Original post is here. http://www.modhalo.n...showtopic=12461Ill researched this stuff and found some new symbols that a friend of mines will be making applications out of. Also I found some new variables that show different results. Things like:Hi guys. Do you want colors in your Map/Film description ? =)
Yes ? So, this tutorial is for you. Enjoy !
An example of a result:
It's not really a Green, but a Yellow greened.
Step 1: Make your file.
Step 2: Extract the file from your Xbox 360.
Step 3: Open it with a Hex Editor.
Step 5: Search and replace your text description by the color code.
(Offset 0000D060)
Example: <color argb=#ff76a1d3>Description</color>
Step 6: Save, Rehash, Resign and upload back to Xbox.
--------------------------------
(Verified) Colors codes:
<color argb=#55FFFFFF>Description</color>
<color argb=#ff76a1d3>Description</color>
<color argb=#FFe8ea1e>Description</color>
<color argb=#FFa1b375>Description</color>
<color argb=#FF8692d4>Description</color>
<color argb=#FFb139b5>Description</color>
- Thanks to Anthony -
The first value seems like it would be the Alpha channel.. It's always 0xFF which is 100%, someone should try making it 50%
((50 / 100) * 255 ) = 127.5
127 = 0x7F
So replace the first with value "FF" with "7F" and see if its 50% transparent
I think the colors possibilities are almost limitless. (Like on a web page with a .css).
All the best !
<controller0_gamertag/>
<lobby-multiplayer-map/>
<color-armor1/>
<lobby-campaign-level/>
<lobby-campaign-difficulty/>
<party_size/>
and MANY others. They are found in the halo 3 locales in strings like "<color argb=#ff76a1d3>TOTAL EXP:</color> <xp-value/>" The FF in the beginning is the alpha which defines opacity from what I can infer.
Here is a long list of locales extracted from the mainmenu.mapWEAPONS <color argb=#55ffffff>(1 of 7)</color> VEHICLES <color argb=#55ffffff>(2 of7)</color> EQUIPMENT <color argb=#55ffffff>(3 of 7)</color> SCENERY <color argb=#55ffffff>(4 of 7)</color> TELEPORTERS <color argb=#55ffffff>(5 of 7)</color> SPAWNERS <color argb=#55ffffff>(6 of 7)</color> GOALS <color argb=#55ffffff>(7 of 7)</color> <item _name/> Next Item <color argb=#55ffffff>(X of Y)</color> <loc_month/>/<loc_day/>/<loc_year/> <color argb=#FFa1b375>[</color> <color argb=#FFa1b375>]</color> <map_variant_name/> A map variant of <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <game_variant_name/> A game variant of <game_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <game_variant_name/> <game_variant_name/> on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <game_variant_name/> <game_variant_name/> on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <campaign_map_name/> <campaign_map_name/> on <difficulty/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <map_variant_name/> Forge screenshot on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <game_variant_name/> <game_variant_name/> on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <game_variant_name/> <game_variant_name/> on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <campaign_map_name/> <campaign_map_name/> on <difficulty/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> <map_variant_name/> Forge film on <map_variant_name/>, <day_of_week/> <month_name/> <day/>, <year/> <time_hms/> Current (<current-language/>) Current (<current-gamerzone/>) Language: <language/> Gamer Zone: <gamerzone/> Experience: <experience/> Game Mode: <game-mode/> Game Size: <game-size/> Map Size: <map-size/> Game Rules: <game-rules/> <build_number/> <version_number/> <objectives/> <primary-objectives/> Privacy (<lobby-privacy/>) <gametype-description/> <gametype/> Privacy (<lobby-privacy/>) <screenshot-title/> <screenshot-description/> <screenshot-author/> <screenshot-date/> <screenshot-size/> <screenshot-title/> <screenshot-description/> ??? <page-index/> of <page-count/> ??? The File Share is a location where you can store saved multiplayer game films and, in the future, other types of Halo 3 game files. Shared Map Variants: <filevalue> Shared Game Variants: (value) Saved Films: (value) <bnet-pro-button/> <bnet-pro-message/> <next-rank-experience/> EXP Highest Skill <next-rank-skill/> <next-rank-experience/> EXP or Highest Skill <next-rank-skill/> <quota-used/> <quota-total/> <quota-remaining/> Free Downloading (<current-progress/>%) Keep playing! Downloading will continue