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Halo 3 Shaders


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#1 Negative Se7en

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Posted 29 July 2010 - 03:01 AM

How can I get halo 3 shaders. Ive got models and everything i just need shaders

#2 Xerax

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Posted 29 July 2010 - 03:24 AM

Extract them with the same program. Just get them from bitm.

#3 Negative Se7en

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Posted 29 July 2010 - 03:27 AM

Those are textures i need the SHADERS

#4 Xerax

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Posted 29 July 2010 - 03:39 AM

Shaders are groups of bitmaps. Extract each bitmap for each item and then add them appropriately in the Material Editor.

#5 Negative Se7en

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Posted 29 July 2010 - 05:04 AM

on the cc images it sais sorry, extract? and when i do its only 1 kb. All i know is that im using diffuse and bump and i cnt find any other bitmaps

#6 Xerax

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Posted 29 July 2010 - 07:22 AM

Then that bitmap type isn't mapped out correctly. Or i think maybe cc's are small. I can't remember.

#7 Negative Se7en

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Posted 29 July 2010 - 09:28 PM

well in XTraction there is only the bump, diffuse and cc. PLEASE HELP

#8 Xerax

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Posted 30 July 2010 - 01:28 AM

That's all you need?

In the Material Editor, create a new Multi-Sub object then only have 1 material layer. Then on that one layer add each bitmap to each type (diffuse, bump, cc, (more if there are any)).

#9 Negative Se7en

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Posted 30 July 2010 - 02:09 AM

Done that but my spartan turns out all grey. The material is working right. And when i dnt make it a multi sub object and just drag the dds to the material, it still doesnt work. Can u make a video of how to do it or something of the sort




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