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	<title>Gaming News</title>
	<link>http://ibotmodz.net/gaming_news</link>
	<pubDate>Wed, 22 Feb 2012 16:56:48 +0000</pubDate>
	<ttl>43200</ttl>
	<description>Manage articles</description>
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		<title>New Xbox 360</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/new-xbox-360-r36</link>
		<description><![CDATA[These have surfaced on the Xbox 360 facebook page. I don't know who owns that page, but with 900k likes I'm inclined to think its real.<br />
<br />
Here are some mockups of the new console<br />
<br />
<span rel='lightbox'><img src='http://i44.tinypic.com/2va1bi0.jpg' alt='Posted Image' class='bbc_img' /></span><br />
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<span rel='lightbox'><img src='http://i43.tinypic.com/cqa0.jpg' alt='Posted Image' class='bbc_img' /></span>]]></description>
		<pubDate>Wed, 09 Nov 2011 17:08:35 +0000</pubDate>
		<guid isPermaLink="false">42a0e188f5033bc65bf8d78622277c4e</guid>
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		<title>Horde Command Pack delayed</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/horde-command-pack-delayed-r35</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>The scheduled Horde Command Pack release for Gears of War 3 is temporarily delayed due to a technical issue. We apologize to those of you who are anxiously awaiting to play. We know this is disappointing news as we’ve seen a lot of posts today showing excitement for this content. We have folks working around the clock to resolve this issue ASAP so you can all play and enjoy the Command Pack.<br />
<br />
The Epic Games Community team will stick around and keep you posted with any further information. Stay tuned for updates!</div></div>
<br />
What a joke. They promise the 1st, and now this.]]></description>
		<pubDate>Tue, 01 Nov 2011 13:05:02 +0000</pubDate>
		<guid isPermaLink="false">7f1de29e6da19d22b51c68001e7e0e54</guid>
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		<title>RAAM is coming to Gears 3</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/raam-is-coming-to-gears-3-r34</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Microsoft and Epic Games announced “<strong class='bbc'>RAAM’s Shadow</strong>,” the new campaign experience for the award-winning blockbuster, "Gears of War 3", Starring a cast of characters both new and eerily familiar to the series, “RAAM’s Shadow” will deliver more than <strong class='bbc'>three hours of gameplay set in a storyline that precedes the events of the first “Gears of War,” as well as six new multiplayer characters, the Chocolate Weapon Set and an additional 250 Gamerscore. “RAAM’s Shadow” will launch Dec. 13 for 1,200 Microsoft Points on Xbox LIVE Marketplace</strong>, marking the second major game add-on for this year’s critically-acclaimed blockbuster, “Gears of War 3.”</div></div>
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>RAAM’s Shadow drops players into the events of Sera post-Emergence Day, as Zeta Squad is enlisted to evacuate Ilima City and protect the citizens against a Locust Kryll storm. Taking on the infamous Locust leader from Gears 1, General RAAM, Zeta is led by Michael Barrick (from Gears comics fame) and comprised of familiar faces such as Lt. Minh Young Kim (Gears 1) and Tai Kaliso (Gears 2), and also includes a new female comrade, Alicia Valera.</div></div><span style='font-size: 10px;'> (roughly 3 hours of extra gameplay)</span><br />
<br />
Yes, if you have the Season Pass you are fine.<br />
<br />
New characters:<ul class='bbc'><li><span style='color: #000000'><strong class='bbc'>RAAM</strong></span> - General RAAM was a silent and savage Locust general. Once a Theron Guard, the cunning and ambitious RAAM usurped the military leadership of the Locust Horde through skill and intellect. When using him in campaign, it has been confirmed you are able to use the Kryll as a shield.<br /></li><li><span style='color: #0000FF'><strong class='bbc'>Minh Young Kim</strong></span> - Lieutenant Minh Young Kim was a Gear officer who served in the Coalition of Ordered Governments army during the Locust War, most notably during the Lightmass Offensive. A firm, honorable soldier with a "by-the-book" leadership style. If you remember, he got sliced by RAAM.<br /></li><li><span style='color: #0000FF'><strong class='bbc'>Michael Barrick</strong></span>- Corporal Michael Barrick was a former Stranded who enlisted with the Coalition of Ordered Governments army using Operation Lifeboat, becoming a Gear soldier.<br /></li><li><span style='color: #0000FF'><strong class='bbc'>Tai Kaliso</strong></span> - Corporal Tai Kaliso was a Gear soldier who hailed from Irohma Island in the South Islands. He joined the Coalition of Ordered Governments army after his hometown was wiped out by Union of Independent Republics forces during the Pendulum Wars. A boulder of a man, Tai's muscular appearance stands in contrast to his quiet, meditative personality. If you remember, he killed himself after being tortured by locust.<br /></li><li><span style='color: #0000FF'><strong class='bbc'>Alicia Valera</strong></span> - No information given, except she is voiced by Aisha Tyler.</li></ul>]]></description>
		<pubDate>Fri, 21 Oct 2011 15:43:53 +0000</pubDate>
		<guid isPermaLink="false">02522a2b2726fb0a03bb19f2d8d9524d</guid>
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		<title><![CDATA[Battlefield 3 Xbox 360 is 'Standard-Def...]]></title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/battlefield-3-xbox-360-is-standard-def-r33</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>360 owners are going to want to clear some space on their hard-drive ahead of next week's Battlefield 3 launch.<br />
<br />
As previously reported, the 360 version of Battlefield 3 will ship with an additional DVD containing a texture pack for optional installation to the 360's hard-drive. These high-definition textures will be streamed from the hard-drive during the game to enhance DICE's visual representation of its own take on modern warfare.<br />
<br />
The original story raised a number of questions concerning a possible disparity between the different versions of Battlefield 3 and so at this week's EA showcase in London, Gamerzines asked executive producer, Patrick Bach, to clarify the purpose of the optional texture pack.<br />
