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    Free dev kit mods


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    #1 T3A guy

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    Posted 10 January 2009 - 10:40 PM

    Hey, I got some extra money for Holiday-mas, so I thought I would use that money to play some modded maps.

    This is possible through Shade45's offer to mod maps for just $2 per map.

    Seems like a reasonable request seeing as it takes time to film and upload..

    I'll do $2 dollars a film


    I'm only spending $10 total so... you do the math.

    This is mostly for
    *Poor people
    *People without paypal
    *People who didn't want to spend their money on this
    *And people with modded maps already made, but not yet played.

    Even if you don't fit in one of those categories you can still enter.

    Some rules:
    *Don't say "I'm in" just enter your map.
    *You can have as many entries as you want, but only a max of 2 maps per person can be played.
    *Deadline is when we have either 5 mods I love, a lot of mods entered, or on February 8th.
    *Don't take credit for other peoples work, that will disqualify you and all of your maps.

    Other stuff:
    *I might put a poll up.
    *Post in this format for a better chance of winning:

    Authors name

    Map name (i.e Zanzibar)

    Map name (i.e h4xibar)

    Features

    Comments

    Download


    *This post could be changed.

    Don't flame. I'm not paying people to mod maps, I'm paying shade45 to play them.

    Good luck.

    Entries

    Also, good news, I got a friend to do it for free.

    Edited by T3AB4GG3R117, 13 January 2009 - 06:23 PM.


    #2 Decatur

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    Posted 10 January 2009 - 11:01 PM

    I dun get it.

    #3 T3A guy

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    Posted 10 January 2009 - 11:03 PM

    I dun get it.

    You mod .map

    Shade45 plays it and makes you a video

    I pay shade45

    we all r happy

    #4 Pargy

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    Posted 11 January 2009 - 06:16 AM

    Have you actually contacted shade about this? or are you just going on that post?

    Does he even have a devkit?

    #5 SotG Caboose

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    Posted 11 January 2009 - 10:41 AM

    EDIT:
    got someone to play it for me.

    Edited by SotG Caboose♥, 11 January 2009 - 06:51 PM.


    #6 V3NOM

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    Posted 11 January 2009 - 11:35 AM

    IM gonna make one in a minute
    thanks

    #7 T3A guy

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    Posted 11 January 2009 - 12:14 PM

    Have you actually contacted shade about this? or are you just going on that post?

    Does he even have a devkit?

    It has been a little more than a month, so I don't think that post has changed much, and yes he has a dev kit.

    #8 Quickkill0

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    Posted 11 January 2009 - 02:32 PM

    Hey, I got some extra money for Holiday-mas, so I thought I would use that money to play some modded maps.

    This is possible through Shade45's offer to mod maps for just $2 per map.



    I'm only spending $10 total so... you do the math.

    This is mostly for
    *Poor people
    *People without paypal
    *People who didn't want to spend their money on this
    *And people with modded maps already made, but not yet played.

    Even if you don't fit in one of those categories you can still enter.

    Some rules:
    *Don't say "I'm in" just enter your map.
    *You can have as many entries as you want, but only a max of 2 maps per person can be played.
    *Deadline is when we have either 5 mods I love, a lot of mods entered, or on February 8th.
    *Don't take credit for other peoples work, that will disqualify you and all of your maps.

    Other stuff:
    *I might put a poll up.
    *Post in this format for a better chance of winning:


    *This post could be changed.

    Don't flame. I'm not paying people to mod maps, I'm paying shade45 to play them.

    Good luck.

    Entries

    You shouldnt assume that he is still doing that.Have you even asked him?

    #9 T3A guy

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    Posted 11 January 2009 - 04:27 PM

    You shouldnt assume that he is still doing that.Have you even asked him?

    How about you don't quote the whole post. I am assuming that the post hasn't changed, but if it has, then I will use Anthony's higher prices.

    #10 Korupt Data

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    Posted 11 January 2009 - 05:35 PM

    Hmmm so just to clarify is shade still doing this? it would be nice to get a answer.

    And also is there a post format for the maps we enter?

    #11 T3A guy

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    Posted 11 January 2009 - 05:37 PM

    Hmmm so just to clarify is shade still doing this? it would be nice to get a answer.

    And also is there a post format for the maps we enter?

    Weather or not shade is still doing it, you will still get mods.

    If you read the main post then you will see the post format.

    #12 xX Epsilon Xx

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    Posted 11 January 2009 - 06:34 PM

    May we do campaign? If so...

    The Storm (o40_voi.map)

    Variant : Unimquarternium (you-nim-qwar-tin-nee-um)
    BY GT GOES HERE, or Melee
    _____________________________________________________

    Story:
    One day Mr. Chief was bored and wanted to have fun...

    Foreword

    Ok, I am XeDK, am this is my mod entry!
    It will be awesome, but I dont know if most of his is possible, I hope so!!!
    I hope I win and pre-congradulate the ones who will win.
    So here you go.

    (Note: I wrote this real fast, so please only comment on typos if you don't
    understand, oherwise don't mention mispelled words.
    ________________________________________
    Here we go!!

