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  • iBotModz CBox


    SUPPORT TOPIC File Information

    • Submitted: May 30 2010 09:33 PM
    • Last Updated: Jan 05 2013 08:21 AM
    • File Size: 699.12KB
    • Views: 10719
    • Downloads: 2,473
    • Author: xorloser
    • Version: 6.3

    Previous Versions

    • 10 Nov 2011 Download XexTool 6.3
    • 21 Oct 2011 Download XexTool
    • 30 May 2010 Download XexTool

    Download XexTool 6.3

    - - - - -

    :: Overview

    This is a tool to extract information on an xex file. It will print out
    xex information to the console, alter xex attributes, extract executable code
    and other basefiles and create idc scripts files to help with disassembling
    the extracted executable code.

    Note: any altered or created retail xex files will not be correctly signed.

    :: Xex Format Basics

    An xex file consists of a basefile that the xex is built around and headers
    which contain various attributes to be used with the basefile.

    Usually the basefile is an executable file, however it can also be data file,
    as seen with ximedic.xex from the xbox360 flash. When the basefile is an
    executable file it is either an exe or dll, however it is not stored in its
    normal exe or dll format but instead as a binary file.

    Some of the xex header attributes are required, and others are optional. Some
    of these attributes are things such as the regions the xex is made for and the
    media the xex is allowed to boot from.

    The basefile can be optionally encrypted using aes encryption. All contents
    of the basefile are hashed and then rsa signed. Microsoft is the only one with
    access to the private key required to sign xexs in order to allow them to boot
    on a retail xbox360. A different key is used to sign xex files in order to
    allow them to boot on a development xbox360.

    x360GameHack is a GUI for XexTool. I went ahead and attached it, but USE xexTool as its easier to get exactly what you want.

    What's New in Version 6.3 (See full changelog)

    • * fixed an issue where some xex files would not boot such as kinect xex files.
    • * changed the special patching to list and let you select which patches to apply. patches are done via bitflags so that multiple patches can be selected in one go.
    • * changed the internal search and patch data for special patching of xam and xbdm to support all known versions of these files.



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