<br />
"There's nothing magic about it," explained Bach. "It's the same thing we do for PC and PS3, so there's nothing extra."<br />
"I think the controversy about this is that we actually let you do it on 360 for once. So what it does is it gives you the same abilities, kind of, as the PC and PS3. You can actually stream information from the hard drive.<br /></div></div>
<br />
Whats this? I don't have extra GBs laying around my harddrive. I only have the stupid internal 4gb. If they pack a 500mb texture file onto my hdd. I'm gonna be pissed.]]></description>
		<pubDate>Thu, 20 Oct 2011 12:49:39 +0000</pubDate>
		<guid isPermaLink="false">9fc3d7152ba9336a670e36d0ed79bc43</guid>
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		<title>Gears of War DLC Pack 1</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/gears-of-war-dlc-pack-1-r32</link>
		<description><![CDATA[Adding three new Horde maps, the Horde Command Pack also includes new  fortification upgrades and new characters, making it a worthwhile  addition to the Horde 2.0 mayhem, as well as adding 250 Gamerscore of  new achievements to unlock. Here's the complete list of Horde Command  Pack contents:<br />
<br />
<strong class='bbc'>Three new maps:</strong><ul class='bbc'><li><strong class='bbc'>Blood Drive</strong>  – The Jacinto Medical Plaza was overwhelmed by evacuated citizens after  the government-sanctioned Hammer Strikes, and the ensuing riots quickly  turned this safe haven into a dangerous inferno. An abundance of high  ground and funneled choke points make this map a returning favorite to  Horde<br /></li><li><strong class='bbc'>Rustlung</strong> – Once the  pride of the Royal Tyran Navy, the foredecks of this decommissioned  battleship are now riddled with bullet holes. Any team with the  fortitude to hold the exposed central torpedo bay will find that the  ship’s Loader has been replaced with a battle-ready Silverback mech  suit.<br /></li><li><strong class='bbc'>Azura</strong> – This island  resort was once the exclusive domain of Sera’s educated elite, but the  tranquil water gardens and lush foliage have become a hotly contested  combat zone. Dual snipers overlook a powerful explosive weapon, while  the defensive central platform may be your last resort of retreat.</li></ul>
<strong class='bbc'>New fortification upgrades:</strong><ul class='bbc'><li><strong class='bbc'>Command Center</strong>  – A brand new type of fortification that allows you to call in fire  support from sniper teams, mortar strikes and even multiple Hammers of  Dawn.<br /></li><li><strong class='bbc'>Decoy Upgrade</strong> – A new fortification level that turns your decoy into an Onyx Guard bot that will fight in your defense.<br /></li><li><strong class='bbc'>Sentry Upgrade</strong> – This upgrade adds a fire bolt sentry that deals much more damage and is very effective against Berserkers.<br /></li><li><strong class='bbc'>Silverback Upgrade</strong>  – This advancement allows you to upgrade your Silverback exo-suit with  devastating rockets and extra levels of repair cost reduction.</li></ul>
<strong class='bbc'>New characters:</strong><ul class='bbc'><li><strong class='bbc'>Onyx Guard</strong><br /></li><li><strong class='bbc'>Big Rig Dizzy</strong><br /></li><li><strong class='bbc'>Bernie</strong></li></ul>
<strong class='bbc'>New weapon skins:</strong><ul class='bbc'><li><strong class='bbc'>Team Plasma</strong><br /></li><li><strong class='bbc'>Jungle Camo</strong></li></ul>
This is also playable in Beast Mode and private Versus matches, which  means the Gears of War 3 Horde Command Pack is a snip at 800 Microsoft  Points or at a 33% discount as part of a Season Pass purchase. You'll be  able to grab it from November 1st. Check out four new screens from the  add-on right here.<br />
<br />
<em class='bbc'>NEW CHARACTERS</em><br />
<a href='http://i52.tinypic.com/dq6sg8.jpg' class='bbc_url' title='External link' rel='nofollow external'>http://i52.tinypic.com/dq6sg8.jpg</a><br />
<br />
RUSTLUNG<br />
<a href='http://i55.tinypic.com/3313h1w.jpg' class='bbc_url' title='External link' rel='nofollow external'>http://i55.tinypic.com/3313h1w.jpg</a><br />
<br />
BLOOD DRIVE<br />
<a href='http://i56.tinypic.com/2mwuslh.jpg' class='bbc_url' title='External link' rel='nofollow external'>http://i56.tinypic.com/2mwuslh.jpg</a><br />
<br />
AZURA<br />
<a href='http://i56.tinypic.com/16746lk.jpg' class='bbc_url' title='External link' rel='nofollow external'>]http://i56.tinypic.com/16746lk.jpg</a>]]></description>
		<pubDate>Tue, 04 Oct 2011 15:11:40 +0000</pubDate>
		<guid isPermaLink="false">65ded5353c5ee48d0b7d48c591b8f430</guid>
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		<title>343i Reveals Gameplay Footage For New Skull</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/343i-reveals-gameplay-footage-for-new-skull-r31</link>
		<description><![CDATA[343i has revealed the gameplay footage for the pre-order exclusive skull, Grunt Funeral.<br />
<object style="height: 390px; width: 640px"><param name="movie" value="http://youtube.com/v/UYfNBCHYHFE?version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://youtube.com/v/UYfNBCHYHFE?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></embed></object>]]></description>
		<pubDate>Fri, 09 Sep 2011 18:34:04 +0000</pubDate>
		<guid isPermaLink="false">1afa34a7f984eeabdbb0a7d494132ee5</guid>
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		<title>Xbox 360 Reset Glitch Hack - Unsigned Code on c...</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/xbox-360-reset-glitch-hack-unsigned-code-on-c-r30</link>
		<description><![CDATA[GliGli & Tiros are proving the opposite! They developed a Hack which glitches all recent Xbox360 Kernels to run unsigned Code on:<br />
<br />
ZEPHYR, JASPER .......and...... TRINITY (aka SLIM!).<br />
(no matter which Dashboard/Kernel they are running)<br />
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<object style="height: 390px; width: 640px"><param name="movie" value="http://youtube.com/v/JyYdL4L6vwE?version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://youtube.com/v/JyYdL4L6vwE?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></embed></object><br />
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<pre class='prettyprint'>**********************************
* The Xbox 360 reset glitch hack *
**********************************

