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    There have been 58 items by dschu012 (Search limited from 27-June 23)



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    #62569 Gamerpic modding-help-

    Posted by dschu012 on 23 January 2009 - 12:38 PM in Xbox

    Ohh lmao, well thank you and yeah theres not much you could add to it anyway.

    It's a bit buggy and some CON resigners complain saying it isn't a valid CON file because I left out some information in the files that wasn't entirely necessary.



    #62453 Get any Gamer Pic for free!

    Posted by dschu012 on 22 January 2009 - 10:10 PM in Xbox

    *Sigh*

    This app fails...

    Japan and US both have the same publication territory NTSC, which means there is no PAL in that program at all.

    If you look at the XML file it is very simple to change it to get games from any region you want. I didn't add them in myself because the file can start to get big quickly.

    its good but hard to update

    Can AnyOne help find the bestbuy halo 3 picture pack id plzplzplz

    Is it really that hard? You just have to find a pic on Xbox Live forums.



    #62446 Gamerpic modding-help-

    Posted by dschu012 on 22 January 2009 - 09:37 PM in Xbox

    Thank you for clearing this up.

    Btw who made that program anyway? its very clever lol

    Lol. I made it... Still some error in it tho but I've stopped working on it because I don't really care about it all that much anymore.



    #62406 Gamerpic modding-help-

    Posted by dschu012 on 22 January 2009 - 06:31 PM in Xbox

    There is a .map iso injector, does that mean we can .map mod on a retail xbox?

    No. But gamer pictures can be stored in CON files. All gamer pictures on xbox live are stored on their server and when you select your gamer picture they load the gamer picture with the same filename in the CON file from their servers. The gamer picture injector just searchs through Xbox's website and tries to find all of the pictures for a certain game. From finding them on the website it can also find this unique filename for the picture. It will then put the pictures into a CON file with this filename and the picture (though putting the picture in the CON file is not necessary). So if your connected to Xbox Live it will then load the correct image from their servers or if you are not it will assign whatever picture is in the CON file.



    #55352 Programming Help Please.

    Posted by dschu012 on 07 December 2008 - 11:19 AM in Help Desk

    I'm not sure... :D

    I made one in VB.NET, but it didn't work, so unless .NET can be disabled... :)

    Can you do this for a command prompt.

    Okay so here is how to make a command prompt for at school or work (simple and to the point)

    Step #1
    go to where your school/job keeps your notepad

    Step #2
    open it up

    Step #3
    type "cmd.exe"

    Step #4
    click on save as...

    Step #5
    save it as "command.bat" DONT FORGET THE ".bat"!!!!!!!!!

    Step #6
    now just go to where you saved it and go ahead and use the command prompt for whatever you need to use it for




    #49864 Microsofts new F-bomb beeper

    Posted by dschu012 on 22 October 2008 - 09:53 PM in Xbox

    No way this can work.

    I can't wait.

    Agreed. I bet it will be really buggy. Some words sound so similar that it will bleep out words not meant to.

    Where'd you get this info I haven't heard it mentioned anywhere else?



    #49674 Tutorial: How to install lights in your console

    Posted by dschu012 on 21 October 2008 - 01:00 PM in Tutorials

    Whatever is in his xbox is not a LED in that picture.



    #36686 Usermap Whitepaper

    Posted by dschu012 on 28 July 2008 - 09:39 PM in Tutorials

    This you can try/succeed in modding campaign by knowing exactly where the objects/everything is to modify.

    Basically it's a list of "offsets" instead of "identifiers" that tell you WHERE to modify.

    Hope this cleared a few things up.

    This whitepaper is for usermaps, meaning forge variants. You can use this information to mod forge variants, like changing the coordinates where something spawns and such without having to use those programs other people have made.



    #36098 Valhalla Jump tactic vid made by me

    Posted by dschu012 on 26 July 2008 - 09:12 AM in Halo 3 / ODST

    I've never been able to get that jump, i've tried before but doesn't work for me

    You can't crouch when you are on the slant, it will make you slide down. It is easier to do the jump if you don't crouch at all during it.



    #36096 The Elevator Jump ~ Tutorial by BlackXhorneT

    Posted by dschu012 on 26 July 2008 - 09:08 AM in Halo 3 / ODST

    wow never seen that b4. pretty cool



    #35964 lolcats Screenshot

    Posted by dschu012 on 25 July 2008 - 06:53 PM in H3 Modding

    K I should put up those tonight. I have no clue how you put screenshots up as different names, but some people are doin git.

