 05:08 PM.


    #8 SotG Caboose

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    Posted 04 February 2009 - 05:25 PM

    Don't mean to bug people. But, what else are Dev Kits good for?

    You can hit people with it, well thats what i do with mine...

    #9 greensaxaphone

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    Posted 04 February 2009 - 06:05 PM

    I googled it is the game dump just an iso?

    #10 yungbol

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    Posted 05 February 2009 - 03:03 PM

    Just download the Halo 3 .iso and use an iso explorer and go to the /Maps and you'll see all the maps.

    #11 Quickkill0

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    Posted 05 February 2009 - 09:15 PM

    Just download the Halo 3 .iso and use an iso explorer and go to the /Maps and you'll see all the maps.

    Thats not possible regular iso apps cant read 360 iso's you need to either use xdvd mulliter or wx360 to extract the files from the iso then you patch the files using xex tool or any other known patching tool and transfer to your dev/demo/test/reviewer kit.Now seeing as how you dont have one i would not recomend buying one for the sole purpose of modding halo 3 becuase your taking up valuable resources for those who need them and your wasting your money becuase not only do you need the xex you need map editors that work unlike johnson and engineer.

    Edited by Quickkill0, 05 February 2009 - 09:15 PM.


    #12 yungbol

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    Posted 05 February 2009 - 09:39 PM

    With an .iso explorer what I meant was Mulleter where you can hit "Browse Files" or whatever. And you call him buying a dev kit to mod Halo 3 but I thought you went and did the same thing? Clearly if your showing off mods then you use your dev kit for Halo 3. If you were a true "game developer" you wouldn't be worrying about Halo 3, you would be concentrating on coding your own game.

    #13 Slidell

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    Posted 05 February 2009 - 10:04 PM

    Where can I get the "Halo 3 Game Dump (Patched)"?


    You can find that here.

    #14 Esjay

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    Posted 06 February 2009 - 08:17 AM

    Now seeing as how you dont have one i would not recomend buying one for the sole purpose of modding halo 3 becuase your taking up valuable resources for those who need them and your wasting your money becuase not only do you need the xex you need map editors that work unlike johnson and engineer.


    True that. Some people on the other hand, who know what they're doing, use them for development, which, coincedentally, is what they're for. <sarcasm> Weird, huh? </sarcasm>

    #15 Korupt Data

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    Posted 06 February 2009 - 09:46 AM

    True that. Some people on the other hand, who know what they're doing, use them for development, which, coincedentally, is what they're for. <sarcasm> Weird, huh? </sarcasm>

    If a person is really going to use one for developing there own game, they would aquire a devkit legally......

    #16 gruntmods

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    Posted 06 February 2009 - 11:21 AM

    If a person is really going to use one for developing there own game, they would aquire a devkit legally......

    not if its homebrew......