Introduction / some important facts
===================================

tmbinc said it himself, software based approaches of running unsigned code on the 360 mostly don't work, it was designed to be secure from a software point of view.

The processor starts running code from ROM (1bl) , which then starts loading a RSA signed and RC4 crypted piece of code from NAND (CB).

CB then initialises the processor security engine, its task will be to do real time encryption and hash check of physical DRAM memory. From what we found, it's using AES128 for crypto and strong (Toeplitz ?) hashing. The crypto is different each boot because it is seeded at least from:
  - A hash of the entire fuseset.
  - The timebase counter value.
  - A truly random value that comes from the hardware random number generator the processor embeds. on fats, that RNG could be electronically deactivated, but there's a check for "apparent randomness" (merely a count of 1 bits) in CB, it just waits for a seemingly proper random number.

CB can then run some kind of simple bytecode based software engine whose task will mainly be to initialise DRAM, CB can then load the next bootloader (CD) from NAND into it, and run it.

Basically, CD will load a base kernel from NAND, patch it and run it.

That kernel contains a small privileged piece of code (hypervisor), when the console runs, this is the only code that would have enough rights to run unsigned code.
In kernel versions 4532/4548, a critical flaw in it appeared, and all known 360 hacks needed to run one of those kernels and exploit that flaw to run unsigned code.
On current 360s, CD contains a hash of those 2 kernels and will stop the boot process if you try to load them.
The hypervisor is a relatively small piece of code to check for flaws and apparently no newer ones has any flaws that could allow running unsigned code.

On the other hand, tmbinc said the 360 wasn't designed to withstand certain hardware attacks such as the timing attack and "glitching".

Glitching here is basically the process of triggering processor bugs by electronical means.

This is the way we used to be able to run unsigned code.

The reset glitch in a few words
===============================

We found that by sending a tiny reset pulse to the processor while it is slowed down does not reset it but instead changes the way the code runs, it seems it's very efficient at making bootloaders memcmp functions always return "no differences". memcmp is often used to check the next bootloader SHA hash against a stored one, allowing it to run if they are the same. So we can put a bootloader that would fail hash check in NAND, glitch the previous one and that bootloader will run, allowing almost any code to run.

Details for the fat hack
========================

On fats, the bootloader we glitch is CB, so we can run the CD we want.

cjak found that by asserting the CPU_PLL_BYPASS signal, the CPU clock is slowed down a lot, there's a test point on the motherboard that's a fraction of CPU speed, it's 200Mhz when the dash runs, 66.6Mhz when the console boots, and 520Khz when that signal is asserted.

So it goes like that:
 - We assert CPU_PLL_BYPASS around POST code 36 (hex).
 - We wait for POST 39 start (POST 39 is the memcmp between stored hash and image hash), and start a counter.
 - When that counter has reached a precise value (it's often around 62% of entire POST 39 length), we send a 100ns pulse on CPU_RESET.
 - We wait some time and then we deassert CPU_PLL_BYPASS.
 - The cpu speed goes back to normal, and with a bit of luck, instead of getting POST error AD, the boot process continues and CB runs our custom CD.