    MAIN MODS

    [Mr. McODST] Charcter Mods
    1. Play as ODST
    2. Be invulnerable
    3. Be able to use every weapon, and vehicle
    (not as in pelican, as every intended drivable vehicle like hog, and goose)
    4.Lower sky, so "eye" of the storm is near the level
    5. Run 3x fast
    6. Jump 3x high

    AI Mods'

    Marines > Chiefs
    Amored Marines > Arbiters
    ODST > Grunts


    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


    Vehicles

    [Camo Scarab] Scarab
    1. All shaders > active camo (make it invisible)

    [1337 Flyz0rz] (Warthog)
    1. Set banshee physics (flying)
    2. Warthog HLMT (model) > Pelican HLMT (model)
    3. Warhog chaingun HLMT (model) > Scarb HLMT (model)
    <flyable (skinned) peli, with scarb turret>
    ________________________________________
    Make the following drivable
    1. Little service carts
    2. Semi truck front
    3. Forklift


    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


    Weapons

    [Scarab Gun] (Assault Rifle)
    1.Assault Rifle > Plasma Rifle
    2. Plasma Rifle Bolt > Scarab Beam Bolt
    3. Inf. ammo, no overheating
    ________________________________________
    [Laser Rifle] (Shotgun)
    1. Minimum ROF 255
    2. Maximum ROF 255
    3. Shogunt Pellet > Spartan laser_high (proj.)
    4. Shotgun Shader > Overshield Shader (not EQIP's)
    5. Inf. Ammo, no Reloading
    6. Shotgun fire effect > grunt b-day effect
    ________________________________________
    [Scarab Pod] (Missle Pod)
    1. Misslle > Scarab
    (IF POSSIBLE WITHOUT FREEZING)
    ________________________________________
    [ION Sniper Cannon] (Sniper Rifle)
    1. Sniper Bullet > Flak (fuel rod bolt)
    2. Minimum ROF 255
    3. Maximum ROF 275 (yes 75 not 55)
    4. Proj spawn co-ords X:0, Y:25, Z:30
    5. Flak proj. damage to 1000
    6. Flak proj velocity min: 999, max: 999 (instant impact on firing)
    7. Flak detonation effect (airborne & land effects) > scarab explode effect
    ________________________________________
    [Covie Mark 19] (Carbine)
    1. Carbine HLMT (model) > Assault Rifle HLMT (model)
    2. Minimum ROF 255
    3. Maximum ROF 255
    4. Inf ammo, and no reload
    5. Carbine slug (proj.) > Missle (m. pod proj.)
    6. Missple Pod projectile model > AA cannon "bolt"
    (If the AA cannons bullets are under (proj) swap carbine slug for it.)
    ________________________________________
    Thank You, for reading my insanely long wall of text!

    ..::(XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX))::..

    [b]P.S. (EDIT) I just realized that this doesn't not go along with the post. SORRY!
    I thought Shade would play these and then you give us a theater film of it, but If I can acually play this, that would be godd**n INSANE
    ![/
    b]

    Edited by Melee, 11 January 2009 - 07:12 PM.


    #13 Quickkill0

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    Posted 11 January 2009 - 07:14 PM

    Shade isnt doing the vid thing anymore.

    #14 T3A guy

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    Posted 11 January 2009 - 07:36 PM

    Shade isnt doing the vid thing anymore.

    Quote? And if this is true, don't worry, I'll get someone else.

    Also
    @Melee

    Campaign is fine, but I need a ppf download.

    Edited by T3AB4GG3R117, 11 January 2009 - 07:38 PM.


    #15 V3NOM

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    Posted 11 January 2009 - 07:37 PM

    Attached File  New_WinRAR_archive.rar   4.2KB   170 downloads
    Sandtrap .Map Mod
    -Details
    Whole map is skinned like a warthog tire
    Assault Riffle shoot out Claymore grenades
    Battle Riffle shoots out Wraith bullets
    Shotgun shoots out Warthogs
    SMG shoots out Hornet missles
    Assault Riffle is skinned like a Warthog antenna
    Battle Riffle is skinned like a Rushsack
    Shotgun is skinned like a Wraith

    #16 xX Epsilon Xx

    xX Epsilon Xx

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    Posted 12 January 2009 - 08:14 PM

    LOL I am making a ppf, but this will take a long @$$ time, is there a swappper, or do i have to use hex?

    #17 Pargy

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    Posted 12 January 2009 - 09:24 PM

    LOL I am making a ppf, but this will take a long @$$ time, is there a swappper, or do i have to use hex?


    You can use johnson

    #18 gruntmods

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    Posted 13 January 2009 - 10:26 AM

    ok ill whip up a submission tonight because I cannot pass up a chance like this.

    #19 xX Epsilon Xx

    xX Epsilon Xx

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    Posted 13 January 2009 - 08:07 PM

    How did Quickkill make the ROF mods, on his dev kit, what did he use

    #20 Esjay

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    Posted 13 January 2009 - 08:12 PM

    Easy, he went to Rate of fire and changed it.