well obviously h2 modding is dead now.
and h3 is a HUGE dissappointment for me.
6 hour campaign, even on legendary...
and multiplayer is soo glitchy....
i dnno i just dnt like the feel of h3.
its okay.
but call of duty 4 = much better game.
anywayz. i was bored, and sitting at home. 360 broke bc of the damn ring of death but ive vented enough on that.
so i decided to play around with some mods lol, i really just wanted to make some fun stuff for my friends in my fraternity to play on. so its not any proj swaps or anything, bc i still wanted the map to be the exact same, just with fun stuff added into it
the symbol u see everywhere is my fraternity crest, and im damn proud to be a member of KKY.
anyways, im not gnna post this mod for dl, just posting some pics bc im chillin at home,
stuffed with turkey from THANKSGIVING, and i wanted you all to not give up on h2 modding until h3 modding is running rampant.
anyways on to the pics.
me
glass in green room, with picture of my puppy inside the cells
snow changed to my fraternitys crest
another image of the falling snow changed to the crest
the explodeable boxes in the map. they light up
glass in the middle of the map, with seethrough crest in it
crosshair on the battle rifle changed to the KKY crest
i know its not much, but i still want people to come to this site, and to not give up on h2 modding completely.
its still fun people!
h3 is boring!
anyways, i had fun today, now back to college i go tomorrow. damn damn damn.
iBotModz CBox
mod for the hell of it
Started by blacklabelfosho, Nov 22 2007 10:13 PM
7 replies to this topic
#1
Posted 22 November 2007 - 10:13 PM
#2
Posted 23 November 2007 - 12:45 AM
Nice, I can't wait to play it.
Also i know halo 2 modding is still fun .
Also i know halo 2 modding is still fun .
#3
Posted 23 November 2007 - 08:34 AM
Its basically your college mod. I like it. I might return to H2 modding after I get my 50.
#4
Posted 23 November 2007 - 09:15 AM
it looks so frickin sweet you should post a tutorial on the snow and glass
#5
Posted 25 November 2007 - 10:19 AM
alright then. heres a tut on how to change the glass thats on the floor in the middle of the arena, and over the rest of the map...
1 open dot halo
2 go to the bitm tag
3 scroll down untill you see the tag called "scenariosbitmapsmultilockoutglass_floor"
4 click on extract Bitmap
5 open photoshop
6 open the bitm. make sure u have the plugin to open .dds files, and make sure when u open it, u click on the option to load mid maps.
7 click on the channels tab in the bottom right hand corner of your screen.
8 click on the alpha channel.
9 change the channel to whatever u want the glass floor to look like. white is see through. black is not see through.(make sure you only use black and white. and make sure u dont change the size of the image)
10 save the .dds as a dxt5
11 inject the bitm
12 save changes
13 fix encryption
14 ftp
15 enjoy
the exact same steps are used on the falling snow. the bitm is
scenariosbitmapssolosentinelhqsnow_flake
just change the alpha on that bitm to whatever you want. making sure u only use black and white.
'note the snowflakes fall very fast and most of the time are very hard to see what you change them to.
dont use some extravagent symbol like i didnt because they look like snow flakes still.
i had to stop time to see the symbols on my mod, but they are changed.
this is more of one of the little things that you could put into your mod to make it a little more personal.
but really you are the only one that is going to notice it.
1 open dot halo
2 go to the bitm tag
3 scroll down untill you see the tag called "scenariosbitmapsmultilockoutglass_floor"
4 click on extract Bitmap
5 open photoshop
6 open the bitm. make sure u have the plugin to open .dds files, and make sure when u open it, u click on the option to load mid maps.
7 click on the channels tab in the bottom right hand corner of your screen.
8 click on the alpha channel.
9 change the channel to whatever u want the glass floor to look like. white is see through. black is not see through.(make sure you only use black and white. and make sure u dont change the size of the image)
10 save the .dds as a dxt5
11 inject the bitm
12 save changes
13 fix encryption
14 ftp
15 enjoy
the exact same steps are used on the falling snow. the bitm is
scenariosbitmapssolosentinelhqsnow_flake
just change the alpha on that bitm to whatever you want. making sure u only use black and white.
'note the snowflakes fall very fast and most of the time are very hard to see what you change them to.
dont use some extravagent symbol like i didnt because they look like snow flakes still.
i had to stop time to see the symbols on my mod, but they are changed.
this is more of one of the little things that you could put into your mod to make it a little more personal.
but really you are the only one that is going to notice it.
#6
Posted 26 November 2007 - 04:31 PM
Wait...to play a map that's already on your Halo 2 disk do you need to make a new disk to play it?
#7
Posted 26 November 2007 - 04:48 PM
No, you could move the disc to your Harddrive and boot it from that. Our softmodding Tutorial section has more info on that.
#8
Posted 22 December 2007 - 11:29 PM
hahaha that looks awesome!