The NAND contains a zero-paired CB, our payload in a custom CD, and a modified SMC image.
A glitch being unreliable by nature, we use a modified SMC image that reboots infinitely (ie stock images reboot 5 times and then go RROD) until the console has booted properly.
In most cases, the glitch succeeds in less than 30 seconds from power on that way.

Details for the slim hack
=========================

The bootloader we glitch is CB_A, so we can run the CB_B we want.

On slims, we weren't able to find a motherboard track for CPU_PLL_BYPASS.
Our first idea was to remove the 27Mhz master 360 crystal and generate our own clock instead but it was a difficult modification and it didn't yield good results.
We then looked for other ways to slow the CPU clock down and found that the HANA chip had configurable PLL registers for the 100Mhz clock that feeds CPU and GPU differential pairs.
Apparently those registers are written by the SMC through an I2C bus.
I2C bus can be freely accessed, it's even available on a header (J2C3).
So the HANA chip will now become our weapon of choice to slow the CPU down (sorry tmbinc, you can't always be right, it isn't boring and it does sit on an interesting bus ;)

So it goes like that:
 - We send an i2c command to the HANA to slow down the CPU at POST code D8 .
 - We wait for POST DA start (POST DA is the memcmp between stored hash and image hash), and start a counter.
 - When that counter has reached a precise value, we send a 20ns pulse on CPU_RESET.
 - We wait some time and then we send an i2c command to the HANA to restore regular CPU clock.
 - The cpu speed goes back to normal, and with a bit of luck, instead of getting POST error F2, the boot process continues and CB_A runs our custom CB_B.

When CB_B starts, DRAM isn't initialised so we chose to only apply a few patches to it so that it can run any CD, the patches are:
 - Always activate zero-paired mode, so that we can use a modified SMC image.
 - Don't decrypt CD, instead expect a plaintext CD in NAND.
 - Don't stop the boot process if CD hash isn't good.

CB_B is RC4 crypted, the key comes from the CPU key, so how do we patch CB_B without knowing the CPU key?
RC4 is basically:
  crypted = plaintext xor pseudo-random-keystream
So if we know plaintext and crypted, we can get the keystream, and with the keystream, we can encrypt our own code. It goes like that:
  guessed-pseudo-random-keystream = crypted xor plaintext
  new-crypted = guessed-pseudo-random-keystream xor plaintext-patch
You could think there's a chicken and egg problem, how did we get plaintext in the first place?
Easy: we had plaintext CBs from fat consoles, and we thought the first few bytes of code would be the same as the new CB_B, so we could encrypt a tiny piece of code to dump the CPU key and decrypt CB_B!

The NAND contains CB_A, a patched CB_B, our payload in a custom plaintext CD, and a modified SMC image.
The SMC image is modified to have infinite reboot, and to prevent it from periodically sending I2C commands while we send ours.

Now, maybe you haven't realised yet, but CB_A contains no checks on revocation fuses, so it's an unpatchable hack !

Caveats
=======

Nothing is ever perfect, so there are a few caveats to that hack:
 - Even in the glitch we found is pretty reliable (25% success rate per try on average), it can take up to a few minutes to boot to unsigned code.
 - That success rate seems to depend on something like the hash of the modified bootloader we want to run (CD for fats and CB_B for slims).
 - It requires precise and fast hardware to be able to send the reset pulse.

Our current implementation
==========================

We used a Xilinx CoolRunner II CPLD (xc2c64a) board, because it's fast, precise, updatable, cheap and can work with 2 different voltage levels at the same time.
We use the 48Mhz standby clock from the 360 for the glitch counter. For the slim hack, the counter even runs at 96Mhz (incremented on rising and falling edges of clock)
The cpld code is written in VHDL.
We need it to be aware of the current POST code, our first implementations used the whole 8 bits POST port for this, but we are now able to detect the changes of only 1 POST bit, making wiring easier.

Conclusion
==========

We tried not to include any MS copyrighted code in the released hack tools.
The purpose of this hack is to run Xell and other free software, I (GliGli) did NOT do it to promote piracy or anything related, I just want to be able to do whatever I want with the hardware I bought, including running my own native code on it.

