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    There have been 43 items by Lux (Search limited from 07-June 23)



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    #25005 WXpirs

    Posted by Lux on 19 June 2008 - 05:16 PM in H3 Modding

    It extracts files from PIRS, LIVE, and CON files...



    #24974 Why wont any1 realese a .map resigner

    Posted by Lux on 19 June 2008 - 04:19 PM in H3 Modding

    ok you are all so stupid there is a .map resigner i have one and it works. no i will not resign for anybody.

    Ok, could you clue us in on how you got the private keys?

    No, he can't because he doesn't have them, nor does he have a resigner. And to that person who's trying to sell one, he's just trying to make money off of idiots who are stupid enough to give him money for nothing.



    #21137 Want Your Map Resigned?

    Posted by Lux on 10 June 2008 - 12:30 PM in H3 Modding

    miinaturvat, there is a limit to how many items can be spawned on a map, and that limit is 640. And that is including player spawns, and other needed objects.



    #30206 The Complete Halo 3 Modding Tutorial (Part 1 of 5)

    Posted by Lux on 02 July 2008 - 03:03 PM in Tutorials

    Good tutorial, but you don't need to take apart your DVD drive to rip the game. You can use the emergency ejection button on your DVD drive to replace your DVD with your game disc.



    #27932 Superaisons resigner

    Posted by Lux on 27 June 2008 - 09:28 PM in H3 Modding

    yeah a console update you know that would take more than 5 minutes
    and alot of money

    Of course they won't do it to ban just one keypair, unless it's used on a large scale, but once they get a couple they will most likely roll out an update.



    #28856 Resigner for gametype - Flaming recon

    Posted by Lux on 29 June 2008 - 11:54 PM in H3 Modding

    Well currently were actualy editiong the profile0000000000000001000 file so we actualy are modding the gamesave thus giving us recon ................ until bungie removes it after like 10 mins .......... "dam there magical JUDO magic"

    It doesn't matter if you do that. It is still flagged as Hidden and Locked in the main menu. The only way to unlock it is by Bungie enabling it in your online profile.



    #29315 Rehasher

    Posted by Lux on 30 June 2008 - 10:31 PM in H3 Modding

    the only thing I dont like about his rehasher is its only for 1 mb cons



    People who are doing what your doing, puts the modding communities name down. We play to have fun with the game, not make other people mad. Rubbing it in their face that we modded to get Recon.


    Exactly, someone will eventually release a rehasher that can hash higher than 1MB, because if you were to have that, people would start injecting * vids.. and there's another crisis on our hands..

    If that "*" was supposed to be p-orn and it got filtered, the films are not actual video data so you cannot inject actual film data; they are records of when, where and how objects move and what spawns and the Halo 3 engine recreates the scene and displays it.



    #28141 New real AIO Project

    Posted by Lux on 28 June 2008 - 02:37 PM in H3 Modding

    ya um supermodder is JUSTREC he cant do crap

    ROFL. You have no idea who SuperModder is, or what he is capable of and his app rapes the s*** out of yours or anyone else's...

    Posted Image

    Posted Image

    Posted Image



    #28127 New real AIO Project

    Posted by Lux on 28 June 2008 - 01:46 PM in H3 Modding

    Do you have a signer? I'll be releasing a signer sooner or later... but it's good to know more people are going to be copying Nuklear.

    And Nuklear copied SuperModder.



    #21392 New modded valhalla, Snow Valhalla!![No not V2]

    Posted by Lux on 10 June 2008 - 07:40 PM in H3 Modding

    No its not, it was made using a dev kit. It would be a map mod if it was confirmed.

    Right, I forgot the fact that it can only be used on a XeDK renders it fake.[/sarcasm]



    #21330 New modded valhalla, Snow Valhalla!![No not V2]

    Posted by Lux on 10 June 2008 - 06:36 PM in H3 Modding

    that sucks, wish it wasnt but it does look pretty cool if its real

    It is real, this has already been confirmed.



    #21787 New modded valhalla, Snow Valhalla!![No not V2]

    Posted by Lux on 11 June 2008 - 04:28 PM in H3 Modding

    ive heard people talk about this map it would be cool if it was real and they release it

    It is real, christ. And if they released it you couldn't use it.



    #21820 ms BAN KEYPAIR

    Posted by Lux on 11 June 2008 - 05:45 PM in H3 Modding

    Yes it is possible, and they have banned a couple keypairs from 360GS already.