automatically. Preparing for use... (<current-progress/>%) Keep playing! The file will be available shortly. Uploading... (<current-progress/>%) Keep playing! Uploading will continue automatically. Preparing for upload... (<current-progress/>%) Keep playing! Uploading will continue automatically. <bnet-pro-button/> <bnet-pro-message/> <bnet-pro-help/> <quota-used/> <quota-total/> <quota-remaining/> Free Downloading (<current-progress/>%) Keep playing! Downloading will continue automatically. Preparing for use... (<current-progress/>%) Keep playing! The file will be available shortly. Uploading... (<current-progress/>%) Keep playing! Uploading will continue automatically. Preparing for upload... (<current-progress/>%) Keep playing! Uploading will continue automatically. <quota-used/> <quota-total/> <quota-remaining/> free in your File Share. <quota-used/> <quota-total/> <quota-remaining/> REMAINING Current Setting: <joystick-layout-description/> Current Setting: <button-layout-description /> Service Tag: <service-tag/> GENDER: <gender/> <color argb=#FF76a1d3>Model:</color> <mod-value/>|r|n<color argb=#FF76a1d3>Head:</color> <hd-value/> <color argb=#FF76a1d3>Left Shoulder:</color> <ls-value/>|r|n<color argb=#FF76a1d3>Right Shoulder:</color> <rs-value/>|r|n<color argb=#FF76a1d3>Body:</color> <bod-value/> <color argb=#FF76a1d3>Background:</color> <bkd-value/>|r|n<color argb=#FF76a1d3>Foreground:</color> <fore-value/>|r|n<color argb=#FF76a1d3>Secondary Foreground:</color> <sec-value/> <color argb=#FF76a1d3>Base Color:</color> <base-value/>|r|n<color argb=#FF76a1d3>Background Color:</color> <bk-value/>|r|n<color argb=#FF76a1d3>Primary Icon Color:</color> <pri-value/>|r|n<color argb=#FF76a1d3>Secondary Icon Color:</color> <secd-value/> <color-armor1/> <color-armor2/> <color-armor3/> <color-emblem1/> <color-emblem2/> <color-emblem3/> <part-description/> Option <part-count-current/> of <part-count-total/> <voice_setting_description/> <camera_setting_description/> <display_setting_description/> <film_autosave_setting_description/> <color argb=#55FFFFFF>??? OK</color> Failed to read the gamer card settings for '<controller0_gamertag/>'. Failed to read the gamer card settings for '<controller1_gamertag/>'. Failed to read the gamer card settings for '<controller2_gamertag/>'. Failed to read the gamer card settings for '<controller3_gamertag/>'. <film-party-player-left/> left the film. <color argb=#FF76a1d3>Last Played on:</color> <solo-date/> <color argb=#FF76a1d3>Last Played on:</color> <coop-date/> <lobby-header/> NETWORK: <lobby-network/> GAME: <lobby-multiplayer-game/> MAP: <lobby-multiplayer-map/> MISSION: <lobby-campaign-level/> DIFFICULTY: <lobby-campaign-difficulty/> PLAYLIST: <lobby-matchmaking-hopper/> MAP: <lobby-mapeditor-map/> FILM: <lobby-theater-film/> <lobby-start-button-name/> <lobby-current-players/> Player (<lobby-max-players/> max) <lobby-current-players/> Players (<lobby-max-players/> max) <lobby-current-players/> Player (Closed) <lobby-current-players/> Players (Closed) Edit Objects on <lobby-mapeditor-map/> <lobby-theater-film/> (<lobby-theater-film-length/>) <lobby-privacy/> <lobby-privacy/> Someone is joining the game... <lobby-privacy/> <lobby-privacy/> The current map is not available. Please select a different map. <lobby-privacy/> Loading information from the Halo3 server... <lobby-privacy/> The party size is too large to start the game. Up to <lobby-coop-max-players/> players may play co-op on Xbox LIVE or system link. Loading information from the Halo3 server... <lobby-privacy/> Loading information from Xbox LIVE... <lobby-privacy/> The party size is too large to play this film. Only <lobby-film-max-players/> may watch this film on Xbox LIVE or system link. <lobby-film-party-leader-requirement/> has the best connection and must be the Party Leader to watch films. Loading information from the Halo3 server... <lobby-privacy/> Loading information from the Halo3 server... <lobby-privacy/> Loading information from Xbox LIVE... <lobby-privacy/> Retrieving files from Xbox LIVE... <lobby-privacy/> An unknown error has occurred. <lobby-privacy/> The Party Leader is changing settings. <lobby-privacy/> Ready<lobby-privacy/> Waiting for <lobby-party-leader/> to start the game. <lobby-privacy/> Press ??? to cancel the countdown. The game starts in <lobby-countdown-remaining/> seconds. Press ??? to delay the countdown. The game starts in <lobby-countdown-remaining/> seconds. <lobby-delaying-player/> delayed the countdown. ??? <lobby-party-leader/> is your Party Leader. <lobby-campaign-level/> <lobby-campaign-level/> on <lobby-campaign-difficulty/> at <lobby-campaign-insertion/> <lobby-multiplayer-game/> on <lobby-multiplayer-map/> on <lobby-multiplayer-map/> <lobby-matchmaking-hopper/> <lobby-matchmaking-hopper/>, Population: <lobby-matchmaking-hopper-population/> <lobby-matchmaking-total-population/> Gamers Online <color argb=#FF76a1d3>Current Players in Party: </color><party_size/> Budget: <budget-total/> The party size is too large. Only <lobby-forge-max-players/> may play in Forge Loading... <lobby-percent-loaded/>% <creation-date/> Budget: <budget-used/> used, <budget-available/> available. A light version of <map-name/>, with plenty of budget available for new intepretation. <target-player-name/> <player-rank/> <player-grade/> <color argb=#ff76a1d3>TOTAL EXP:</color> <xp-value/> <color argb=#FF76a1d3>Highest Skill:</color> <skill-value/> <ranked-value/>|n<social-value/>|n<custom-value/> Party Countdown:<rematch-timer/> RECENT FILMS: <color argb=#FF8692d4> Be sure to visit Recent Films in the Theater to save any films that you want to keep. Up to 25 films of your most recent games will be available.</color> RECENT FILMS: <color argb=#FF8692d4> Be sure to visit Recent Films in the Theater to save any films that you want to keep. Up to 25 films of your most recent games will be available.</color> RECENT FILMS: <color argb=#FF8692d4> Be sure to visit Recent Films in the Theater to save any films that you want to keep. Up to 25 films of your most recent games will be available.</color> RECENT FILMS: <color argb=#FF8692d4> Be sure to visit Recent Films in the Theater to save any films that you want to keep. Up to 25 films of your most recent games will be available.</color> <hopper-name/> <hopper-name/> (population <hopper-population/>) ??? <party-leader/> is the Party Leader. <current-players/> Players <player-name/> Details <party-joinable/> Players: <player-count/> (<player-max/> Max) <party-leader-info/> <players-in-party-info/> <mode-info/> <status-info/> <level-info/> <difficulty-info/> <film-info/> <playlist-info/> <time-remaining-info/> <score-to-win-info/> <leading-score-info/> <game-info/> <game-variant-info/> <map-info/> <map-variant-info/> <teams-info/> <game-start-countdown-seconds/> SECONDS <current-veto-count/> out of <max-veto-count/> Game accepted. Game starting in <game-start-countdown-seconds/> seconds. Game starts in <game-start-countdown-seconds/> seconds. ??? Veto Map and Game <local-veto-indicators/> <current-players/> players <playlist-name/> <game-variant-name/> on <map-variant-name/> <map-variant-name/> ??? <party-leader/> is the Party Leader. <hopper-name/> <hopper-name/> (population <hopper-population/>) <current-players/> Players <current-players/> Player <search-preference/> Target: Skill Range of <their-skill-range/> |nGames Found: <games-found/> |nPossible Matches: <possible-matches/> Target: Team of at Least <their-size-minimum/> with Skill Range of <their-skill-range/> |nGames Found: <games-found/> |nPossible Matches: <possible-matches/> Target: Mixed Skill Range |nGames Found: <games-found/> |nPossible Matches: <possible-matches/> Target: Team of at Least <their-size-minimum/> with a Mixed Skill Range |nGames Found: <games-found/> |nPossible Matches: <possible-matches/> Games Found: <games-found/> |nPossible Matches: <possible-matches/> Target: Team of at Least <their-size-minimum/> |nGames Found: <games-found/> |nPossible Matches: <possible-matches/> Need additional players within the skill range of <their-skill-range/>. Need a team of <their-size-dynamic/> players within the skill range of <their-skill-range/>. Need a team of <their-size-dynamic/> players of mixed skill. Need additional team of <their-size-dynamic/> players. ??? <party-leader/> is the Party Leader. <game-type/> <game-variant/> <inheritance/> <inherited-value/> Sudden Death may last for up to <current-name/>. The player will have these traits for <current-name/>. The player can take <current-name/> of the normal damage. The player can only take <current-name/> as much damage as normal. The player does only <current-name/> as much damage as normal. The player does <current-name/> of the normal