Credits
=======

GliGli, Tiros: Reverse engineering and hack development.
cOz: Reverse engineering, beta testing.
Razkar, tuxuser: beta testing.
cjak, Redline99, SeventhSon, tmbinc, anyone I forgot... : Prior reverse engineering and/or hacking work on the 360.</pre>]]></description>
		<pubDate>Sun, 28 Aug 2011 15:17:44 +0000</pubDate>
		<guid isPermaLink="false">9b8619251a19057cff70779273e95aa6</guid>
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		<title>Halo Anniversary Pre-Order Bonuses Announced</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/halo-anniversary-pre-order-bonuses-announced-r29</link>
		<description><![CDATA[343i is at it again, this time announcing the pre-order bonuses for Halo Anniversary. <br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Master Chief Avatar Armor– Heroes Never Die, and to honor the 10th anniversary of John 117, you will finally be able to transform your Xbox LIVE Avatar into the iconic hero by outfitting it with Master Chief’s signature MJOLNIR Powered Assault Armor.<br />
<br />
“Grunt Funeral” Skull – An exclusive, game-modifying skull that changes the rules of the game for an explosively humorous experience, “Grunt Funeral” sends Halo’s most lowly and lovable enemy out in a blaze of glory. And plasma. And then more glory. Once the skull has been activated, every Grunt’s methane tank will explode like a plasma grenade when killed. Watch out for the Grunt chain reaction!</div></div>
The grunts burn in their final blaze of glory Nov. 15, 2011.]]></description>
		<pubDate>Tue, 19 Jul 2011 15:16:34 +0000</pubDate>
		<guid isPermaLink="false">d1f491a404d6854880943e5c3cd9ca25</guid>
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		<title>Epic Statement about GOW 3 Leak</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/epic-statement-about-gow-3-leak-r28</link>
		<description><![CDATA[After videos and copies of the highly anticipated Gears of War 3 appeared on the web, Epic did not hesitate in realeasing an official statement.<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>
Dana Cowley, head of PR for Epic Games has taken the time to release an official statement regarding the Gears of War 3 leak, despite her being on vacation. Yesterday, reports of an early build of Gears 3 had been leaked onto the web. This early build contains the full campaign as well as all the game’s multiplayer modes. We were just emailed a joint statement from Microsoft and Epic via Dana Cowley:<br />
<br />
[indent]    <em class='bbc'>We have seen the reports of Gears of War 3 content being propped on the Web and working closely with our security teams and law enforcement to address the situation. This content is not from a final build and is not representative of what fans will enjoy when the game launches worldwide on September 20, 2011.</em>[/indent]<br />
<br />
We hope to see this resolved. There has still been no word on whether or not anything will be added to the retail version of the game that was not included in the leaked version.<br />
<br />
Justin McFarland<br />
Save & Quit</div></div>]]></description>
		<pubDate>Sun, 03 Jul 2011 22:01:52 +0000</pubDate>
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		<title>Halo Reach Title Update Announced</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/halo-reach-title-update-announced-r27</link>
		<description><![CDATA[It seems that old man Bungie has been holding the community back, as many players have been demanding a title update for months. Some of the most prominent demands include a more classic halo feel in matchmaking, as well as more custom game options to be available. 343i has been listening, and has announced that they are working on a patch that will be released soon after Bungie officially hand over control of reach to them.<br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>We’re pleased to confirm that we’re planning a Title Update (a small download which will add some interesting functionality) for Halo: Reach in preparation for the multiplayer aspect of Halo: Anniversary.<br />
<br />
If your heart suddenly sped up, fret not, Reach fan. This is something that will not only sit side-by-side with Reach’s existing gameplay and will be accessible by both Reach and Anniversary players, but will allow us to make fairly significant changes to multiplayer gameplay within the confines of Matchmaking. We’ve talked about this as a way to better recreate the classic Halo: CE feel for the new classic maps, and it will let us do some things in gameplay that simply aren’t possible now. I don’t want to give too much away until we get through gameplay and bug-testing, but an example scenario would be allowing you to play, say, [REDACTED] with zero fall damage. Now that’s a limited and simplistic example, but it does speak to the way we’re approaching the changes philosophically. There are some bigger ticket “classic” Halo gameplay elements which people are clamoring for and which we intend to do our best to deliver on. More news about specific changes and the timing of the Title Update will be forthcoming. But I can say that, having tried a few of the more significant tweaks, certain “classic” elements are already working with beautiful and deadly efficiency.</div></div>
Heres hoping we get access to all the options that Bungie left out of the menu (and chooses to tease us with, making thier own gametypes that use options we cannot access.)]]></description>
		<pubDate>Thu, 30 Jun 2011 04:38:50 +0000</pubDate>
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		<title>Modern Warfare 3 Leaked</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/general/modern-warfare-3-leaked-r26</link>
		<description><![CDATA["In one of the biggest gaming leaks ever, Modern Warfare 3 has been leaked" ~Jack from Rooster Teeth<br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Call of Duty: Modern Warfare 3 is coming Nov. 8, 2011, Kotaku has learned, delivering with it mammoth battles that engulf a dozen cities around the world including New York, Paris and London.<br />
