Invites are next to impossible to get, and with all the bannings going around. I wouldn't want to.
SCREW getting banned all i want is an invite to ether site so i can put this stuff on my devkit by resigning the content
There have been 12 items by DevGuy (Search limited from 08-May 23)
Posted by DevGuy on 28 January 2009 - 06:11 AM in H3 Modding
That would not work beings how halo 3 beta maps are a completley different structure than h3 maps so they wont run.And from what i know playing the beta would consist of you changing the string that checks for the server to your xbox's ip.Now im not 100% but its just from what ive heard.
Posted by DevGuy on 28 January 2009 - 12:02 AM in H3 Modding
Hacking the mainmenu is just like Guerilla to Kornman, lol it's a simple check off to allow the text of "Custom Games" to appear, not really a check but HEX o_0
Posted by DevGuy on 27 January 2009 - 11:14 AM in H3 Modding
u have to do 2 things #1 mod the xex to not check the server and prob the rsa check #2 mod the mainmenu.map to allow to go to local game and or systemlink. but yea learn ppc so have fun
Posted by DevGuy on 26 January 2009 - 11:59 PM in H3 Modding
Umm, DevGuy I pm'd you like 2 weeks ago, and so far the topic is dead so, please reply, or I'll just tell you here, one small question what is your AIM?
EDIT:
Yeah they are extract them from the LiVE container files with wxPirs
Posted by DevGuy on 21 January 2009 - 09:14 PM in H3 Modding
English please?
And yeah you should be able to do it
but whats the point if you have a dev kit???
you can do just normal halo
just do lots of tests
it will be hard but if you have the smarts to actually do stuff with your dev you should be able to do this
Posted by DevGuy on 20 January 2009 - 10:21 PM in H3 Modding
Hmm i dunno, if you get it actually working you better tell us lol.
Also do you know of anyone else that has done this?
Posted by DevGuy on 20 January 2009 - 09:31 PM in H3 Modding
Im guessing if the game gets executed after a set date date it wont load. You could edit its xex so it wont check for that then it will load.
Posted by DevGuy on 20 January 2009 - 08:31 PM in H3 Modding
I still have the copy of it on my comp. I did some looking awhile back. Never found a way, but then again I didn't have a dev_kit. Nor do I now.
Posted by DevGuy on 20 January 2009 - 08:16 PM in H3 Modding
It would take a alot of work... and it would be kinda pointless dont cha think?
Posted by DevGuy on 20 January 2009 - 08:09 PM in H3 Modding
Posted by DevGuy on 20 January 2009 - 12:24 PM in H3 Modding
yea johnston with updated plugins and a hex editor FTW
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