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    [TUT}Modding Blue Bungie Flames In game (Not a vid mod)


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    #1 jmdalmighty

    jmdalmighty

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    Posted 30 September 2010 - 10:49 AM

    ok, first thing ill like to say is, I did not find this nor am I Stealing credit for it. I am posting this as the person who actually did find it (Vonkova), Is a good friend of mine. He had asked me to post it on here for him since he didnt have an acc.



    ok, this is a tutorial on how to use the blue flaming effect. This is done VIA RTH for Reach.

    pay close attention as it can get confusing :p


    First step is to DL my Effe plugin i made just for this,

    Dl link :
    Effe Plugin Download, Enjoy :p

    ok, now once u have that plugin, open up asencion, and open up forgeworld as thats the map i know of by heart :p

    now go to Tag Editor,

    Then go to the Effe Tag and look for the tag named (10119) that is the player Effect tags for armor effects.

    (Ill list all the tags for each map referring to the armor effect at the end of this tutorial for you all)

    now to get started. once u opened that tag (10119) in Effe, ull see a box with 2 sets of numbers.

    Picture Instructions:

    Spoiler


    I hope you all understood this :p and Have fun with Bungies Flame that we all have been wanting.

    All i ask in return is that, No one take credit for this as it was none of you people who found it, I know at least one of you are bound to take my tutorial and go post happy on other site to gain more rep but just dont steal my credit for my findings. Thanx.

    and again Enjoy :p



    Each Chunk Representing:

    Chunk 0= Original flaming.
    Chunk 1= Blue flaming.
    Chunk 2= Heart Effect.
    Chunk 3= that Poison cloud looking thing.
    Chunk 4-Grunts BirthDay Party.
    Chunk 5= inclement weather.




    Each Armor Effect tag for each Map:

    Forgeworld- 10119
    Sword Base- 7963
    PowerHouse- 8690
    Spire- 9305
    Zealot- 6911
    Countdown- 7519
    Board walk- 8349
    Reflection- 7440
    Boneyard- 9491



    End results :
    http://www.youtube.com/watch?v=PB980QNOh0c

    thats me and surbo, both using it on out custom map :p


    and here is a video of me combining all aror effects. Even making flaming sholders :p

    http://www.youtube.com/watch?v=HUaFcpE8KRk




    Credits for this find:

    Billvonkova AkA- Itz MEh Lol, AKA- MEEEEEEE lol
    Surbo-AkA Jaime for helping me test it and to make sure its correct, and being there so i wasnt alone HAHAHAAHA.


    #2 ddxcb2

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    Posted 30 September 2010 - 05:12 PM

    RTH or HDD either way xD

    #3 ZesaR

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    Posted 05 October 2010 - 11:28 AM

    I need jtag???

    #4 swampy666

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    Posted 03 November 2010 - 04:55 PM

    I believe he did this by .map modding so, yes.

    #5 Sphere

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    Posted 04 November 2010 - 04:09 PM

    Audio is F'cked up. For the second video. Meaning the noise doesn't go with the game movements.

    #6 ON3i11v2

    ON3i11v2

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    Posted 12 November 2010 - 12:04 AM

    is there no .XEX patch for halo:reach like there was for Halo 3 (H3Unock)?

    #7 jmdalmighty

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    Posted 12 November 2010 - 04:21 AM

    Sorry guys as it states I didn't make the tut I'll have the creator come and as you questions.