    #21825 ms BAN KEYPAIR

    Posted by Lux on 11 June 2008 - 05:56 PM in H3 Modding

    they didnt ban the keypair, they put the console id in a blacklist. to ban the keypair would be like starting a xbox from scratch. bye bye arcade games you bought the maps you have the game saves, everything

    EDIT* lol microsoft scanning every xbox for everything with a con on it would take a while, i say it will be offline for about a week if it happens

    Your ignorant. The CON keypair is unique to EVERY Xbox 360.



    #22621 ms BAN KEYPAIR

    Posted by Lux on 13 June 2008 - 07:28 PM in H3 Modding

    He may be asking what exactly happens when M$ bans your 360's keypair.

    I know it ruins all user created content* signed under your 360's keypair unless you can go through the trouble of resigning it with a working keypair...

    But that leaves me with a question that would in turn answer his question...

    When M$ bans your keypair, does it assign you a new, working one? If yes, then you could still create forge content.

    If no, would there be any way to get custom content working again without having to manually resign every time you save changes?

    * ~ O ya, this applies to arcade games, downloaded movies, etc.. anything that uses a .CON file.

    No, that would completely defeat the purpose of banning it in the first place.



    #21827 ms BAN KEYPAIR

    Posted by Lux on 11 June 2008 - 06:03 PM in H3 Modding

    yes, by using your console and user ID. And im not ignorant, im stupid.

    Ignorant can mean more than one thing, in my case, I meant it to mean that you are ill informed about the subject. And no, there is a different private key (encryption key) for every single Xbox 360, there is also a different public key (decryption key)for every single Xbox 360.



    #21829 ms BAN KEYPAIR

    Posted by Lux on 11 June 2008 - 06:08 PM in H3 Modding

    When they ban your key pair what exactly happens?

    All CON files signed with it become invalid.



    #22581 ms BAN KEYPAIR

    Posted by Lux on 13 June 2008 - 06:21 PM in H3 Modding

    Wait...I never knew 360's used a unique keypair per console...

    Prove me wrong...but does this not mean that the concept of a public resigner is virtually impossible? Though modders could still release the information and the apps necessary for more advanced modders to build their own signers from their 360's keypair...

    Unless the files in question relied only on server-side decryption and the encryption key was not necessary for resigning......yeah I obviously have no clue what I'm talking about now please fill me in.

    Each CON has some RSA encrypted data which is encrypted with the consoles private key, which is unique to every Xbox 360. Then the public key to decrypt the encrypted data is in the CON header, resigners change the public key to the one that goes with their private key so the data is decypted correctly.



    #21193 Modding Con Resigner (Need To Know Info)

    Posted by Lux on 10 June 2008 - 02:39 PM in H3 Modding

    Pimpin Tyler was already file share and match making banned, yet I see no CON resigner released. I declare shenanigans. And the rest of you are probably next. Also, I made the list to give to Bungie.



    #24976 Mod film clips?

    Posted by Lux on 19 June 2008 - 04:21 PM in H3 Modding

    researching it
    I
    /

    In your sig where it says the difficulty to put recon in a film, it shouldn't be 5, it should be more like 1...



    #26560 i finally got one

    Posted by Lux on 23 June 2008 - 10:59 AM in H3 Modding

    Beginners use VB.

    I fixed your post so it's not so one minded.



    #28412 [The EazyB] RSA Encryption Explanation

    Posted by Lux on 29 June 2008 - 02:46 AM in H3 Modding

    Dont forget, exponent, modulus, p, q, dp, dq, inverseq, and d

    Don't forget that when talking about a RSA private key all those variables are included in the "key"(Except P and Q), "Mr. I made a resigner with no help whatsoever when it's obvious I had tons of help..."



    #27330 [How-To] Film Clip Mod

    Posted by Lux on 25 June 2008 - 10:56 PM in Tutorials

    Nice so whats there to stop you from giving a elite recon ^-^

    Elite's have different Armor permutation's. These are meant for Spartans.



    #29927 [How-To] Film Clip Mod

    Posted by Lux on 01 July 2008 - 10:08 PM in Tutorials

    Only a certain half-released signer can sign films because of their size atm.. HyperStorm made it. It's different than Deriveds.

    Any resigner can resign anything. It's the rehasher that matters... And other people have made one besides haxalot...



    #27305 [How-To] Film Clip Mod

    Posted by Lux on 25 June 2008 - 09:18 PM in Tutorials

    Let the overflow of screenshot's of morons saying they have Recon begin...