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    There have been 58 items by dschu012 (Search limited from 04-July 23)



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    #26117 [Nuklear & Jacob] BR Arena v4

    Posted by dschu012 on 22 June 2008 - 11:36 AM in Mods

    Higher walls would be nice so it can support other weapons. I can see people getting blown out with rockets or hit out with a hammer. But otherwise I like it.



    #26336 [Nuklear & Jacob] BR Arena v4

    Posted by dschu012 on 22 June 2008 - 06:40 PM in Mods

    Higher walls would be nice so it can support other weapons. I can see people getting blown out with rockets or hit out with a hammer. But otherwise I like it.


    I use the biggest walls they have on the map. -.-

    I realized that the walls go through the map completely blocking access to lower center part of the map.

    Can't you stack?



    #82857 [request] LIVE vision gamerpic

    Posted by dschu012 on 19 April 2009 - 12:16 PM in Xbox

    If you can take a picture and make it your gamerpic, could you just take a picture of another gamerpic to legally get any gamerpic you want? :D

    There is programs to get any gamerpicture you want...



    #82888 [request] LIVE vision gamerpic

    Posted by dschu012 on 19 April 2009 - 03:16 PM in Xbox

    But this way, you could make a LEGO gamerpic! :D

    Imagine that! A LEGO gamerpic!

    legos!
    http://image.xboxliv...df/tile/0/28007
    Lol I'm pretty sure that isn't what you mean



    #88960 [REQUEST]Factorial Calculator?

    Posted by dschu012 on 15 May 2009 - 10:37 AM in Coding / Development

    Factorial should be pretty easy since you only need a number as an input

    http://www.megaupload.com/?d=4YNY16JU

    Here is an example of a factorial calculator. If the answer is above 18446744073709552000 it won't work because that is the maximum size of a ulong. So as long as you use it to calculate the factorials of numbers below 60ish you should be good.



    #36686 Usermap Whitepaper

    Posted by dschu012 on 28 July 2008 - 09:39 PM in Tutorials

    This you can try/succeed in modding campaign by knowing exactly where the objects/everything is to modify.

    Basically it's a list of "offsets" instead of "identifiers" that tell you WHERE to modify.

    Hope this cleared a few things up.

    This whitepaper is for usermaps, meaning forge variants. You can use this information to mod forge variants, like changing the coordinates where something spawns and such without having to use those programs other people have made.



    #36098 Valhalla Jump tactic vid made by me

    Posted by dschu012 on 26 July 2008 - 09:12 AM in Halo 3 / ODST

    I've never been able to get that jump, i've tried before but doesn't work for me

    You can't crouch when you are on the slant, it will make you slide down. It is easier to do the jump if you don't crouch at all during it.



    #87032 Xbox Live Statistics Grabber v2 (DotNetBar)

    Posted by dschu012 on 06 May 2009 - 04:43 PM in Halo 3 / ODST

    Would be cool if it actually grabbed stats like the name states it does. Instead of just using a webbrowser control and navigating to your stats page.