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#25005 WXpirs
Posted by Lux on 19 June 2008 - 05:16 PM in H3 Modding
#24974 Why wont any1 realese a .map resigner
Posted by Lux on 19 June 2008 - 04:19 PM in H3 Modding
No, he can't because he doesn't have them, nor does he have a resigner. And to that person who's trying to sell one, he's just trying to make money off of idiots who are stupid enough to give him money for nothing.Ok, could you clue us in on how you got the private keys?ok you are all so stupid there is a .map resigner i have one and it works. no i will not resign for anybody.
#21137 Want Your Map Resigned?
Posted by Lux on 10 June 2008 - 12:30 PM in H3 Modding
#27932 Superaisons resigner
Posted by Lux on 27 June 2008 - 09:28 PM in H3 Modding
Of course they won't do it to ban just one keypair, unless it's used on a large scale, but once they get a couple they will most likely roll out an update.yeah a console update you know that would take more than 5 minutes
and alot of money
#28856 Resigner for gametype - Flaming recon
Posted by Lux on 29 June 2008 - 11:54 PM in H3 Modding
It doesn't matter if you do that. It is still flagged as Hidden and Locked in the main menu. The only way to unlock it is by Bungie enabling it in your online profile.Well currently were actualy editiong the profile0000000000000001000 file so we actualy are modding the gamesave thus giving us recon ................ until bungie removes it after like 10 mins .......... "dam there magical JUDO magic"
#29315 Rehasher
Posted by Lux on 30 June 2008 - 10:31 PM in H3 Modding
If that "*" was supposed to be p-orn and it got filtered, the films are not actual video data so you cannot inject actual film data; they are records of when, where and how objects move and what spawns and the Halo 3 engine recreates the scene and displays it.the only thing I dont like about his rehasher is its only for 1 mb cons
People who are doing what your doing, puts the modding communities name down. We play to have fun with the game, not make other people mad. Rubbing it in their face that we modded to get Recon.
Exactly, someone will eventually release a rehasher that can hash higher than 1MB, because if you were to have that, people would start injecting * vids.. and there's another crisis on our hands..
#28141 New real AIO Project
Posted by Lux on 28 June 2008 - 02:37 PM in H3 Modding
#28127 New real AIO Project
Posted by Lux on 28 June 2008 - 01:46 PM in H3 Modding
And Nuklear copied SuperModder.Do you have a signer? I'll be releasing a signer sooner or later... but it's good to know more people are going to be copying Nuklear.
#21392 New modded valhalla, Snow Valhalla!![No not V2]
Posted by Lux on 10 June 2008 - 07:40 PM in H3 Modding
Right, I forgot the fact that it can only be used on a XeDK renders it fake.[/sarcasm]No its not, it was made using a dev kit. It would be a map mod if it was confirmed.
#21330 New modded valhalla, Snow Valhalla!![No not V2]
Posted by Lux on 10 June 2008 - 06:36 PM in H3 Modding
It is real, this has already been confirmed.that sucks, wish it wasnt but it does look pretty cool if its real
#21787 New modded valhalla, Snow Valhalla!![No not V2]
Posted by Lux on 11 June 2008 - 04:28 PM in H3 Modding
It is real, christ. And if they released it you couldn't use it.ive heard people talk about this map it would be cool if it was real and they release it
#21820 ms BAN KEYPAIR
Posted by Lux on 11 June 2008 - 05:45 PM in H3 Modding
#21825 ms BAN KEYPAIR
Posted by Lux on 11 June 2008 - 05:56 PM in H3 Modding
Your ignorant. The CON keypair is unique to EVERY Xbox 360.they didnt ban the keypair, they put the console id in a blacklist. to ban the keypair would be like starting a xbox from scratch. bye bye arcade games you bought the maps you have the game saves, everything
EDIT* lol microsoft scanning every xbox for everything with a con on it would take a while, i say it will be offline for about a week if it happens
#22621 ms BAN KEYPAIR
Posted by Lux on 13 June 2008 - 07:28 PM in H3 Modding
No, that would completely defeat the purpose of banning it in the first place.He may be asking what exactly happens when M$ bans your 360's keypair.
I know it ruins all user created content* signed under your 360's keypair unless you can go through the trouble of resigning it with a working keypair...
But that leaves me with a question that would in turn answer his question...
When M$ bans your keypair, does it assign you a new, working one? If yes, then you could still create forge content.
If no, would there be any way to get custom content working again without having to manually resign every time you save changes?
* ~ O ya, this applies to arcade games, downloaded movies, etc.. anything that uses a .CON file.
#21827 ms BAN KEYPAIR
Posted by Lux on 11 June 2008 - 06:03 PM in H3 Modding
Ignorant can mean more than one thing, in my case, I meant it to mean that you are ill informed about the subject. And no, there is a different private key (encryption key) for every single Xbox 360, there is also a different public key (decryption key)for every single Xbox 360.yes, by using your console and user ID. And im not ignorant, im stupid.
#21829 ms BAN KEYPAIR
Posted by Lux on 11 June 2008 - 06:08 PM in H3 Modding
All CON files signed with it become invalid.When they ban your key pair what exactly happens?
#22581 ms BAN KEYPAIR
Posted by Lux on 13 June 2008 - 06:21 PM in H3 Modding
Each CON has some RSA encrypted data which is encrypted with the consoles private key, which is unique to every Xbox 360. Then the public key to decrypt the encrypted data is in the CON header, resigners change the public key to the one that goes with their private key so the data is decypted correctly.Wait...I never knew 360's used a unique keypair per console...
Prove me wrong...but does this not mean that the concept of a public resigner is virtually impossible? Though modders could still release the information and the apps necessary for more advanced modders to build their own signers from their 360's keypair...
Unless the files in question relied only on server-side decryption and the encryption key was not necessary for resigning......yeah I obviously have no clue what I'm talking about now please fill me in.
#21193 Modding Con Resigner (Need To Know Info)
Posted by Lux on 10 June 2008 - 02:39 PM in H3 Modding
#24976 Mod film clips?
Posted by Lux on 19 June 2008 - 04:21 PM in H3 Modding
In your sig where it says the difficulty to put recon in a film, it shouldn't be 5, it should be more like 1...researching it
I
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#26560 i finally got one
Posted by Lux on 23 June 2008 - 10:59 AM in H3 Modding
I fixed your post so it's not so one minded.Beginners use VB.
#28412 [The EazyB] RSA Encryption Explanation
Posted by Lux on 29 June 2008 - 02:46 AM in H3 Modding
Don't forget that when talking about a RSA private key all those variables are included in the "key"(Except P and Q), "Mr. I made a resigner with no help whatsoever when it's obvious I had tons of help..."Dont forget, exponent, modulus, p, q, dp, dq, inverseq, and d
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