xeBuild is a command line system image builder for JTAG, glitch, and clean images.
Change Log
1.12
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How To Use:
xeBuild.exe -t glitch -c falcon -d myfalcon myfalconout.bin
Update and Client modes: Most of the client mode commands should be available on any console, even unhacked devkits. See output from 'xebuild client -?' for more information on the options available.
It will fetch all the info from the console, and use the updater to update both the system flash and avatar data on the console (provided you have an 360 formatted HDD internally in the console.) It has some more advanced options to allow one to build the update image as well as dump the data from the console as it's acquired, while even leaving the console data untouched. See output from 'xebuild update -?' for more information on the options available. If this happens mistakenly, an erase block command has been provided in client that will attempt to clear the bad block - use with caution though, blocks get marked as bad for good reasons and is a normal occurrence on NAND when a block becomes unreliable.
.ini files:
blmod.bin: Using an incorrect controller config can result in problems remapping bad blocks (even manually.) If you have a 16M jasper, an additional build type has been added 'jaspersb', by default the image will be built for jasper with big block controller (config 00023010), use this alternate switch to build for small block controller (config 01198010.)
Also the bin directory is used from 13599bin instead of bin allowing anyone to create multiple builds without multiple instances or rebuilds/hex edits/hacks of the main app. xeBuild -f 13599 -d myfalcon x13599out.bin
Note: if -d ***** is not specified it will still use the original /data and /bin dirs |
News-Source: xeBuild 1.12 Released (via) 360Crunch
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