<br />
Multiple sources have shared details of the game's story, art, sounds and game modes with Kotaku, noting that the game will reshape the landscape of the Call of Duty franchise, bringing an impressive number of eclectic settings, deep multiplayer gaming and a story that ties up nearly all loose ends from previous titles, including the final moments of key figures in the series' history.<br />
While we haven't seen the game in action ourselves, we've gone to great lengths to nail down as much as possible the veracity of our sources. We believe that the imagery and chief details are accurate. That doesn't mean things can't change before release, but this appears to be a full run down of where Infinity Ward, Sledgehammer Games and Raven Software is on Modern Warfare 3 as they add the final polishing touches.</div></div>
<br />
Game modes, characters, locations, tons of stuff has been leaked...<br />
<br />
<a href='http://kotaku.com/5801226/the-modern-warfare-3-files-exclusive-first-details-on-the-biggest-game-of-2011' class='bbc_url' title='External link' rel='nofollow external'>Full article</a> &lt;-- SPOILER ALERT]]></description>
		<pubDate>Mon, 16 May 2011 23:21:42 +0000</pubDate>
		<guid isPermaLink="false">069059b7ef840f0c74a814ec9237b6ec</guid>
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	<item>
		<title>Geohot VS Sony = OVER</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/ps3/geohot-vs-sony-over-r25</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>The legal action between Sony and George Hotz has come to a close, with both sides seemingly happy with the results. Sony has Hotz agreeing not to do bad things to its hardware, and Hotz gets to be left alone and continue with his life. Neither side has admitted any liability in the matter, and things seemed to have worked out... for the best?</div></div>
<br />
<br />
Quote from geohot's <a href='http://geohotgotsued.blogspot.com/' class='bbc_url' title='External link' rel='nofollow external'>website</a>: <br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>As promised, all left over legal defense money, plus a little to bump it to a nice number, has been sent to the EFF. Thank you all so much for your support, without it, things could have been much worse.<br />
<br />
This money goes to the EFF in hopes that America can one day again be a shining example of freedom, free of the DMCA and ACTA, and that private interest will never trump the ideas laid out in the constitution of privacy, ownership, and free speech.<br />
<br />
At the end of the day, something I take comfort in. The PS3 got OWNED.<br />
"Once the code works they'll never be able to take it away from us."<br />
<strong class='bbc'><br />
Will you be continuing your work on Sony products anonymously?</strong><br />
Nah. As much as I don't respect the goons at Sony, I do respect the court.<br />
<strong class='bbc'><br />
Will future research on Sony products be chilled?</strong><br />
Nah. If you piss them off enough for them to pull out the legal team and their million dollar checkbook, worst thing that happens is you have to super swear to never do it again.<br />
<br />
<strong class='bbc'>Will Sony do a better job with security next time?</strong><br />
LOL, I think they'll do a lot worse. It wouldn't surprise me if the people who did PS3 security were fired. And I'm curious as to who Sony is hiring for NGP security. Lawyers? Get the code to sign a contract that it won't have exploits? You shouldn't piss off the community of people who are actually talented at this stuff. Hell, maybe you even pissed off your engineering employees enough to leave some nice backdoors?</div></div>]]></description>
		<pubDate>Sat, 16 Apr 2011 15:12:40 +0000</pubDate>
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		<title>Halo Chess Now  A Reality</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/halo-chess-now-a-reality-r24</link>
		<description><![CDATA[Remember april fools last year? When bungie claimed they were making a chess game mode for reach?<br />
Bungie does, which is why they released an official chess variant to the community.<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>You can play Chess on any map that contains the necessary Forge objects. That means Tempest is in, and oddly enough Anchor 9 also makes the grade, making Space Chess a certified Space Reality. That’s one small step for a man, one giant leap for…well, you know the rest.</div></div>
It appears that it utilizes bump possession, and does not have a checkmate thus forcing players to rely on the honor system for certain aspects of the game.<br />
Get your fix here: <a href='http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15992988' class='bbc_url' title='External link' rel='nofollow external'>http://www.bungie.ne...px?fid=15992988</a><br />
Heres a video from rooster teeth explaining how to play:<br />
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		<pubDate>Fri, 08 Apr 2011 23:22:27 +0000</pubDate>
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		<title>Halo Wars DLC Sale, TU6 and Leaderboard Reset</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/halo-wars-dlc-sale-tu6-and-leaderboard-reset-r23</link>
		<description><![CDATA[343 Industries is offering a bit of a treat to Halo Wars fans this week. Yesterday was the launch of Title Update 6. In addition to the new update, all the Halo Wars DLC is on sale until tomorrow, and a leaderboard reset will follow.<br />
There has never been a better time for someone new to pick up the game, with a new copy selling for $20 in stores.<br />
Title Update 6 Changes:<br />
•Grunts now do more damage to air units<br />
•The Scarab now has 25% more health and does 25% more damage<br />
•Gremlins now requires 2 reactors to be built<br />
•The Arbiter now takes 25% more damage while raging<br />
