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Halo Reach HUD
Started by lostmodz26, Dec 18 2009 01:29 AM
11 replies to this topic
#1
Posted 18 December 2009 - 01:29 AM
I was really bored so I made a fake HUD for Reach:
If my computer could run 3DS Max then I would render out a weapon model and maybe make some fake gameplay.
If my computer could run 3DS Max then I would render out a weapon model and maybe make some fake gameplay.
#2
Posted 18 December 2009 - 01:42 AM
work on the shields a little. they seem to weird, to blocky.
#3
Posted 18 December 2009 - 05:20 AM
Too solid. Make some gradients, add some aliasing. Too early to tell anything yet.
#4
Posted 18 December 2009 - 12:25 PM
...that looks like a 5 year old made it.
#5
Posted 18 December 2009 - 01:02 PM
Not lostmodz best work, but isn't that kinda harsh?...that looks like a 5 year old made it.
#6
Posted 18 December 2009 - 05:30 PM
...that looks like a 5 year old made it.
I was bored and I had nothing else to really do.....so I don't really care.
#7
Posted 19 December 2009 - 07:39 AM
Closer to the hud for the beta maybe. Idk.
Doesn't look too good. I couldn't do any better though.
Add grenades.
Doesn't look too good. I couldn't do any better though.
Add grenades.
#8
Posted 19 December 2009 - 02:23 PM
...that looks like a 5 year old made it.
I had to make it on a computer that was designed for 5 year olds, so don't complain.
#9
Posted 19 December 2009 - 10:22 PM
i know the guy that designs that stuff for Bungie. Not over XBL the real person. (i live in the same area as bungie studios; Kirkland, WA)
#10
Posted 20 December 2009 - 01:39 PM
good for you
#11
Posted 20 February 2010 - 10:46 PM
7
#12
Posted 23 February 2010 - 01:58 PM
wat?7