    The same way you change names on forge maps and gametypes probably.....



    #33094 Halo Mods Database (HMDB.ibotmodz.net)

    Posted by dschu012 on 16 July 2008 - 07:27 PM in H3 Modding

    You can look at mods by map, film, screenshot, etc...... but not gametype...



    #30808 Mod cold storage b4 it comes out?

    Posted by dschu012 on 05 July 2008 - 11:55 AM in H3 Modding

    How are people getting these forge variants in advance?



    #30806 The Pit - SECURITY CAMERA and WORKING MONITOR ON THE PIT

    Posted by dschu012 on 05 July 2008 - 11:51 AM in H3 Modding

    So can everyone in the game see this or only the host?



    #30786 Halo 3 Weapon Database

    Posted by dschu012 on 05 July 2008 - 10:41 AM in H3 Modding

    jeez there is a lot of weapons when you actually see them in a list like that



    #30768 Tag for lights

    Posted by dschu012 on 05 July 2008 - 09:07 AM in H3 Modding

    objectsphysicsnutblocker_1x1x2nutblocker_1x1x2 = WRONG

    It's tower_pulse = Blue Tower Pulse Shot = E9DB0865
    or
    tower_pulse = Blue Shiney Pulse Orb = E9E60870

    He is looking for the tag for the stars up in the sky. Somehow what you posted doesn't seem to be stars.

    And on standoff it is those flashing lights around the satellite dish.



    #30574 Shade's Resigner

    Posted by dschu012 on 04 July 2008 - 10:19 AM in Programs

    On vista it looks uber. Too bad I run XP. Whats big and small icon for?

    and the checkbox next to the profile ID mean?

    Nice post. +REP.

    Size of the picture next to the save when browsing through your saved game info on the Xbox? Not sure but just a guess.

    You can probably save multiple profiles ID's so you can resign it to whatever profile you want. And unknown owner would resign it so that people wouldn't be able to find out the original save owner (anonymize the save).

    Those are all just assumptions I haven't actually downloaded it yet.



    #30344 Superaison's resigner for other gamesaves

    Posted by dschu012 on 02 July 2008 - 08:24 PM in Xbox

    I tried using superaison's resigner for a game save for orange box that I got off of xss. The reason being is that apparently to use the xss resigner you need to donate or contribute to the site. However after I resigned the saves with my profile ID and device ID and loaded up the game, I couldn't load the saves. This is my first time trying to resign something other than a halo 3 forge map and was wondering if there is something with the save on xss or why I couldn't see the saves I am supposed to.



    #29188 Forge Con file size...?

    Posted by dschu012 on 30 June 2008 - 05:43 PM in H3 Modding

    Basically, you should save as new map before you xsata, it's always better to hex edit the 116KB maps. It's the same, its just like on your xbox it's compressed, that's all.

    Ya I always seem to have problems with those 176kbs when I put them back on my hdd



    #29160 Forge Con file size...?

    Posted by dschu012 on 30 June 2008 - 04:57 PM in H3 Modding

    When your on halo 3 and you look at the size of your forge map it always says 56.5kb. However when I XSATA the usermap con onto my computer it is 176kb anyone know why it is like this?



    #29136 Halo Mods Database (HMDB.ibotmodz.net)

    Posted by dschu012 on 30 June 2008 - 04:04 PM in H3 Modding

    Looking nice



    #29134 Light Maps (Daily Modders)

    Posted by dschu012 on 30 June 2008 - 04:01 PM in H3 Modding

    nifty



    #28594 invis walls

    Posted by dschu012 on 29 June 2008 - 12:40 PM in H3 Modding

    lol dude its a simple thing there called

    box_L
    box_M
    box_XL
    box_XXL
    box_XXXL

    wall_L
    wall_M
    etc...also



    #26336 [Nuklear & Jacob] BR Arena v4

    Posted by dschu012 on 22 June 2008 - 06:40 PM in Mods

    Higher walls would be nice so it can support other weapons. I can see people getting blown out with rockets or hit out with a hammer. But otherwise I like it.


    I use the biggest walls they have on the map. -.-

    I realized that the walls go through the map completely blocking access to lower center part of the map.

    Can't you stack?



    #26117 [Nuklear & Jacob] BR Arena v4

    Posted by dschu012 on 22 June 2008 - 11:36 AM in Mods

    Higher walls would be nice so it can support other weapons. I can see people getting blown out with rockets or hit out with a hammer. But otherwise I like it.