<?xml version="1.0"?>
<rss version="2.0"><channel><title>H4 Modding Latest Topics</title><link>https://ibotmodz.net/forum/204-h4-modding/</link><description>H4 Modding Latest Topics</description><language>en</language><item><title>Assembly Map Editor Reveal</title><link>https://ibotmodz.net/topic/21658-assembly-map-editor-reveal/</link><description><![CDATA[<p>AMD, Thunder (TJ) DeadCanadian and I have been working on a Blam Engine map editor for the past 2 and a half months. And we're finally ready to show a "status update" on how it's going, and what It can do.</p><p> </p><p>Some thinks it can do in summary:</p><ul><li>Supports Halo 3, Halo 3: ODST, Halo: Reach Pre-Beta, Halo: Reach Beta, Halo: Reach, and around 8 builds of Halo 4.<br /></li><li>Very fast meta editor (scnr, with invisibles, in under 1 second).<br /></li><li>Updated meta editor features (quick scroll to reflexives, Jump To on tag refs)<br /></li><li>And a lot of other stuff we didn't showoff.<br /></li></ul><p></p><p><a href="http://www.youtube.com/watch?v=yN1uebY0FyI" rel="external nofollow">http://www.youtube.com/watch?v=yN1uebY0FyI</a></p><p> </p><p>Enjoy <img alt=":p" src="https://ibotmodz.net/uploads/emoticons/DarkEmoticons_blum.gif" /></p>]]></description><guid isPermaLink="false">21658</guid><pubDate>Sun, 30 Sep 2012 13:56:23 +0000</pubDate></item></channel></rss>