•Hunters now focus their Assault Beam much faster<br />
•Brute Chopper is more effective vs. air<br />
Bug Fixes:<br />
•The Cryo/Reactor Glitch has been fixed<br />
•The Multiplayer Lobby should now work better for people with misaligned controllers<br />
•Y-Abilities should no longer have their cooldowns reset erroneously<br />
•Profiles that had problems accruing points in Multiplayer should now be able to gain points properly<br />
•Theatre fixes<br />
Get the DLC!: <a href='http://halo.xbox.com/en-us/news/blog/halo-wars-dlc-extreme-shopping-sale/41329' class='bbc_url' title='External link' rel='nofollow external'>http://halo.xbox.com...ping-sale/41329</a>]]></description>
		<pubDate>Sun, 03 Apr 2011 23:30:22 +0000</pubDate>
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		<title>360 Update Preview Program begins anew, sign up...</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/360-update-preview-program-begins-anew-sign-up-r22</link>
		<description><![CDATA[From Sean H. of Engadget:<p class='bbc_left'><p class='citation'>Quote</p><div class="blockquote"><div class='quote'><span style='font-family: Arial'><span style='font-size: 10px;'>Once upon a time, the Xbox 360 dashboard looked like the picture above -- then, Microsoft blasted it with yearly updates to transform it into the warm, welcoming interface we've come to know and love. If you're already aware of that fact, then you may also know that a select group of lucky US gamers typically get to test out the latest revision months ahead of peers, and today Microsoft's holding sign-ups for a new version that will include "an updated Xbox 360 disc format," whatever that might mean. You'll also get a free copy of <em class='bbc'>Halo: Reach</em> if your name is picked -- which, according to Major Nelson, is much more likely if you're paying for an Xbox LIVE Gold account -- so you'll probably want to dive through ancient email post-haste to find your Windows LIVE ID, head over to our more coverage link and give it a go. Let us know what those new discs are all about if you get in, eh?</span></span></div></div></p>For those of you interested, go ahead and click <a href='http://connect.microsoft.com/xboxliveupdate' class='bbc_url' title='External link' rel='nofollow external'>here!</a>]]></description>
		<pubDate>Tue, 29 Mar 2011 21:54:00 +0000</pubDate>
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		<title>Halo now in hands of 343 / CertainAffinity</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/halo-now-in-hands-of-343-certainaffinity-r21</link>
		<description><![CDATA[Following last weeks update on Bungie,<br />
<br />
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>We’re still here supporting Halo: Reach until Microsoft takes the reins. As phases of the transition (which is already underway) unfold we’ll continue to work with Microsoft and 343 Industries to ensure the handoff requires as little brainpower from you as possible, and as we nail down significant dates we’ll hammer home your expectations in kind. Rest assured all sides are working diligently to make sure the transition experience is as awesome as possible.</div></div>
<br />
It seems they've allowed 343 to produce the next mappack known as the Defiant Mappack. This allows them to "test drive" the engine and what not before they really flesh out their next Halo game. <br />
<br />
Much like Bungie released "Vidoc's" of their products. 343 has done the same. Take a look at the new team of Halo.<br />
<br />
<a href='http://ibotmodz.net/gaming_videos/_/xbox360/halo-reach-behind-the-scenes-defiant-map-pack-r6' class='bbc_url' title=''>http://ibotmodz.net/...ant-map-pack-r6</a>]]></description>
		<pubDate>Wed, 09 Mar 2011 12:33:59 +0000</pubDate>
		<guid isPermaLink="false">4c56ff4ce4aaf9573aa5dff913df997a</guid>
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	<item>
		<title>Microsoft looses 1.2 mil to hackers</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/xbox360/microsoft-looses-12-mil-to-hackers-r20</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Turns out, there was a promotion going on. Visit a site, get a free code for 160 MSP, and be on your way. That wasn't enough for some people, though. With a few changes to the URL, a user could refresh the site to no end and be awarded with a new code each time.<br />
<br />
Microsoft quickly caught on - but not before they lost a projected 1.2 million dollars worth of MSP.<br />
<br />
This process was never ending, just refresh, rinse, and repeat. There were so many people doing this at one point that the website 404ed. In a matter of 20 minutes someone I know has obtained over $150 worth of Microsoft Points.<br />
<br />
As of right now, it seems the website is no longer working. Microsoft has finally caught on; and has currently shut down all redemption codes, so you cannot redeem ANYTHING. As of now this is all I know, my culmination of research and sources leads me to believe my word is the first on the subject.<br />
<br />
Within hours, a code generator (running off of said website) was made and released to a handful of forums, allowing people to stock up. Some redeemed the codes instantly, garnering as much as 660,000 MSP. Others hoarded codes and went straight to places like eBay, amazon, and CAG. Another user stockpiled 10,000 codes, tossed them in a .zip file, and released them to the public (don't bother searching for it to download, all of the codes have been used).<br /></div></div>
<br />
Now, I don't know who started what or who decided to release this exploit to the public, but I saw it first on Dark Slipstream's post on TTG. (I thought Dark retired, but guess not <img src='http://ibotmodz.net/forum/public/style_emoticons/default/ohmy.gif' class='bbc_emoticon' alt=':o' /> )<br />
<br />