damage. The player starts with <current-name/> grenades. The player starts with <current-name/> grenade. The player moves at only <current-name/> of normal speed. The player moves at <current-name/> of normal speed. Gravity is at <current-name/>, making the player lighter. Gravity is at <current-name/>, making the player heavier. The motion sensor range is reduced to <current-name/>. The motion sensor operates normally, out to <current-name/>. The motion sensor range is increased to <current-name/>. Rounds will end after <current-name/>. Weapons on the map will be replaced with <current-name/>. A penalty of <current-name/> is added. A penalty of <current-name/> is added. Wow, harsh. The player may die <current-name/> times and is then out of lives. The player may die <current-name/> time and is then out of lives. Deaths increase your respawn time by <current-name/>. Score <current-name/> points to win the round. Score <current-name/> point to win the round. Capture <current-name/> flags to win the round. Capture <current-name/> flag to win the round. Players may return their flag by standing nearby it for <current-name/>. A stolen flag will reset after sitting unattended for <current-name/>. Score <current-name/> points to win the round. Score <current-name/> point to win the round. The goal will move every <current-name/>. Players up to <current-name/> away will be affected. Players will capture a territory by staying nearby for <current-name/>. Score <current-name/> points to win the round. Score <current-name/> point to win the round. A new Juggernaut is chosen <current-name/> after the old one dies. The goal will move every <current-name/>. <current-name/> of players will start the round as Zombies. <current-name/> players will start the round as Zombies. Safe havens move every <current-name/>. Score <current-name/> points to win the round. Score <current-name/> point to win the round. The ball enters play <current-name/> after the start of the round. The ball will respawn after sitting idle for <current-name/>. Detonate <current-name/> bombs to win the round. Detonate <current-name/> bomb to win the round. The bomb requires <current-name/> to arm upon reaching a target. Once armed, it takes <current-name/> to disarm a bomb. Stay calm. The bomb detonates <current-name/> after arming. Defend it, but from a safe distance. The bomb will reset if left sitting idle for <current-name/>. Score <current-name/> points to win the round. Score <current-name/> point to win the round. The hill moves to a new location every <current-name/>. <current-page-name/> Party Countdown 0:<rematch-timer/> MVP: <mvp/> VICTOR: <mvp/> <game-variant/> on <save-film-reminder/> <lobby-campaign-level/> on <lobby-campaign-difficulty/> TIME <time-completed/> <difficulty-complete/> Difficulty <number-of-skulls/> Skulls <difficulty-multiplier-value/> <skulls-multiplier-value/> <subtotal-value/> <time-bonus-value/> <total-multipliers-value/> <total-score-value/> <target-player-name/> <player-rank/> <player-grade/> <color argb=#ff76a1d3>Total RP:</color> <xp-value/>|n<color argb=#FF76a1d3>Highest Skill:</color> <skill-value/> <color argb=#FF76a1d3>Ranked Matches:</color> <ranked-value/>|n<color argb=#FF76a1d3>Social Matches:</color> <social-value/>|n<color argb=#FF76a1d3>Custom Games:</color> <custom-value/> <color argb=#FF76a1d3>Kills:</color> <kills/>|n<color argb=#FF76a1d3>Deaths:</color> <deaths/>|n<color argb=#FF76a1d3>K/D Spread:</color> <kd-ratio/>|n<color argb=#FF76a1d3>Headshots:</color> <headshots/>|n<color argb=#FF76a1d3>Best Spree:</color> <best-spree/> <implement-name/> (<implement-count/> kills) <most-killed-name/> <most-killed-count/> <most-killed-by-name/> <most-killed-by-count/> <medal-name/> <medal-description/> Party Countdown 0:<rematch-timer/> <search-preference/> <search-preference-description/> <hopper-name/> Population: <hopper-population/> <game-info/> <map-info/> <map-info/> <game-info/> on <map-info/>, <timestamp-info/> <map-info/> on <difficulty-info/>, <timestamp-info/> Forge film on <map-info/>, <timestamp-info/> <color argb=#FF76a1d3>Status:</color> On <color argb=#FF76a1d3>Status:</color> Off <total-skull-multiplier/> <screenshot-title/> <screenshot-description/>If you test any of these let me know.
Its old to me but you guys look like you need work.
Edited by DEEhunter, 02 December 2008 - 12:03 AM.