Proof of concepts of the exploit are available here (<a href='http://i56.tinypic.com/az9zxj.png' class='bbc_url' title='External link' rel='nofollow external'>page_1</a> , and <a href='http://i52.tinypic.com/2604zsw.png' class='bbc_url' title='External link' rel='nofollow external'>page_2</a> ) If you missed the exploit. What scares me about this is how fast information travels in the gaming communities.]]></description>
		<pubDate>Tue, 08 Mar 2011 03:44:31 +0000</pubDate>
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		<title>Sony sues PS3 hacker for 1,000,000 euros, hacke...</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/ps3/sony-sues-ps3-hacker-for-1000000-euros-hacke-r19</link>
		<description><![CDATA[Alexander "graf_chokolo" Egorenkov has his home <a href='http://www.destructoid.com/sony-sends-police-to-raid-ps3-hacker-s-house-194938.phtml' class='bbc_url' title='External link' rel='nofollow external'>raided by German police this past week</a>,  after Sony demanded the seizure of his PS3 hacking equipment. It has  been subsequently revealed that Sony plans to sue Egorenkov for  1,000,000 euros ... and Egorenkov doesn't care.<br />
<br />
 "The SONY’s laywer asked me why I’m doing what I’m doing, because of  my hatred for SONY?" writes the hacker. "He cannot understand why I’m  doing it, because he is paid for what he does. I’m not. I don’t hold a  grudge against SONY even now Hatred clouds your mind, keeps you from  more important things. I have a better use for my mind and knowledge.<br />
<br />
 "So, SONY you failed again, you took my equipment but my mind is  still free and you cannot (sic) control it. You failed again. They are  just tools, I can get new ones and will continue my HV reversing and  bringing back PS3 Linux which you took from us. If you want me to stop  then you should just kill me because I cannot live without programming,  HV and Linux kernel hacking You know who am I and where I live, so come  and get me!!!"<br />
<br />
 In spite of police raids and legal threats, he has continued to post  his PS3 reverse-engineering research and other juicy information. Say  what you will about Alexander Egorenkov ... he has some significantly  sizable testicles.]]></description>
		<pubDate>Sun, 27 Feb 2011 02:23:02 +0000</pubDate>
		<guid isPermaLink="false">07e1cd7dca89a1678042477183b7ac3f</guid>
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		<title>Crysis 2 PC Demo</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/general/crysis-2-pc-demo-r18</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>The time has come for PC gamers to take their best shot in Crysis 2 multiplayer. Available for download at <a href='http://crysis.ea.com' class='bbc_url' title='External link' rel='nofollow external'>http://crysis.ea.com</a> and other partner sites on March 1, the Crysis 2 multiplayer demo includes two stunning maps, two adrenaline-filled modes, and hours of multiplayer action. In the demo, PC gamers will master the game’s signature Nanosuit, which allows them to be strong, be invisible, be fast and become the ultimate weapon.<br />
<br />
Players will compete in six vs. six matches set against a war-torn Manhattan in two maps: “Skyline”, set on top of the rooftops and interiors of skyscrapers, and “Pier 17”, an open environment with limited cover. The demo also features two modes: “Team Instant Action” pits two teams against each other as they kill as many opponents as possible to win the round and “Crash Site,” where players will battle for control of alien drop pods, earning points by guarding their pods and keeping enemies at bay.</div></div>
<br />
I know I'm pretty excited for this game.  <img src='http://ibotmodz.net/forum/public/style_emoticons/default/clapping.gif' class='bbc_emoticon' alt=':clapping:' />]]></description>
		<pubDate>Wed, 23 Feb 2011 23:04:54 +0000</pubDate>
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		<title>Sony war rages on</title>
		<link>http://ibotmodz.net/gaming_news/_/stories/ps3/sony-war-rages-on-r17</link>
		<description><![CDATA[<p class='citation'>Quote</p><div class="blockquote"><div class='quote'><strong class='bbc'>Sony are bullies</strong><br />
Sony doesn't care if what you did was legal, if they don't like it, they sue. Sony tried to sue a guy for getting his AIBO to do non Sony approved tricks, making it apparent that they don't really care about piracy, they care about control. In (Sony v Bleem), Bleem was the winner on all counts, but the high cost of a legal defense shut them down. Fortunately, that suit helped set precedent on the legality of emulators. I would hate to lose this case due to resource starvation, and with the support of the masses, I won't. Lets turn the bully back on itself. This case has the ability to set a huge precedent for consoles and all closed systems to come. The other two should be begging Sony to back off.</div></div>
<br />
Little do individuals know is that this case will set a precedence for all future modding on every console. This case is coming down to weather you really own that console you purchased. Companies like Sony are just abusing it. I'm not asking you to boycott Sony or do anything extreme. I'm asking you to read up on this case and learn what is going on, to formulate your own opinions.<br />
<br />
1) Here is a link to the blog about progress of geohots case : <a href='http://geohotgotsued.blogspot.com/' class='bbc_url' title='External link' rel='nofollow external'>http://geohotgotsued.blogspot.com/</a><br />
<br />
2) Here is a link to Operation Boycott Sony : <a href='http://i53.tinypic.com/bgsaih.jpg' class='bbc_url' title='External link' rel='nofollow external'>http://i53.tinypic.com/bgsaih.jpg</a><br />
<br />
3) The point of this message. You (the consumer) have rights. Don't let corporations like Sony step on them.<br />
<br />
4) The rap video : <a href='http://ibotmodz.net/gaming_videos/_/ps3/light-it-up-geohot-r5' class='bbc_url' title=''>http://ibotmodz.net/...it-up-geohot-r5</a>]]></description>
		<pubDate>Sun, 20 Feb 2011 04:48:35 +0000</pubDate>
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